Wysłany: 2018-11-14, 15:19
Bartlomiej
Uczeń Lua / Mapper
Wiek: 23 Na forum: 3086 dni Posty: 56
Nick w MP: Bartłomiej
Piwa : 2
Witajcie potrzebuje pomocy bo mi karetki sie nie respi? pomocy
kod
function getVehicleHandlingProperty ( element , property )
if isElement ( element ) and getElementType ( element ) == "vehicle" and type ( property ) == "string" then
local handlingTable = getVehicleHandling ( element )
local value = handlingTable [ property ]
if value then
return value
end
end
return false
end
local asapd_radiowozy = {
{- 1640.32 , 649.72 , - 5.52 , 359.7 , 0.0 , 268.8 , 597 },
{- 1640.31 , 653.80 , - 5.52 , 359.7 , 0.0 , 269.4 , 597 },
--{- 1640.31 , 653.80 , - 5.52 , 359.7 , 0.0 , 269.4 , 597 },
{- 1640.34 , 657.85 , - 5.52 , 359.7 , 0.0 , 270.1 , 597 },
{- 1640.35 , 661.99 , - 5.52 , 359.7 , 0.0 , 268.9 , 597 },
}
local asapd_holowniki = {
{- 1640.21 , 670.16 , - 5.37 , 358.0 , 0.0 , 269.7 , 525 },
{- 1640.21 , 674.06 , - 5.36 , 358.3 , 360.0 , 269.9 , 525 },
{- 1640.25 , 678.24 , - 5.37 , 358.0 , 0.0 , 270.4 , 525 },
{- 1640.19 , 682.35 , - 5.36 , 358.3 , 0.0 , 270.5 , 525 },
{- 1640.29 , 686.39 , - 5.36 , 358.2 , 360.0 , 269.4 , 525 },
}
local sapd_premiery = {
{- 1608.37 , 693.82 , - 5.50 , 0.0 , 0.0 , 179.6 , 426 },
{- 1604.17 , 693.80 , - 5.50 , 0.0 , 0.0 , 179.8 , 426 },
{- 1600.09 , 693.79 , - 5.50 , 0.0 , 0.0 , 179.6 , 426 },
{- 1596.05 , 693.82 , - 5.50 , 0.0 , 0.0 , 180.0 , 426 },
}
local sapd_sultany = {
--{- 1596.70 , 674.97 , - 5.61 , 0.13 , 0.00 , 358.53 , 560 },
--{- 1600.68 , 674.92 , - 5.61 , 0.13 , 0.00 , 359.72 , 560 },
}
local sapd_radiowozy = {
{- 1632.80 , 693.77 , - 5.52 , 359.7 , 0.0 , 180.1 , 597 },
{- 1628.71 , 693.72 , - 5.52 , 359.7 , 0.0 , 179.6 , 597 },
{- 1624.65 , 693.78 , - 5.52 , 359.7 , 0.0 , 179.6 , 597 },
{- 1620.61 , 693.78 , - 5.52 , 359.7 , 360.0 , 179.4 , 597 },
{- 1616.54 , 693.80 , - 5.52 , 359.7 , 0.0 , 179.2 , 597 },
}
for i , v in pairs ( asamc_ambulansy ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
removeVehicleSirens ( vehicle )
setElementData ( vehicle , "vehicle:police" , true )
setVehicleSirens ( vehicle , 1 , 0.802 , 2.300 , - 0.013 , 255 , 255 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 2 , - 0.795 , 2.300 , 0.000 , 255 , 255 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 3 , - 0.775 , - 2.700 , 0.047 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 4 , 0.768 , - 2.700 , 0.039 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 5 , 0.522 , - 0.405 , 0.900 , 0 , 96 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 6 , - 0.479 , - 0.424 , 0.900 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 7 , 0.054 , - 1.873 , 0.407 , 0 , 96 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 8 , 0.053 , - 1.836 , 0.430 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 8 , 2 , true , false , false , true )
setVehicleColor ( vehicle , 0 , 40 , 0 , 100 , 100 , 100 , 0 , 0 , 0 , 0 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:rank" , 1 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:ownedPlayer" , 1 )
setElementData ( vehicle , "vehicle:id" , i + 660606 )
setVehiclePlateText ( vehicle , "S " .. i + 660606 )
setElementData ( vehicle , "vehicle:desc" , "Radiow?z\nA-SAPD\nSan Fierro\n001-" .. i + 660606 .. "" )
setVehicleDamageProof ( vehicle , true )
local fast = getVehicleHandlingProperty ( vehicle , "engineAcceleration" )
local maxfast = getVehicleHandlingProperty ( vehicle , "maxVelocity" )
local masa = getVehicleHandlingProperty ( vehicle , "mass" )
local masa2 = getVehicleHandlingProperty ( vehicle , "turnMass" )
local xd = getVehicleHandlingProperty ( vehicle , "tractionMultiplier" )
