Wysłany: 2018-11-14, 18:31
AkossPL
Wiek: 25 Na forum: 4079 dni Posty: 140
Nick w MP: AkossPL
Piwa : 3
Siema tutaj macie kod za pomoc postawie piwo
addEventHandler ( "onClientVehicleExit" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
if plr ~= localPlayer then return end
finishJob ( plr , true , true )
destroyElement ( kontenerxdxd )
setElementData ( plr , "player:job" , false )
outputChatBox ( "* Zako?czy?e?(a?) prac?." , 255 , 0 , 0 )
end )
addEventHandler ( "onClientVehicleExplode" , resourceRoot , function()
if getElementModel ( source ) ~= 578 then return end
local plr = getVehicleController ( source )
if plr ~= localPlayer then return end
finishJob ( plr , true , true )
destroyElement ( kontenerxdxd )
setElementData ( plr , "player:job" , false )
outputChatBox ( "* Zako?czy?e?(a?) prac?." , 255 , 0 , 0 )
end )
Wysłany: 2018-11-14, 18:46
Query
SyndicateMTA
Wiek: 24 Na forum: 3071 dni Posty: 319
Nick w MP: Query
Piwa : 5257
Podaj jeszcze drug? stron? skryptu, gdy? ona nam si? przyda.
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Wystawiono 1 piw(a):ShermanFury
Wysłany: 2018-11-14, 18:53
AkossPL
Wiek: 25 Na forum: 4079 dni Posty: 140
Nick w MP: AkossPL
Piwa : 3
darecky02 , for i , p in pairs ( transportpoj ) do
local pojazd = createVehicle ( 578 , p [ 1 ], p [ 2 ], p [ 3 ], p [ 4 ], p [ 5 ], p [ 6 ])
setVehicleColor ( pojazd , 0 , 255 , 255 , 0 , 0 , 0 )
setVehicleRespawnPosition ( pojazd , p [ 1 ], p [ 2 ], p [ 3 ], p [ 4 ], p [ 5 ], p [ 6 ])
setElementData ( pojazd , "vehicle:mileage" , math . random ( 1000 , 80000 ))
setElementData ( pojazd , "vehicle:fuel" , 100 )
setElementData ( pojazd , "vehicle:desc" , "Praca Transportera Kontener?w" )
setElementData ( pojazd , "vehicle:job" , code )
setElementFrozen ( pojazd , true )
setVehicleDamageProof ( pojazd , true )
toggleVehicleRespawn ( pojazd , true )
setVehicleIdleRespawnDelay ( pojazd , 60000 )
setTimer (function( pojazd ) setElementFrozen ( pojazd , true ) end , 2000 , 1 , pojazd )
end
--[[
addEvent ( "createkontener" , true )
addEventHandler ( "createkontener" , resourceRoot , function( pojazd )
setElementData ( pojazd , "kontenerxd" , attachElements ( createObject ( 3565 , 0 , 0 , 0 ), pojazd , 0 , - 1.7 , 1 , 0 , 0 , 90 ))
end )
addEvent ( "destorykontener" , true )
addEventHandler ( "destorykontener" , resourceRoot , function( pojazd )
local llkontenerxdxd = getElementData ( pojazd , "kontenerxd" )
--if not llkontenerxdxd then return end
if isElement ( llkontenerxdxd ) then destroyElement ( llkontenerxdxd ) end
-- destroyElement ( kontenerxdxd )
-- setTimer (function( kontenerxdxd ) if isElement ( kontenerxdxd ) then destroyElement ( kontenerxdxd ) end end , 1000 , 1 )
end )
]]
addEventHandler ( "onVehicleStartEnter" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
--if not getElementData ( plr , "player:premium" ) then
-- outputChatBox ( "Tylko gracze z Kontem Premium mog? testowa? nowe rzeczy!" , plr , 255 , 255 , 0 )
-- cancelEvent ()
--return end
if getElementData ( plr , "player:license:pjC" ) ~= 1 then
outputChatBox ( "* Nie posiadasz zdanego Prawa Jazdy Kategorii C" , plr , 255 , 0 , 0 )
cancelEvent ()
return
end
if jobOnline == false then
outputChatBox ( "* Praca jest wy??czona." , plr , 255 , 0 , 0 )
