Wysłany: 2018-10-15, 14:49
czolg1000
Wiek: 22 Na forum: 2793 dni Posty: 4
Nick w MP: czolg1000
Piwa : 1
Niech kto? to edytuje ?ebym nie mia? aut do kt?rych mo?e ka?dy wsi??? bo ja si? nie znam na tym 1 plik:
Kod: <meta>
<oop>true</oop>
<info author="BrophY" description="A playtest/freeroam mode" version="1.5" type="gamemode" />
<include resource="freeroam" />
<script src="broph.lua"/>
<settings>
<setting name="*playerRespawnTime" value="[4000]" friendlyname="Player respawn time" desc="Player respawn time after dying in milliseconds. Anything below 50 is auto-set to 50" />
<setting name="*vehicleRespawnTime" value="[60000]" friendlyname="Vehicle respawn time" group="Spawnpoint vehicles" desc="Vehicle respawn time after it is taken. Anything below 50 is auto-set to 50" />
<setting name="*vehicleExpireTime" value="[600000]" friendlyname="Vehicle expire time" group="Spawnpoint vehicles" desc="Vehicle disappear time after abandoned, timer resets if any player re-enters the vehicle. Anything below 50 is auto-set to 50" />
</settings>
</meta>
i drugi:
local vehiclesToSpawn =
{
{557, -676.43225097656, 962.98449707031, 12.507791519165, 92.063659667969},
{557, -676.67596435547, 968.88238525391, 12.507817268372, 89.458343505859},
{429, -696.71008300781, 947.44274902344, 11.961327552795, 43.260345458984},
{429, -700.66668701172, 946.43811035156, 12.032683372498, 41.218505859375},
{541, -708.88635253906, 939.77947998047, 12.079864501953, 180.60076904297},
{481, -679.98175048828, 931.08044433594, 11.648596763611, 88.025085449219},
{481, -679.97430419922, 932.28381347656, 11.64875125885, 87.565948486328},
{469, -655.177734375, 963.35192871094, 12.175182342529, 89.811737060547},
{468, -681.74114990234, 912.31903076172, 11.776277542114, 189.92042541504},
{468, -680.06512451172, 912.44622802734, 11.779381752014, 191.75022888184},
{468, -678.29089355469, 912.71087646484, 11.77979183197, 200.86720275879},
{493, -649.33892822266, 867.71429443359, -0.10552111268044, 228.00956726074},
{473, -661.28826904297, 876.15618896484, -0.30112856626511, 227.04469299316},
{484, -647.07635498047, 876.42327880859, 0.22773677110672, 226.89099121094},
{568, -696.35430908203, 929.35675048828, 12.135828971863, 178.99200439453},
{511, -696.59759521484, 897.68084716797, 13.838381767273, 176.86285400391},
{402, -686.66400146484, 969.24591064453, 11.975840568542, 89.380676269531},
{475, -687.01416015625, 963.00555419922, 11.94958114624, 89.711608886719},
{457, -686.92352294922, 966.03717041016, 11.767498970032, 89.163909912109},
{469, 2526.2607421875, -1677.2861328125, 19.913991928101, 91.994018554688},
{468, 2508.7177734375, -1680.568359375, 13.305373191833, 47.999267578125},
{468, 2506.615234375, -1682.3544921875, 13.305373191833, 47.999267578125},
{468, 2504.4423828125, -1684.208984375, 13.305373191833, 47.999267578125},
{557, 2512.4736328125, -1675.9833984375, 13.937532424927, 89.983520507813},
{557, 2512.6044921875, -1669.4228515625, 13.869720458984, 90.005493164063},
{402, 2473.427734375, -1692.513671875, 13.326358795166, 0},
{568, 2466.70703125, -1687.779296875, 13.489582061768, 272.4938659668},
{457, 2505.09765625, -1651.40625, 13.352488517761, 135.99975585938},
{475, 2459.9892578125, -1670.1943359375, 13.249677658081, 0},
{541, 2452.68359375, -1670.029296875, 13.199068069458, 0},
{429, 2447.8662109375, -1669.93359375, 13.184649467468, 359.99447631836},
{429, 2443.0263671875, -1669.81640625, 13.260643005371, 359.99447631836},
{557, -2398.5610351563, -611.85290527344, 133.04846191406, 36},
{557, -2393.6850585938, -608.3828125, 133.04846191406, 35.996704101563},
{402, -2393.4907226563, -599.73876953125, 132.58843994141, 125.5},
{568, -2396.79296875, -594.94836425781, 132.74308776855, 125.49682617188},
{457, -2407.7419433594, -577.97015380859, 132.47640991211, 126.00003051758},
{475, -2403.4738769531, -585.46215820313, 132.54843139648, 126.00003051758},
{541, -2399.7482910156, -590.07781982422, 132.34843444824, 123.99987792969},
{429, -2416.1259765625, -589.61535644531, 132.3984375, 213.99717712402},
{429, -2411.0979003906, -586.19421386719, 132.3984375, 213.99717712402},
{468, -2389.4606933594, -604.095703125, 132.53031921387, 123.99996948242},
{468, -2388.0568847656, -606.24896240234, 132.53031921387, 123.99719238281},