local coef = getVehicleHandlingProperty ( vehicle , "dragCoeff" )
local stdg = getVehicleHandlingProperty ( vehicle , "steeringLock" )
setVehicleHandling ( vehicle , "engineAcceleration" , fast + 6.5 )
setVehicleHandling ( vehicle , "maxVelocity" , maxfast + 115 )
setVehicleHandling ( vehicle , "tractionMultiplier" , xd + 0.25 )
setVehicleHandling ( vehicle , "mass" , masa + 150 + 100 + 200 + 55 )
setVehicleHandling ( vehicle , "steeringLock" , stdg + 0.25 )
setVehicleHandling ( vehicle , "dragCoeff" , coef - 0.25 )
setVehicleHandling ( vehicle , "driveType" , "awd" )
end
for i , v in pairs ( samc_premiery ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
removeVehicleSirens ( vehicle )
setElementData ( vehicle , "vehicle:police" , true )
setVehicleSirens ( vehicle , 1 , 0.798 , 2.300 , 0.017 , 255 , 255 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 2 , - 0.772 , 2.300 , 0.007 , 255 , 255 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 3 , - 0.792 , - 2.700 , 0.025 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 4 , 0.773 , - 2.700 , 0.037 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 5 , - 0.093 , - 1.915 , 0.379 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 6 , 0.164 , - 1.931 , 0.358 , 0 , 96 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
-- Police Siren : 3964
-- police_object = createObject ( 3964 , 0 , 0 , 0 )
-- attachElements ( police_object , vehicle , 0.75 , 1.15 , 1 , 0 , 0 , 0 )
setVehicleColor ( vehicle , 0 , 0 , 25 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:rank" , 5 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:id" , i + 997010 )
setVehiclePlateText ( vehicle , "S " .. i + 997010 )
setElementData ( vehicle , "vehicle:ownedPlayer" , 1 )
setElementData ( vehicle , "vehicle:desc" , "Premier\nSAPD\nSan Fierro\n002-" .. i + 997010 .. "" )
local fast = getVehicleHandlingProperty ( vehicle , "engineAcceleration" )
local maxfast = getVehicleHandlingProperty ( vehicle , "maxVelocity" )
local masa = getVehicleHandlingProperty ( vehicle , "mass" )
local masa2 = getVehicleHandlingProperty ( vehicle , "turnMass" )
local xd = getVehicleHandlingProperty ( vehicle , "tractionMultiplier" )
local coef = getVehicleHandlingProperty ( vehicle , "dragCoeff" )
local stdg = getVehicleHandlingProperty ( vehicle , "steeringLock" )
setVehicleHandling ( vehicle , "engineAcceleration" , fast + 6.5 )
setVehicleHandling ( vehicle , "maxVelocity" , maxfast + 115 )
setVehicleHandling ( vehicle , "tractionMultiplier" , xd + 0.25 )
setVehicleHandling ( vehicle , "mass" , masa + 150 + 100 + 200 + 55 )
setVehicleHandling ( vehicle , "steeringLock" , stdg + 0.25 )
setVehicleHandling ( vehicle , "dragCoeff" , coef - 0.25 )
setVehicleHandling ( vehicle , "driveType" , "awd" )
end
for i , v in pairs ( samc_sultany ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
removeVehicleSirens ( vehicle )
setElementData ( vehicle , "vehicle:police" , true )
setVehicleSirens ( vehicle , 1 , 0.736 , 2.400 , - 0.178 , 255 , 255 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 2 , - 0.727 , 2.400 , - 0.155 , 255 , 255 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 3 , - 0.749 , - 2.300 , 0.191 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 4 , 0.712 , - 2.300 , 0.168 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 5 , - 0.150 , - 1.542 , 0.467 , 255 , 0 , 0 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 6 , 0.185 , - 1.545 , 0.465 , 0 , 96 , 255 , 255 , 255 )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleColor ( vehicle , 0 , 0 , 25 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:rank" , 5 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:id" , i + 910290 )