cancelEvent ()
return
end
if getElementData ( plr , "player:job" ) then
outputChatBox ( "* Posiadasz aktywn? prac?!" , plr , 255 , 0 , 0 )
cancelEvent ()
return
end
end )
addEventHandler ( "onVehicleExit" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
-- setElementData ( source , "vehicle:desc" , "Praca Transportera Kontener?w" )
setTimer (function( source ) setElementData ( source , "vehicle:desc" , "Praca Transportera Kontener?w" ) end , 45000 , 1 , source )
setElementData ( plr , "player:job" , false )
end )
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
setElementFrozen ( source , false )
setVehicleDamageProof ( source , false )
setElementData ( source , "vehicle:desc" , "Praca Transportera Kontener?w.\nKierowca " .. getPlayerName ( plr ): gsub ( '#%x%x%x%x%x%x' , '' ))
setElementData ( plr , "player:job" , code )
outputChatBox ( "* Rozpocz??e?(a?) prac?!" , plr )
outputChatBox ( "* Na pocz?tku udaj si? do punktu za?adunku!" , plr )
end )
addEventHandler ( "onVehicleRespawn" , resourceRoot , function()
veh = source
setElementData ( veh , "vehicle:desc" , "Praca Transportera Kontener?w" )
setElementData ( veh , "vehicle:mileage" , math . random ( 1000 , 80000 ))
setElementData ( veh , "vehicle:fuel" , 100 )
setTimer (function( veh ) setElementFrozen ( veh , true ) end , 2000 , 1 , veh )
setVehicleDamageProof ( veh , true )
setVehicleOverrideLights ( veh , 1 )
end )
addEventHandler ( "onResourceStop" , resourceRoot , function()
for i , v in ipairs ( getElementsByType ( "player" )) do
if getElementData ( v , "player:job" )== code then
setElementData ( v , "player:job" , false )
end
end
end , false , "high" )
addEventHandler ( "onElementDestroy" , resourceRoot ,function()
if getElementType ( source ) == "vehicle" then
if getVehicleOccupant ( source , 1 ) then
destroyElement ( getVehicleOccupant ( source , 1 ))
end
end
end )
Wysłany: 2018-11-14, 19:04
Query
SyndicateMTA
Wiek: 24 Na forum: 3071 dni Posty: 319
Nick w MP: Query
Piwa : 5257
for i , p in pairs ( transportpoj ) do
local pojazd = createVehicle ( 578 , p [ 1 ], p [ 2 ], p [ 3 ], p [ 4 ], p [ 5 ], p [ 6 ])
setVehicleColor ( pojazd , 0 , 255 , 255 , 0 , 0 , 0 )
setVehicleRespawnPosition ( pojazd , p [ 1 ], p [ 2 ], p [ 3 ], p [ 4 ], p [ 5 ], p [ 6 ])
setElementData ( pojazd , "vehicle:mileage" , math . random ( 1000 , 80000 ))
setElementData ( pojazd , "vehicle:fuel" , 100 )
setElementData ( pojazd , "vehicle:desc" , "Praca Transportera Kontener?w" )
setElementData ( pojazd , "vehicle:job" , code )
setElementFrozen ( pojazd , true )
setVehicleDamageProof ( pojazd , true )
toggleVehicleRespawn ( pojazd , true )
setVehicleIdleRespawnDelay ( pojazd , 60000 )
setTimer (function( pojazd ) setElementFrozen ( pojazd , true ) end , 2000 , 1 , pojazd )
end
addEvent ( "createkontener" , true )
addEventHandler ( "createkontener" , resourceRoot , function( pojazd )
setElementData ( pojazd , "kontenerxd" , attachElements ( createObject ( 3565 , 0 , 0 , 0 ), pojazd , 0 , - 1.7 , 1 , 0 , 0 , 90 ))
end )
addEvent ( "destorykontener" , true )
addEventHandler ( "destorykontener" , resourceRoot , function( pojazd )
local llkontenerxdxd = getElementData ( pojazd , "kontenerxd" )
--if not llkontenerxdxd then return end