{468, -2386.5554199219, -608.55224609375, 132.53031921387, 123.99719238281},
{469, -2444.1838378906, -604.26513671875, 132.51147460938, 300.00003051758},
{468, 2030.5123291016, 1557.0339355469, 10.580312728882, 272},
{468, 2030.7028808594, 1559.1748046875, 10.580312728882, 271.99951171875},
{468, 2031.1046142578, 1561.4478759766, 10.580312728882, 271.99951171875},
{557, 2025.6492919922, 1535.8363037109, 11.120292663574, 270.00003051758},
{557, 2024.8865966797, 1526.9187011719, 11.120292663574, 270.00003051758},
{402, 2024.3311767578, 1519.9007568359, 10.760312080383, 270.00003051758},
{568, 2024.1086425781, 1515.0710449219, 10.79531288147, 270.00003051758},
{457, 2024.5035400391, 1510.8114013672, 10.549660682678, 270.00003051758},
{475, 2024.2908935547, 1506.1636962891, 10.72031211853, 270.00003051758},
{541, 2024.7091064453, 1499.3103027344, 10.520312309265, 270.00003051758},
{429, 2025.9349365234, 1490.2434082031, 10.5703125, 270.00003051758},
{429, 2025.6474609375, 1494.671875, 10.5703125, 270.00003051758},
{469, 2024.5600585938, 1623.0500488281, 12.002040863037, 270.00003051758},
}
local spawnpoints =
{
{-711,957,12.4,90},
{2005,1543,13.5,270},
{2485,-1667,13.3,0},
{-2405,-598,132.6,128},
}
local vehicleDestroyTimers = {}
local validSkins = {0, 1, 2, 7, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 66, 67, 68, 69, 70, 71, 72, 73, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312}
local playerVehicles = {}
local function spawn(player)
if player and isElement(player) then
local x,y,z,r = unpack(spawnpoints[math.random(1,#spawnpoints)])
spawnPlayer(player,x+math.random(-3,3),y+math.random(-3,3),z,r,validSkins[math.random(1,#validSkins)],0,0)
fadeCamera(player, true)
setCameraTarget(player, player)
showChat(player, true)
end
end
local function onJoin()
spawn(source)
end
local function onWasted()
local t = tonumber(get("playerRespawnTime")) or 5000
setTimer(spawn,(t > 50 and t or 50),1,source)
end
local function destroyPlayerVehicles()
local vehicles = playerVehicles[source]
for _,vehicle in ipairs(vehicles) do
if isElement(vehicle) then
destroyElement(vehicle)
end
end
playerVehicles[source] = nil
end
local function onEnter(player)
local t = tonumber(get("vehicleRespawnTime")) or 60000
source.damageProof = false
source.frozen = false
local vehicledata = vehiclesToSpawn[source]
setTimer(createNewVehicle,(t > 50 and t or 50),1,vehicledata)
vehiclesToSpawn[source] = nil
if not playerVehicles[player] then
playerVehicles[player] = {}
addEventHandler("onPlayerQuit",player,destroyPlayerVehicles)
end
table.insert(playerVehicles[player],source)
removeEventHandler("onVehicleEnter",source,onEnter)
end
local function destroyVehicle(vehicle)
if vehicle and isElement(vehicle) and getElementType(vehicle) == "vehicle" then
destroyElement(vehicle)
end
end
local function destroyTimer()
if vehicleDestroyTimers[source] and isTimer(vehicleDestroyTimers[source]) then killTimer(vehicleDestroyTimers[source]) end
removeEventHandler("onVehicleEnter",source,destroyTimer)
end
local function onExit()
local t = tonumber(get("vehicleExpireTime")) or 600000
vehicleDestroyTimers[source] = setTimer(destroyVehicle,(t > 50 and t or 50),1,source)
addEventHandler("onVehicleEnter",source,destroyTimer)
end
function createNewVehicle(vehicledata)
local m,x,y,z,r = unpack(vehicledata)
local vehicle = Vehicle(m,x,y,z,0,0,r)
vehicle.damageProof = true
vehicle.frozen = true
vehiclesToSpawn[vehicle] = vehicledata
addEventHandler("onVehicleEnter",vehicle,onEnter)
addEventHandler("onVehicleExit",vehicle,onExit)
end
local function initScript()
resetMapInfo()
local players = getElementsByType("player")
for _,player in ipairs(players) do spawn(player) end
for _,vehicledata in ipairs(vehiclesToSpawn) do createNewVehicle(vehicledata) end
addEventHandler("onPlayerJoin",root,onJoin)
addEventHandler("onPlayerWasted",root,onWasted)
end
addEventHandler("onResourceStart",resourceRoot,initScript)
Ostatnio zmieniony przez FrosteR 2018-10-15, 17:41, w całości zmieniany 1 raz
Wysłany: 2018-10-15, 15:58
Avenged
Młodszy Szkrypter
Wiek: 23 Na forum: 3510 dni Posty: 654
Nick w MP: Avenged
Piwa : 1570
W poprzednim temacie Emm wyja?ni? Ci co?.. naucz si? czyta?. Btw. my jeste?my twoimi s?u??cymi ?e powiesz 'Zr?bcie mi to i tamto', a my mamy lata? i robi? co? za Ciebie?
