Wysłany: 2019-07-18, 15:58
Pyrek24
Wiek: 25 Na forum: 3438 dni Posty: 546
Nick w MP: Pyrek
Piwa : 10
Witam ot?? zrobi?em sobie element date. Lecz nwm jak to zrobi? poprawnie.
Ot?? chcia?bym aby osoba kt?ra wesz?a w pickup i mia?a t? element dat? to daje jej bro?, a osoba kt?ra nie ma element daty nie dostaje nic.
element data
getElementData ( localPlayer , "player:ak47" ) ~= 0
pickup
local uzi = createPickup ( 100.39 , 1904.01 , 30.05 , 2 , 28 , 5000 , 500 )
kod strefa dm
bronieFire = {
-- Bronie z kt ? rych mo ? na strzelac / robi ? zdj ? cia .. ITD
[ 23 ] = true , -- Paralizator
[ 24 ] = true , -- Deagle
[ 38 ] = true , -- Minigun
[ 41 ] = true , -- Spray
[ 42 ] = true , -- Ga ? nica
[ 46 ] = true , -- Aparat
[ 35 ] = true , -- Dildo
[ 9 ] = true , -- Dildo
[ 43 ] = true , -- Camera
[ 25 ] = true , -- ShotGun
[ 8 ] = true , -- siekiera
[ 3 ] = true , -- pa ? a sapd
[ 16 ] = true , -- granat
[ 34 ] = true , -- Sniper
[ 30 ] = true , -- ak
[ 31 ] = true , -- ak
[ 29 ] = true , -- ak
[ 17 ] = true , -- ak
}
bronieAim = {
-- Bronie z
[ 22 ] = true , -- Suszarka
[ 46 ] = true , -- SuszarkaPol
}
bronieSkin = {
[ 284 ]={[ 30 ]= true ,[ 31 ]= true ,[ 29 ]= true ,[ 25 ]= true ,[ 3 ]= true },
[ 285 ]={[ 30 ]= true ,[ 31 ]= true ,[ 29 ]= true ,[ 25 ]= true ,[ 3 ]= true },
[ 286 ]={[ 30 ]= true ,[ 31 ]= true ,[ 29 ]= true ,[ 25 ]= true ,[ 3 ]= true },
[ 247 ]={[ 0 ]= true },
}
local isDm = true
local strefaDM = createColCuboid (- 2698.84 , 2144.21 , - 57.11 , 526.66 , 440.49 , 278.76 ) -- GROVE STREET LS
local strefaDMradar = createRadarArea (- 2698.11 , 2144.71 , 530 , 530 , 0 , 0 , 0 , 120 )
addEventHandler ( "onClientRender" , root ,function()
if bronieAim [ getPedWeapon ( localPlayer )] and not isPedInVehicle ( localPlayer ) then
toggleControl ( "aim_weapon" , true )
toggleControl ( "fire" , false )
elseif isCursorShowing () then
toggleControl ( "fire" , false )
toggleControl ( "aim_weapon" , false )
elseif bronieSkin [ getElementModel ( localPlayer )] and bronieSkin [ getElementModel ( localPlayer )][ getPedWeapon ( localPlayer )] == true then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
elseif isElementInWater ( localPlayer ) then -- ? eby gracz m ? g ? nurkowa ?
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
elseif bronieFire [ getPedWeapon ( localPlayer )] then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
elseif getElementData ( localPlayer , "dmstatus" ) == "on" then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
elseif isDm and getElementData ( localPlayer , "strefaDM" ) then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
elseif getElementData ( localPlayer , "dmstatus" ) == "on" or getElementData ( localPlayer , "driveBy" ) then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "vehicle_secondary_fire" , true )
toggleControl ( "action" , true )
elseif isPedInVehicle ( localPlayer ) then
local veh = getPedOccupiedVehicle ( localPlayer )
if veh and getElementModel ( veh )== 4999 and tonumber ( getElementData ( veh , "zapelnienie:wody" )) > 100 then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
else
if getElementData ( localPlayer , "dmstatus" ) == "on" or getElementData ( localPlayer , "driveBy" ) then
toggleControl ( "fire" , true )
toggleControl ( "aim_weapon" , true )
toggleControl ( "action" , true )
else
toggleControl ( "fire" , false )
toggleControl ( "aim_weapon" , false )
toggleControl ( "action" , true )
end
end
toggleControl ( "aim_weapon" , true )
toggleControl ( "fire" , false )
toggleControl ( "action" , false )
else
toggleControl ( "fire" , false )
toggleControl ( "aim_weapon" , false )
toggleControl ( "action" , false )
end
end )
setElementData ( localPlayer , "strefaDM" , false )
addEventHandler ( "onClientColShapeHit" , resourceRoot ,function()
if isDm and not getElementData ( localPlayer , "strefaDM" ) and getElementDimension ( localPlayer ) == 0 and getElementInterior ( localPlayer ) == 0 and source == strefaDM and isElementWithinColShape ( localPlayer , strefaDM ) and getElementData ( localPlayer , "player:uid" ) then
setElementData ( localPlayer , "strefaDM" , isDm )
setRadarAreaFlashing ( strefaDMradar , true )
triggerEvent ( "onClientAddNotification" , localPlayer , "WKROCZY?E?/A? NA STREFE DM !!!" , "info" )
triggerEvent ( "onClientAddNotification" , localPlayer , "WKROCZY?E?/A? NA STREFE DM !!!" , "info" )
end
end )
addEventHandler ( "onClientColShapeLeave" , resourceRoot ,function()
if isDm and getElementData ( localPlayer , "strefaDM" ) and source == strefaDM and not isElementWithinColShape ( localPlayer , strefaDM ) and getElementData ( localPlayer , "player:uid" ) then
setElementData ( localPlayer , "strefaDM" , false )
setRadarAreaFlashing ( strefaDMradar , false )
triggerEvent ( "onClientAddNotification" , localPlayer , "Opu?ci?e? StrefeDM. Uff" , "info" )
triggerEvent ( "onClientAddNotification" , localPlayer , "Opu?ci?e? StrefeDM. Uff" , "info" )
end
end )
Wysłany: 2019-07-18, 18:37
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
Napisz to normalnie, bo nic z tego nie rozumiem.
Wysłany: 2019-07-18, 19:45
Pyrek24
Wiek: 25 Na forum: 3438 dni Posty: 546
Nick w MP: Pyrek
Piwa : 10
Chcia?bym by osoby z element dat? ak47, dostawa?y bro? po wej?ciu w pickup.
Wysłany: 2019-07-18, 23:30
Wilq
Wiek: 24 Na forum: 4428 dni Posty: 3410
Piwa : 739
if getElementData ( localPlayer , "player:ak47" ) then
Wysłany: 2019-07-19, 12:01
Pyrek24
Wiek: 25 Na forum: 3438 dni Posty: 546
Nick w MP: Pyrek
Piwa : 10
if getElementData ( localPlayer , "player:ak47" ) then
local uzi = createPickup ( 100.39 , 1904.01 , 30.05 , 2 , 28 , 5000 , 500 ) return end
Tak Wilq ?
Tagi: bronie
Anonymous
Na forum: 245 dni
Posty: 1
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