setVehiclePlateText ( vehicle , "S " .. i + 910290 )
setElementData ( vehicle , "vehicle:desc" , "[SF]-[003-" .. i + 910290 .. "]" )
local acc = getVehicleHandling ( vehicle )
local val = acc [ "engineAcceleration" ]
setElementData ( vehicle , "vehicle:ownedPlayer" , 1 )
setVehicleHandling ( vehicle , "maxVelocity" , 450 )
setVehicleHandling ( vehicle , "engineAcceleration" , val + 5 )
end
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat , jacked )
if seat == 0 then
setElementData ( source , "use:player" , true )
outputChatBox ( "* Wszedle?(a?) do pojazdu frakcyjnego, dbaj o niego i odstaw na miejsce." , plr )
outputChatBox ( "* Wszelkie zostawiania pojazd?w b?da karane banem." , plr )
end
end )
setTimer (function()
for i , vehicle in pairs ( getElementsByType ( "vehicle" , resourceRoot )) do
local x , y , z = getElementPosition ( vehicle )
local r1 , r2 , r3 = getElementRotation ( vehicle )
setVehicleRespawnPosition ( vehicle , x , y , z , r1 , r2 , r3 )
toggleVehicleRespawn ( vehicle , true )
setVehicleIdleRespawnDelay ( vehicle , 3600000 )
setVehicleHandling ( vehicle , "driveType" , "awd" )
setElementData ( vehicle , "vehicle:duty" , "SAMC" )
end
end , 1000 , 1 )
--[[ local szkolenia = {
{- 2542.27 , 607.71 , 14.45 , 0 , 0 , 180 },
}
for i , v in pairs ( szkolenia ) do
local vehicle = createVehicle ( 431 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 0 , 255 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1078 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setVehicleColor ( vehicle , 255 , 255 , 0 , 255 , 0 , 0 )
setElementData ( vehicle , "vehicle:rank" , 3 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:desc" , "Szkolenia SAMC" )
addVehicleUpgrade ( vehicle , 1025 )
end
local karetki = {
{- 2588.53 , 622.43 , 14.61 , 0.04 , 359.61 , 270.13 },
{- 2588.68 , 627.49 , 14.61 , 0.04 , 359.61 , 270.91 },
{- 2588.77 , 632.68 , 14.60 , 0.04 , 359.61 , 270.92 },
}
for i , v in pairs ( karetki ) do
local vehicle = createVehicle ( 416 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
removeVehicleSirens ( vehicle )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.400 , 0.900 , 1.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.000 , 0.900 , 1.200 , 255 , 255 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , 0.400 , 0.900 , 1.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 0.900 , - 3.700 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , - 0.900 , - 3.700 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleColor ( vehicle , 255 , 255 , 0 , 0 , 128 , 255 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:rank" , 2 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:desc" , "SAMC-" .. i )
end
local karetki_2 = {
{- 2588.93 , 637.89 , 14.60 , 0.08 , 359.62 , 269.95 },
{- 2589.17 , 643.09 , 14.60 , 0.04 , 359.61 , 271.01 },
{- 2589.42 , 648.20 , 14.60 , 0.04 , 359.64 , 270.53 },
}
for i , v in pairs ( karetki_2 ) do
local vehicle = createVehicle ( 416 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 0 , 255 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1078 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 6 , 2 , true , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.400 , 0.900 , 1.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.000 , 0.900 , 1.200 , 255 , 255 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , 0.400 , 0.900 , 1.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 0.900 , - 3.700 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , - 0.900 , - 3.700 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleColor ( vehicle , 255 , 255 , 0 , 255 , 0 , 0 )
