Wysłany: 2011-12-28, 14:15
relisis1
Wiek: 42 Na forum: 5879 dni Posty: 40
Piwa : 771
Siema. Zrobi?em taki kod
Kod: cmd(rmfmaxx, playerid, cmdtext[])
{
new Float:ang;
GetPlayerPos(playerid, PlayerInfo[playerid][pos_x], PlayerInfo[playerid][pos_y], PlayerInfo[playerid][pos_z]);
GetXYInFrontOfPlayer(playerid, PlayerInfo[playerid][pos_x], PlayerInfo[playerid][pos_y], 1.0);
GetPlayerFacingAngle(playerid, ang);
CreateObject(2102, PlayerInfo[playerid][pos_x], PlayerInfo[playerid][pos_y], PlayerInfo[playerid][pos_z]-0.9, 0, 0, ang);
foreach(Player, i)
{
if(Audio_IsClientConnected(i))
{
new muzyka = Audio_PlayStreamed(i, "http://radioparty.pl/play/glowny_96.m3u");
Audio_Set3DPosition(i, muzyka, PlayerInfo[playerid][pos_x], PlayerInfo[playerid][pos_y], PlayerInfo[playerid][pos_z], 100.0);
}
}
return 1;
}
Jak zrobi? aby nie by?o trzeba pobiera? audio plugina. Chc? aby by?o s?ycha? dzi?ki mo?liwo?ci? 0.3d.
Wysłany: 2011-12-28, 14:22
krzyzan
Wiek: 30 Na forum: 5669 dni Posty: 387
Piwa : 2132
Wysłany: 2011-12-28, 14:28
relisis1
Wiek: 42 Na forum: 5879 dni Posty: 40
Piwa : 771
Wysłany: 2011-12-28, 14:41
krzyzan
Wiek: 30 Na forum: 5669 dni Posty: 387
Piwa : 2132
relisis1 , Tam masz opisane co jest co masz przyk?ad na dole napisz czego nie rozumiesz?
Wysłany: 2012-01-01, 17:50
CRX
Wiek: 34 Na forum: 5671 dni Posty: 114
Piwa : 106
Pawn cmd ( rmfmaxx , playerid , cmdtext [])
{
new Float : ang ;
GetPlayerPos ( playerid , PlayerInfo [ playerid ][ pos_x ], PlayerInfo [ playerid ][ pos_y ], PlayerInfo [ playerid ][ pos_z ]);
GetXYInFrontOfPlayer ( playerid , PlayerInfo [ playerid ][ pos_x ], PlayerInfo [ playerid ][ pos_y ], 1.0 );
GetPlayerFacingAngle ( playerid , ang );
CreateObject ( 2102 , PlayerInfo [ playerid ][ pos_x ], PlayerInfo [ playerid ][ pos_y ], PlayerInfo [ playerid ][ pos_z ]- 0.9 , 0 , 0 , ang );
foreach( Player , i )
{
if( Audio_IsClientConnected ( i ))
{
new muzyka = PlayAudioStreamForPlayer ( i , "http://radioparty.pl/play/glowny_96.m3u" );
Audio_Set3DPosition ( i , muzyka , PlayerInfo [ playerid ][ pos_x ], PlayerInfo [ playerid ][ pos_y ], PlayerInfo [ playerid ][ pos_z ], 100.0 );
}
}
return 1 ;
}
Tagi: audio :: 0.3d
Anonymous
Na forum: 245 dni
Posty: 1
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