GamerHD11
Wiek: 24 Na forum: 4260 dni Posty: 259
Nick w MP: SzokoHD
Piwa : 23
Mam dodany. Ale ju? dzia?a bo zreinstalowa?em serwer, lecz teraz inny skrypt nie dzia?a, przy kt?rym jest ten sam problem
marker = createMarker (- 683.77478027344 , 978.90002441406 , 12.263544082642 - 1 , "cylinder" , 2.5 , 200 , 0 , 0 , 45 )
screenW , screenH = guiGetScreenSize ()
function GUI ()
dxDrawRectangle ( screenW * 0.3807 , screenH * 0.3074 , screenW * 0.2193 , screenH * 0.4111 , tocolor ( 0 , 180 , 247 , 207 ), false )
dxDrawText ( "Cofanie Przebiegu" , screenW * 0.4005 , screenH * 0.2759 , screenW * 0.6021 , screenH * 0.3556 , tocolor ( 255 , 255 , 255 , 255 ), 3.00 , "sans" , "left" , "top" , false , false , false , false , false )
dxDrawRectangle ( screenW * 0.3891 , screenH * 0.6528 , screenW * 0.0958 , screenH * 0.0565 , tocolor ( 0 , 166 , 147 , 207 ), false )
dxDrawRectangle ( screenW * 0.4990 , screenH * 0.6528 , screenW * 0.0958 , screenH * 0.0565 , tocolor ( 0 , 166 , 147 , 207 ), false )
dxDrawText ( "Powr?t" , screenW * 0.4141 , screenH * 0.6620 , screenW * 0.5016 , screenH * 0.7111 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "sans" , "left" , "top" , false , false , false , false , false )
dxDrawText ( "Cofnij" , screenW * 0.5240 , screenH * 0.6620 , screenW * 0.6115 , screenH * 0.7111 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "sans" , "left" , "top" , false , false , false , false , false )
dxDrawText ( "O ile chcesz cofn?? ?" , screenW * 0.4323 , screenH * 0.4241 , screenW * 0.5516 , screenH * 0.4750 , tocolor ( 255 , 255 , 255 , 255 ), 1.50 , "sans" , "left" , "top" , false , false , false , false , false )
end
cena = guiCreateLabel ( 0.45 , 0.58 , 0.10 , 0.04 , "Cena: " , true )
guiSetFont ( cena , "default-bold-small" )
edit = guiCreateEdit ( 0.40 , 0.46 , 0.18 , 0.06 , "" , true )
powrot = guiCreateButton ( 0.39 , 0.65 , 0.10 , 0.06 , "" , true )
guiSetAlpha ( powrot , 0.00 )
cofnij = guiCreateButton ( 0.50 , 0.65 , 0.10 , 0.06 , "" , true )
guiSetAlpha ( cofnij , 0.00 )
guiSetVisible ( cena , false )
guiSetVisible ( edit , false )
guiSetVisible ( powrot , false )
guiSetVisible ( cofnij , false )
function openGUI ( el )
if el ~= localPlayer then return end
if isPedInVehicle ( localPlayer ) then
auto = getPedOccupiedVehicle ( localPlayer )
setElementFrozen ( auto , true )
addEventHandler ( "onClientRender" , getRootElement (), GUI )
guiSetVisible ( cena , true )
guiSetVisible ( edit , true )
guiSetVisible ( powrot , true )
guiSetVisible ( cofnij , true )
showCursor ( true )
end
end
addEventHandler ( "onClientMarkerHit" , marker , openGUI )
function closeGUI ()
auto = getPedOccupiedVehicle ( localPlayer )
setElementFrozen ( auto , false )
removeEventHandler ( "onClientRender" , getRootElement (), GUI )
guiSetVisible ( cena , false )
guiSetVisible ( edit , false )
guiSetVisible ( powrot , false )
guiSetVisible ( cofnij , false )
showCursor ( false )
end
addEventHandler ( "onClientGUIClick" , powrot , closeGUI )
function cofnijto ()
auto = getPedOccupiedVehicle ( localPlayer )
przebieg = getElementData ( auto , "przebieg" )
ile = guiGetText ( edit )
if ile then
if przebieg > 0 then
triggerServerEvent ( "cofnijPrzebieg" , getLocalPlayer (), getLocalPlayer (), ile )
end
end
end
addEventHandler ( "onClientGUIClick" , cofnij , cofnijto )
function renderujCene ()
if isElementWithinMarker ( localPlayer , marker ) then
ile = guiGetText ( edit )
render = ile * 3
guiSetText ( cena , "Cena: " .. render .. " $" )
end
end
addEventHandler ( "onClientRender" , getRootElement (), renderujCene )
function cofanie ( thePlayer , ile )
auto = getPedOccupiedVehicle ( thePlayer )
przeb = getElementData ( auto , "przebieg" )
if przeb - ile > 0 then
przebiegteraz = przeb - ile
takePlayerMoney ( thePlayer , ile * 3 )
setElementData ( auto , "przebieg" , przeb - ile )
outputChatBox ( "Cofn??e? przebieg w swoim poje?dzie o: " .. ile .. " KM" , thePlayer , 0 , 180 , 247 , true )
outputChatBox ( "Teraz posiadasz: " .. przebiegteraz .. " KM przebiegu" , thePlayer , 0 , 180 , 247 , true )
end
end
addEvent ( "cofnijPrzebieg" , true )
addEventHandler ( "cofnijPrzebieg" , getRootElement (), cofanie )
[ Dodano : 2016-07-25, 23:15 ]
Dobra mo?na zamyka?. Wszystko ogarni?te