if isElement ( llkontenerxdxd ) then destroyElement ( llkontenerxdxd ) end
destroyElement ( kontenerxdxd )
setTimer (function( kontenerxdxd ) if isElement ( kontenerxdxd ) then destroyElement ( kontenerxdxd ) end end , 1000 , 1 )
end )
addEventHandler ( "onVehicleStartEnter" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
--if not getElementData ( plr , "player:premium" ) then
-- outputChatBox ( "Tylko gracze z Kontem Premium mog? testowa? nowe rzeczy!" , plr , 255 , 255 , 0 )
-- cancelEvent ()
--return end
if getElementData ( plr , "player:license:pjC" ) ~= 1 then
outputChatBox ( "* Nie posiadasz zdanego Prawa Jazdy Kategorii C" , plr , 255 , 0 , 0 )
cancelEvent ()
return
end
if jobOnline == false then
outputChatBox ( "* Praca jest wy??czona." , plr , 255 , 0 , 0 )
cancelEvent ()
return
end
if getElementData ( plr , "player:job" ) then
outputChatBox ( "* Posiadasz aktywn? prac?!" , plr , 255 , 0 , 0 )
cancelEvent ()
return
end
end )
addEventHandler ( "onVehicleExit" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
-- setElementData ( source , "vehicle:desc" , "Praca Transportera Kontener?w" )
setTimer (function( source ) setElementData ( source , "vehicle:desc" , "Praca Transportera Kontener?w" ) end , 45000 , 1 , source )
setElementData ( plr , "player:job" , false )
end )
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat )
if seat ~= 0 then return end
setElementFrozen ( source , false )
setVehicleDamageProof ( source , false )
setElementData ( source , "vehicle:desc" , "Praca Transportera Kontener?w.\nKierowca " .. getPlayerName ( plr ): gsub ( '#%x%x%x%x%x%x' , '' ))
setElementData ( plr , "player:job" , code )
outputChatBox ( "* Rozpocz??e?(a?) prac?!" , plr )
outputChatBox ( "* Na pocz?tku udaj si? do punktu za?adunku!" , plr )
end )
addEventHandler ( "onVehicleRespawn" , resourceRoot , function()
veh = source
setElementData ( veh , "vehicle:desc" , "Praca Transportera Kontener?w" )
setElementData ( veh , "vehicle:mileage" , math . random ( 1000 , 80000 ))
setElementData ( veh , "vehicle:fuel" , 100 )
setTimer (function( veh ) setElementFrozen ( veh , true ) end , 2000 , 1 , veh )
setVehicleDamageProof ( veh , true )
setVehicleOverrideLights ( veh , 1 )
end )
addEventHandler ( "onResourceStop" , resourceRoot , function()
for i , v in ipairs ( getElementsByType ( "player" )) do
if getElementData ( v , "player:job" )== code then
setElementData ( v , "player:job" , false )
end
end
end , false , "high" )
addEventHandler ( "onElementDestroy" , resourceRoot ,function()
if getElementType ( source ) == "vehicle" then
if getVehicleOccupant ( source , 1 ) then
destroyElement ( getVehicleOccupant ( source , 1 ))
end
end
end )
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Wystawiono 1 piw(a):ShermanFury
Wysłany: 2018-11-14, 19:15
AkossPL
Wiek: 25 Na forum: 4079 dni Posty: 140
Nick w MP: AkossPL
Piwa : 3
Wysłany: 2018-11-14, 19:42
Query
SyndicateMTA
Wiek: 24 Na forum: 3071 dni Posty: 319
Nick w MP: Query
Piwa : 5257
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Wystawiono 1 piw(a):ShermanFury
Tagi: nie :: znika :: auto :: jak :: zakończysz :: prace
Anonymous
Na forum: 245 dni
Posty: 1
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