Wysłany: 2018-09-04, 22:41
KayBay
Wiek: 26 Na forum: 2887 dni Posty: 12
Nick w MP: ...
Piwa : 35
witam pomo?e mi kto? to naprawi? zamiast koloru przed nickiem pojawia sie litery,cyfry koloru
wie ktos ? tu macie kod
Cytat:
local screenW, screenH = guiGetScreenSize()
local sx, sy = guiGetScreenSize()
local w, h=(sx/1680), (sy/1050)
function isMouseIn(psx,psy,pssx,pssy,abx,aby)
if not isCursorShowing() then return end
cx,cy=getCursorPosition()
cx,cy=cx*sx,cy*sy
if cx >= psx and cx <= psx+pssx and cy >= psy and cy <= psy+pssy then
return true,cx,cy
else
return false
end
end
local tabulator = false
local czcionka = dxCreateFont("f.ttf", 13*w)
local czcionka2 = dxCreateFont("f.ttf", 18*w)
local k = 1
local n = 13
local m = 13
if not czcionka then
czcionka = "default"
end
local zakladki = {
id = "ID",
name = "Nazwa",
reputation = "RP",
organization = "Organizacja",
uid = "UID",
ping = "Ping",
faction = "Frakcja",
forum = "mta-storiesrpg.pl"
}
local ss = 1
local tabulator=false
local ping = {}
function sort(op1, op2)
if isElement(op1) and isElement(op2) then
return getElementData(op1, "id") < getElementData(op2, "id")
end
end
function gui()
local players = {}
for i,v in ipairs(getElementsByType("player")) do
table.insert(players, v)
end
table.sort(players, sort)
dxDrawImage(530*w, 307*h, 612*w, 490*h, ":srpg-tab/bg.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
dxDrawImage(775*w, 145*h, 131*w, 190*h, ":srpg-tab/logo.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
dxDrawText(zakladki.id, 540*w, 336*h, 589*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(zakladki.name, 632*w, 336*h, 681*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(zakladki.uid, 724*w, 336*h, 773*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(zakladki.reputation, 790*w, 336*h, 839*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(zakladki.organization, 878*w, 336*h, 927*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(zakladki.faction, 982*w, 336*h, 1031*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(zakladki.ping, 1072*w, 336*h, 1121*w, 360*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(" "..tostring(#players).."/30 ONLINE", 535*w, 767*h, 1138*w, 787*h, tocolor(255, 255, 255, 255), 1.00*w, czcionka2, "center", "center", false, false, false, false, false)
local x=0
for i,v in pairs(players) do
if i >= k and i <= n then
x=x+1
offsetY = (screenW/73)*(i)
local offsetY = (30*h)*(x-1)
local offsetY2 = (60*h)*(x-1)
local id = getElementData(v, "id") or "-"
local name = getPlayerName(v) or "error"
local reputation = getElementData(v, "player:reputation") or 0
local uid = getElementData(v, "player:uid") or "-"
local faction=getElementData(v,"player:faction") or "-"
local organization = getElementData(v, "player:oname") or "-"
if not(ping[v]) then
ping[v] = {}
ping[v].text = getPlayerPing(v)
ping[v].time = getTickCount()
elseif getTickCount( )-ping[v].time > 1500 then
ping[v].text = getPlayerPing(v)
ping[v].time = getTickCount()
end
local r,g,b = getPlayerNametagColor(v)
if isMouseIn(540*w, 376*h+offsetY, 588*w, 26*h) then
dxDrawImage(540*w, 376*h+offsetY, 588*w, 26*h, ":srpg-tab/bghover.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
else
dxDrawImage(540*w, 376*h+offsetY, 588*w, 26*h, ":srpg-tab/tabel.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
end
dxDrawText(id, 540*w, 376*h+offsetY2, 589*w, 400*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(name, 632*w + 1, 376*h+offsetY2 + 1, 681*w + 1, 400*h + 1, tocolor(0, 0, 0, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(name, 632*w, 376*h+offsetY2, 681*w, 400*h, tocolor(r,g,b, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(uid, 724*w, 376*h+offsetY2, 773*w, 400*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(reputation, 790*w, 376*h+offsetY2, 839*w, 400*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(organization, 878*w, 376*h+offsetY2, 927*w, 400*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(faction, 982*w, 376*h+offsetY2, 1031*w, 400*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
dxDrawText(ping[v].text, 1072*w, 376*h+offsetY2, 1121*w, 400*h, tocolor(255, 255, 255, 255), 1.00, czcionka, "center", "center", false, false, false, false, false)
end
end
end
bindKey("mouse_wheel_down", "both", function()
if tabulator ~= true then return end
scrollUp()
end)
bindKey("mouse_wheel_up", "both", function()
if tabulator ~= true then return end
scrollDown()
end)
function scrollDown()
if n == m then return end
k = k-1
n = n-1
end
function scrollUp()
if n >= #getElementsByType("player") then return end
k = k+1
n = n+1
end
bindKey("mouse2", "down", function()
if tabulator == false then return end
if isCursorShowing() == false then
showCursor(true)
else
showCursor(false)
end
end)
bindKey("TAB", "both", function()
if not getElementData(localPlayer,"player:logged") then return end
if tabulator == false then
tabulator = true
addEventHandler("onClientRender", root, gui)
else
tabulator = false
removeEventHandler("onClientRender", root, gui)
end
end)
Podpis
gg:62563729
discord:Pxd520#8266
Wysłany: 2018-09-04, 22:46
.RiV
Wiek: 25 Na forum: 3587 dni Posty: 554
Nick w MP: Split
Piwa : 2596
Więcej informacji znajdziesz w Wikipedii MTA: dxDrawText
Cytat: colorCoded: Set to true to enable embedded #FFFFFF color codes. Note: clip and wordBreak are forced false if this is set.
Podpis
Autor OGRPG, na scenie MTA od 2012 roku.
Użytkownik: 08.08.2016
GTAO Member: 06.02.2017
Support-Team: 17.06.2017 & 01.06.2019 - 18.11.2019
Moderator: 14.01.2018 - 09.08.2018
Wysłany: 2018-09-04, 23:03
KayBay
Wiek: 26 Na forum: 2887 dni Posty: 12
Nick w MP: ...
Piwa : 35
Wysłany: 2018-09-05, 13:47
Adaskokieblasko
Wiek: 23 Na forum: 2954 dni Posty: 101
Piwa : 18
Argument colorCoded zmieniasz na True
Tutaj masz losowy DxDraw z tego kodu ze zmienionym argumentem
dxDrawText ( name , 632 * w + 1 , 376 * h + offsetY2 + 1 , 681 * w + 1 , 400 * h + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , true , false )
Wysłany: 2018-09-07, 15:22
nanKy
Wiek: 22 Na forum: 3865 dni Posty: 498
Nick w MP: nanky
Piwa : 1773
dxDrawText ( zakladki . name , 632 * w , 336 * h , 681 * w , 360 * h , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , true , false )
Podmie? to w swoim kodzie.
Tagi: numerki :: tabie :: zamiast :: kolorów
Anonymous
Na forum: 245 dni
Posty: 1
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