Podpis
LUA, JS, PHP
Zapraszam do skorzystania z moich usług: Klik
Wysłany: 2018-10-18, 13:53
rresz
Wiek: 25 Na forum: 3027 dni Posty: 16
Nick w MP: Domiinoo
czolg1000 ,
Trzymaj nie powinny si? tworzy?
< meta >
< oop > true </ oop >
< info author = "BrophY" description = "A playtest/freeroam mode" version = "1.5" type = "gamemode" />
<include resource = "freeroam" />
< script src = "broph.lua" />
< settings >
< setting name = "*playerRespawnTime" value = "[4000]" friendlyname = "Player respawn time" desc = "Player respawn time after dying in milliseconds. Anything below 50 is auto-set to 50" />
< setting name = "*vehicleRespawnTime" value = "[60000]" friendlyname = "Vehicle respawn time" group = "Spawnpoint vehicles" desc = "Vehicle respawn time after it is taken. Anything below 50 is auto-set to 50" />
< setting name = "*vehicleExpireTime" value = "[600000]" friendlyname = "Vehicle expire time" group = "Spawnpoint vehicles" desc = "Vehicle disappear time after abandoned, timer resets if any player re-enters the vehicle. Anything below 50 is auto-set to 50" />
</ settings >
</ meta >
local spawnpoints =
{
{- 711 , 957 , 12.4 , 90 },
{ 2005 , 1543 , 13.5 , 270 },
{ 2485 ,- 1667 , 13.3 , 0 },
{- 2405 ,- 598 , 132.6 , 128 },
}
local vehicleDestroyTimers = {}
local validSkins = { 0 , 1 , 2 , 7 , 9 , 10 , 11 , 12 , 13 , 14 , 15 , 16 , 17 , 18 , 19 , 20 , 21 , 22 , 23 , 24 , 25 , 26 , 27 , 28 , 29 , 30 , 31 , 32 , 33 , 34 , 35 , 36 , 37 , 38 , 39 , 40 , 41 , 43 , 44 , 45 , 46 , 47 , 48 , 49 , 50 , 51 , 52 , 53 , 54 , 55 , 56 , 57 , 58 , 59 , 60 , 61 , 62 , 63 , 64 , 66 , 67 , 68 , 69 , 70 , 71 , 72 , 73 , 75 , 76 , 77 , 78 , 79 , 80 , 81 , 82 , 83 , 84 , 85 , 87 , 88 , 89 , 90 , 91 , 92 , 93 , 94 , 95 , 96 , 97 , 98 , 99 , 100 , 101 , 102 , 103 , 104 , 105 , 106 , 107 , 108 , 109 , 110 , 111 , 112 , 113 , 114 , 115 , 116 , 117 , 118 , 120 , 121 , 122 , 123 , 124 , 125 , 126 , 127 , 128 , 129 , 130 , 131 , 132 , 133 , 134 , 135 , 136 , 137 , 138 , 139 , 140 , 141 , 142 , 143 , 144 , 145 , 146 , 147 , 148 , 150 , 151 , 152 , 153 , 154 , 155 , 156 , 157 , 158 , 159 , 160 , 161 , 162 , 163 , 164 , 165 , 166 , 167 , 168 , 169 , 170 , 171 , 172 , 173 , 174 , 175 , 176 , 177 , 178 , 179 , 180 , 181 , 182 , 183 , 184 , 185 , 186 , 187 , 188 , 189 , 190 , 191 , 192 , 193 , 194 , 195 , 196 , 197 , 198 , 199 , 200 , 201 , 202 , 203 , 204 , 205 , 206 , 207 , 209 , 210 , 211 , 212 , 213 , 214 , 215 , 216 , 217 , 218 , 219 , 220 , 221 , 222 , 223 , 224 , 225 , 226 , 227 , 228 , 229 , 230 , 231 , 232 , 233 , 234 , 235 , 236 , 237 , 238 , 239 , 240 , 241 , 242 , 243 , 244 , 245 , 246 , 247 , 248 , 249 , 250 , 251 , 252 , 253 , 254 , 255 , 256 , 257 , 258 , 259 , 260 , 261 , 262 , 263 , 264 , 265 , 266 , 267 , 268 , 269 , 270 , 271 , 272 , 274 , 275 , 276 , 277 , 278 , 279 , 280 , 281 , 282 , 283 , 284 , 285 , 286 , 287 , 288 , 290 , 291 , 292 , 293 , 294 , 295 , 296 , 297 , 298 , 299 , 300 , 301 , 302 , 303 , 304 , 305 , 306 , 307 , 308 , 309 , 310 , 311 , 312 }