setElementData ( vehicle , "vehicle:rank" , 3 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:desc" , "SAMC-" .. i )
addVehicleUpgrade ( vehicle , 1025 )
end
local karetki_1 = {
{- 2571.47 , 622.30 , 14.60 , 0.04 , 359.61 , 270.05 },
{- 2571.70 , 627.49 , 14.60 , 0.04 , 359.61 , 270.87 },
{- 2571.64 , 632.82 , 14.61 , 0.04 , 359.61 , 271.46 },
}
for i , v in pairs ( karetki_1 ) do
local vehicle = createVehicle ( 416 , v [ 1 ], v [ 2 ], v [ 3 ])
-- setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 6 , 2 , false , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.800 , 2.400 , 0.000 , 255 , 255 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.800 , 2.400 , 0.000 , 255 , 255 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , - 1.000 , - 2.600 , 0.000 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 1.000 , - 2.600 , 0.000 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , - 0.400 , 0.350 , 0.690 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 6 , 0.600 , 0.350 , 0.690 , 0 , 0 , 255 , 255 , 255 )
-- setVehicleColor ( vehicle , 255 , 0 , 0 , 0 , 0 , 0 )
setElementData ( vehicle , "vehicle:rank" , 1 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:desc" , "SAMC-" .. i )
addVehicleUpgrade ( vehicle , 1025 )
end
local helikoptery = {
{- 2643.47 , 673.41 , 67.40 , 3.33 , 0.00 , 89.53 },
{- 2673.41 , 617.12 , 67.40 , 3.33 , 359.93 , 179.21 },
}
for i , v in pairs ( helikoptery ) do
local vehicle = createVehicle ( 563 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 2 , 2 , true , false , true , false )
setVehicleSirens ( vehicle , 1 , - 0.400 , 2.600 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.400 , 2.600 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 99 , 184 , 255 , 255 , 255 , 255 )
addVehicleUpgrade ( vehicle , 1096 )
setElementData ( vehicle , "vehicle:rank" , 7 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:desc" , "SAMC-" .. i )
end
local karawany = {
{ - 2589.55 , 652.93 , 14.28 , 0.79 , 0.00 , 269.56 },
{- 2589.28 , 658.19 , 14.29 , 0.74 , 0.00 , 271.01 },
}
for i , v in pairs ( karawany ) do
local vehicle = createVehicle ( 442 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 2 , 2 , true , false , true , false )
setVehicleSirens ( vehicle , 1 , - 0.400 , 2.600 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.400 , 2.600 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 0 , 0 , 0 , 255 , 255 , 255 )
addVehicleUpgrade ( vehicle , 1096 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:rank" , 1 )
end
local patrol = {
{- 2545.92 , 657.88 , 14.19 , 0.16 , 359.99 , 89.85 },
{- 2545.98 , 652.67 , 14.19 , 0.16 , 359.99 , 90.42 },
{- 2545.81 , 647.50 , 14.19 , 0.16 , 359.99 , 89.75 },
}
for i , v in pairs ( patrol ) do
local vehicle = createVehicle ( 507 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 99 , 184 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 2 , 2 , true , false , true , false )
setVehicleSirens ( vehicle , 1 , - 0.400 , 2.600 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.400 , 2.600 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 99 , 184 , 255 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:rank" , 1 )
setElementData ( vehicle , "vehicle:desc" , "SAMC - Jednostka Patrolowa" )
end
local patrol_2 = {
{- 2545.42 , 622.21 , 14.60 , 359.74 , 359.99 , 90.14 },
{- 2545.90 , 627.10 , 14.60 , 359.73 , 359.99 , 88.85 },
}
for i , v in pairs ( patrol_2 ) do
local vehicle = createVehicle ( 489 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 2 , 2 , true , false , true , false )