local playerVehicles = {}
local function spawn ( player )
if player and isElement ( player ) then
local x , y , z , r = unpack ( spawnpoints [ math . random ( 1 , #spawnpoints)])
spawnPlayer ( player , x + math . random (- 3 , 3 ), y + math . random (- 3 , 3 ), z , r , validSkins [ math . random ( 1 , #validSkins)],0,0)
fadeCamera ( player , true )
setCameraTarget ( player , player )
showChat ( player , true )
end
end
local function onJoin ()
spawn ( source )
end
local function onWasted ()
local t = tonumber ( get ( "playerRespawnTime" )) or 5000
setTimer ( spawn ,( t > 50 and t or 50 ), 1 , source )
end
local function destroyPlayerVehicles ()
local vehicles = playerVehicles [ source ]
for _ , vehicle in ipairs ( vehicles ) do
if isElement ( vehicle ) then
destroyElement ( vehicle )
end
end
playerVehicles [ source ] = nil
end
local function onEnter ( player )
local t = tonumber ( get ( "vehicleRespawnTime" )) or 60000
source . damageProof = false
source . frozen = false
local vehicledata = vehiclesToSpawn [ source ]
setTimer ( createNewVehicle ,( t > 50 and t or 50 ), 1 , vehicledata )
vehiclesToSpawn [ source ] = nil
if not playerVehicles [ player ] then
playerVehicles [ player ] = {}
addEventHandler ( "onPlayerQuit" , player , destroyPlayerVehicles )
end
table . insert ( playerVehicles [ player ], source )
removeEventHandler ( "onVehicleEnter" , source , onEnter )
end
local function destroyVehicle ( vehicle )
if vehicle and isElement ( vehicle ) and getElementType ( vehicle ) == "vehicle" then
destroyElement ( vehicle )
end
end
local function destroyTimer ()
if vehicleDestroyTimers [ source ] and isTimer ( vehicleDestroyTimers [ source ]) then killTimer ( vehicleDestroyTimers [ source ]) end
removeEventHandler ( "onVehicleEnter" , source , destroyTimer )
end
local function onExit ()
local t = tonumber ( get ( "vehicleExpireTime" )) or 600000
vehicleDestroyTimers [ source ] = setTimer ( destroyVehicle ,( t > 50 and t or 50 ), 1 , source )
addEventHandler ( "onVehicleEnter" , source , destroyTimer )
end
function createNewVehicle ( vehicledata )
local m , x , y , z , r = unpack ( vehicledata )
local vehicle = Vehicle ( m , x , y , z , 0 , 0 , r )
vehicle . damageProof = true
vehicle . frozen = true
vehiclesToSpawn [ vehicle ] = vehicledata
addEventHandler ( "onVehicleEnter" , vehicle , onEnter )
addEventHandler ( "onVehicleExit" , vehicle , onExit )
end
local function initScript ()
resetMapInfo ()
local players = getElementsByType ( "player" )
for _ , player in ipairs ( players ) do spawn ( player ) end
for _ , vehicledata in ipairs ( vehiclesToSpawn ) do createNewVehicle ( vehicledata ) end
addEventHandler ( "onPlayerJoin" , root , onJoin )
addEventHandler ( "onPlayerWasted" , root , onWasted )
end
addEventHandler ( "onResourceStart" , resourceRoot , initScript )
Tagi: niech :: ktoś :: edytuje :: pls
Anonymous
Na forum: 245 dni
Posty: 1
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