setVehicleSirens ( vehicle , 1 , - 0.400 , 2.600 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.400 , 2.600 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 99 , 184 , 255 , 255 , 255 , 255 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:rank" , 2 )
setElementData ( vehicle , "vehicle:desc" , "SAMC - Jednostka Patrolowa" )
end
local Inspekcja = {
{- 2546.22 , 637.53 , 14.28 , 359.76 , 0.00 , 88.81 },
}
for i , v in pairs ( Inspekcja ) do
local vehicle = createVehicle ( 560 , v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleSirens ( vehicle , 2 , 2 , true , false , true , false )
setVehicleSirens ( vehicle , 1 , - 0.400 , 2.600 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.400 , 2.600 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 99 , 184 , 255 , 255 , 255 , 255 )
addVehicleUpgrade ( vehicle , 1096 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "vehicle:rank" , 10 )
setElementData ( vehicle , "vehicle:desc" , "SAMC - Zarz?d frakcyjny" )
end
Wysłany: 2018-11-14, 16:30
VVirmex
Sgrypter luja
Wiek: 21 Na forum: 3365 dni Posty: 281
Nick w MP: AxyZ
Piwa : 234
Witaj, zmieni?e? local przy ustawieniach pojazd?w, ale przy localu z kordami pojazd?w, ju? nie.
tu masz ju? Poprawny kod.
local SFMD_560 = {
--{ 1105.55 , - 1312.59 , 13.67 , - 0.00 , 0.00 , 270 , 555 },
{- 2589.04 , 622.27 , 14.09 , - 0.00 , 0.00 , 270 , 560 },
}
local SFMD_500 = {
--{ 1105.55 , - 1312.59 , 13.67 , - 0.00 , 0.00 , 270 , 555 },
{- 2589.04 , 622.27 + 5 , 14.59 , - 0.00 , 0.00 , 270 , 500 },
}
local SFMD_551 = {
{- 2589.04 , 658.64 , 14.29 , - 0.00 , 0.00 , 270 , 551 },
{- 2589.04 , 658.64 - 5 , 14.29 , - 0.00 , 0.00 , 270 , 551 },
{- 2589.04 , 658.64 - 10 , 14.29 , - 0.00 , 0.00 , 270 , 551 },
{- 2589.04 , 658.64 - 15 , 14.29 , - 0.00 , 0.00 , 270 , 551 },
--{ 1099.00 , - 1328.49 , 13.41 , - 0.00 , 0.00 , 0.00 , 551 },
}
local SFMD_405 = {
{- 2546.41 , 658.64 , 14.24 , - 0.00 , 0.00 , 90 , 405 },
{- 2546.41 , 658.64 - 5 , 14.24 , - 0.00 , 0.00 , 90 , 405 },
}
local SFMD_426 = {
{- 2546.41 , 658.64 - 10.5 , 14.24 , - 0.00 , 0.00 , 90 , 426 },
{- 2546.41 , 658.64 - 15.5 , 14.24 , - 0.00 , 0.00 , 90 , 426 },
}
local SFMD_416 = {
{- 2546.41 , 658.64 - 20.5 , 14.54 , - 0.00 , 0.00 , 90 , 416 },
{- 2546.41 , 658.64 - 26 , 14.54 , - 0.00 , 0.00 , 90 , 416 },
}
local SFMD_416A = {
{- 2546.41 , 658.64 - 31.3 , 14.54 , - 0.00 , 0.00 , 90 , 416 },
{- 2546.41 , 658.64 - 36.5 , 14.54 , - 0.00 , 0.00 , 90 , 416 },
}
local SFMD_442 = {
{- 2589.04 , 622.27 + 10.3 , 14.3 , - 0.00 , 0.00 , 270 , 442 },
{- 2589.04 , 622.27 + 15.3 , 14.3 , - 0.00 , 0.00 , 270 , 442 },
}
local SFMD_489 = {
{- 2572.849 , 658.241 , 14.597 , - 0.00 , 0.00 , 270.00 , 489 },
{- 2572.849 , 658.241 - 10.4 , 14.597 , - 0.00 , 0.00 , 270.00 , 489 },
}
local SFMD_417 = {
{- 2651.65 , 606.04 , 66.09 , - 0.00 , 0.00 , 276.09 , 417 },
}
for i , v in pairs ( SFMD_560 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 192 , 255 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 98 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\nZarz?d frakcji" )
end
for i , v in pairs ( SFMD_500 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 192 , 255 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
addVehicleUpgrade ( vehicle , 1025 )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 95 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\nZarz?d frakcji" )
end
for i , v in pairs ( SFMD_551 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 192 , 255 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 10 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
addVehicleUpgrade ( vehicle , 1025 )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]AP-0" .. i .. "" )
end
for i , v in pairs ( SFMD_405 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 192 , 255 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 30 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]PP-0" .. i .. "" )
end
for i , v in pairs ( SFMD_426 ) do
i = i + 2
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 192 , 255 )
addVehicleUpgrade ( vehicle , 1025 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 40 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]PP-0" .. i .. "" )
end
for i , v in pairs ( SFMD_416A ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 0 , 0 , 255 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 10 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
addVehicleUpgrade ( vehicle , 1025 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]AW-0" .. i .. "" )
for i , v in pairs ( SFMD_416 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 , 0 , 0 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 20 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
addVehicleUpgrade ( vehicle , 1025 )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]AW-0" .. i .. "" )
for i , v in pairs ( SFMD_442 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 0 , 0 , 0 , 0 , 0 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 65 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]KW -0" .. i .. "" )
for i , v in pairs ( SFMD_489 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 0 , 0 , 0 , 0 , 0 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 50 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
addVehicleUpgrade ( vehicle , 1025 )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]RP-0" .. i .. "" )
for i , v in pairs ( SFMD_417 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
addVehicleUpgrade ( vehicle , 1025 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleColor ( vehicle , 0 , 0 , 0 , 0 , 0 , 0 )
setVehicleEngineState ( vehicle , false )
setElementFrozen ( vehicle , true )
setElementFrozen ( vehicle , true )
setVehicleDamageProof ( vehicle , true )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
setElementData ( vehicle , "vehicle:rank" , 85 )
setElementData ( vehicle , "vehicle:fuel" , 100 )
setElementData ( vehicle , "dbid" , i )
setVehiclePlateText ( vehicle , "SFMD " .. i .. "" )
-- setElementData ( vehicle , "vehicle:desc" , "SFMD\n[SF]FA-0" .. i .. "" )
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat , jacked )
if seat == 0 then
setElementFrozen ( source , false )
setElementData ( source , "use:player" , true )
triggerClientEvent ( plr , "onClientAddNotification" , plr , "Zostawianie pojazd?w frakcyjnych mo?e skutowa? banicj? konta!" , "info" )
triggerClientEvent ( plr , "onClientAddNotification" , plr , "Wszed?e?/a? do pojazdu frakcyjnego, dbaj o niego i odstaw na miejsce!" , "info" )
end
end )
setTimer (function()
for i , vehicle in pairs ( getElementsByType ( "vehicle" , resourceRoot )) do
local x , y , z = getElementPosition ( vehicle )
local r1 , r2 , r3 = getElementRotation ( vehicle )
setVehicleRespawnPosition ( vehicle , x , y , z , r1 , r2 , r3 )
toggleVehicleRespawn ( vehicle , true )
setVehicleIdleRespawnDelay ( vehicle , 3600000 )
setVehicleHandling ( vehicle , "driveType" , "awd" )
setElementData ( vehicle , "vehicle:duty" , "SFMD" )
end
end , 1000 , 1 )
Zmie? sobie tylko koordynaty, ID Pojazd?w z biblioteki MTA oraz Nazw? Frakcji i wszystko powinno ?miga?
[KLIK]
Licz? na
Wysłany: 2018-11-14, 19:30
AsterBonzo
Otwórz ogień
Wiek: 20 Na forum: 2968 dni Posty: 187
Nick w MP: Hirahi
Piwa : 60
Poprostu nie by?o na samym dole ko?c?wki skryptu wi?c znajd? ko?c?wk? z innego skrypty np. z SAPD.
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