Zaloguj się by uzyskać pełen dostęp. Nie masz jeszcze konta? Założ je już teraz w kilka sekund.

Wysłany: 2020-08-28, 13:32


czaszka







Wiek: 23
Na forum: 2273 dni
Posty: 35
Nick w MP: Gangus*

Piwa: 9

Respekt: 25,8

Witam tak jak w temacie posiadam panel logowania do serwera lecz aby si? zarejstrowa? potrzeba podpi?? go pod forum, czy jest mo?liwo?? przerobienia tego aby nie trzeba by?o logowa?/ rejstrowa? si? przez forum ?

Postaw piwo autorowi tego posta
 

 
Wysłany: 2020-08-28, 13:51


killercycDDS

Migacz






Wiek: 25
Na forum: 4512 dni
Posty: 629
Nick w MP: killer_cyc[DDS]

Piwa: 1659

Respekt: 22

jak rzek?a jedna m?dra osoba na tym forum bez kodu nic nie zdo?amy zdzia?a?

Postaw piwo autorowi tego posta
 

 
Wysłany: 2020-08-28, 13:54


czaszka







Wiek: 23
Na forum: 2273 dni
Posty: 35
Nick w MP: Gangus*

Piwa: 9

Respekt: 25,8

killercycDDS,




local mysqlForum
function mysqlForum_connect()
    mysql dbConnect("mysql""dbname=forum-essa-byku;host=147.135.209.245""forum-essa""RrdorDm1XNbMHaUk""share=1")
    if not mysql then
        outputDebugString("[rpg_login] Connection: false")
    else
        outputDebugString("[rpg_login] Connection: true")
    end
end
addEventHandler("onResourceStart"resourceRootmysqlForum_connect)

function mysqlForum_query(...)
    local qh dbQuery(mysqldbPrepareString(mysql, ...))
    if not qh then return false end
    local resultnum_affected_rowslast_insert_id dbPoll(qh, -1)
    return resultnum_affected_rowslast_insert_id
end


addEvent("onPlayerAccountLogin"true)
local defpos "1734.80078125, -1949.306640625, 14.1171875, 88, 0, 0" -- Domy?lna pozycja musi byw stringu!

function auth(usernamepassword)
    if not username then
        triggerClientEvent(source"addErrorLoginText"source"B??d logowania. Kod b??du [ERR_A1]")
        return
    end
    if not password then
        triggerClientEvent(source"addErrorLoginText"source"B??d logowania. Kod b??du [ERR_A2]")
        return
    end
    local q exports.rpg_mysql:mysql_query("SELECT * FROM rpg_accounts WHERE username=? AND password=?"usernamemd5(password))
    if #q > 1 then -- Znaleziono wi?cej ni? 1 usera o podanej kombinacji loginu i has?a
        triggerClientEvent(source"addErrorLoginText"source"B??d logowania. Kod b??du [ERR_A3]")
    elseif #q < 1 then -- Nie znaleziono ?adnego usera o podanej kombinacji loginu i has?a
        triggerClientEvent(source"addErrorLoginText"source"Taki u?ytkownik nie istnieje")
    else -- Jest tylko jeden userHura!
        local player source
        if not player then return end
        
        local block false
        for i,v in pairs(getElementsByType("player")) do
            if getElementData(v"user:uid") == q[1].uid then
                exports.rpg_noti:createNotification(player"error""Ten u?ytkownik jest ju? zalogowany"7000)
                block true
                return
            end
        end

        if block then return end
        triggerClientEvent(player"saveLoginXML"playerusernamepassword)

        if q[1].imie == "" and q[1].nazwisko then
            triggerClientEvent(player,"openAccPanel"player)
        return end

        if getElementData(player"loginpanel"then return end
        player:setData("loginpanel"true)
        setTimer(function()
        player:setData("loginpanel"false)
        end10001)

        triggerClientEvent(player"closeLoginPanel"player)

        -- local qCode mysqlForum_query(string.format("SELECT `authCode` FROM `connectCodes` WHERE `userName` = '%s'"q[1].imie.." "..q[1].nazwisko))
        -- if #qCode > 0 then
        --     setElementData(player"user:authCode"qCode[1].authCode)
        -- end

        if tostring(q[1].prolog) == "0" then
            triggerClientEvent(player"createLoadingWindow"player"Wczytywanie prologu")
        else
            triggerClientEvent(player"createLoadingWindow"player"Wczytywanie postaci")
        end

        setPlayerName(playerstring.format("%s"q[1].nazwisko))
        player:setData("user:money"tonumber(q[1].money))

        player:setData("user:uid"q[1].uid)
        player:setData("user:username"q[1].username)
        player:setData("user:email"q[1].email)
        player:setData("user:imie"q[1].imie)
        player:setData("user:nazwisko"q[1].nazwisko)
        player:setData("user:regdate"q[1].regdate)
        player:setData("user:PulsCoins"tonumber(q[1].PulsCoins))
        player:setData("user:serial"q[1].serial)
        player:setData("user:ip"q[1].ip)
        player:setData("user:skin"q[1].skin)
        player:setData("user:stamina"tonumber(q[1].stamina))
        player:setData("user:EQskin"q[1].EQskin)
        player:setData("user:plec"q[1].plec)
        player:setData("user:rasa"q[1].rasa)
        player:setData("user:bankmoney"tonumber(q[1].bankmoney))
        player:setData("user:gamescore"tonumber(q[1].gamescore))
        player:setData("user:job"q[1].job)
        player:setData("user:jobmoney"tonumber(q[1].jobmoney))
        player:setData("user:org"q[1].organization)
        player:setData("user:pjA"q[1].pjA)
        player:setData("user:pjB"q[1].pjB)
        player:setData("user:pjC"q[1].pjC)
        player:setData("user:onlinetime"tonumber(q[1].onlinetime))
        player:setData("user:afktime"tonumber(q[1].afktime))
        player:setData("user:aduty"false)
        player:setData("user:login"true)
        player:setData("hud:settings"q[1].hudSettings)
        player:setData("shader:settings"q[1].shaderSettings)
        player:setData("player:settings"q[1].playerSettings)
        player:setData("user:dailySpin"q[1].freeSpin)
        player:setData("user:bwTime"q[1].bwTime)

        if tostring(q[1].dm) == "1" then
            player:setData("user:dm"true)
            toggleControl(player"fire"true)
            toggleControl(player"aim_weapon"true)
            toggleControl(player"vehicle_fire"true)
            toggleControl(player"vehicle_secondary_fire"true)
        else
            player:setData("user:dm"false)
            toggleControl(player"fire"false)
            toggleControl(player"aim_weapon"false)
            toggleControl(player"vehicle_fire"false)
            toggleControl(player"vehicle_secondary_fire"false)
        end


        if string.len(q[1].serial) < 1 then
            local serial getPlayerSerial(player)
            local q2 exports.rpg_mysql:mysql_query("UPDATE rpg_accounts SET serial=? WHERE uid=?"serialq[1].uid)
            if not q2 then
                triggerClientEvent(source"addErrorLoginText"source"B??d logowania. Kod b??du [ERR_A4]")
                return
            end
        end

        if string.len(q[1].ip) < 1 then
            local ip getPlayerIP(player)
            local q3 exports.rpg_mysql:mysql_query("UPDATE rpg_accounts SET ip=? WHERE uid=?"ipq[1].uid)
            if not q3 then
                triggerClientEvent(source"addErrorLoginText"source"B??d logowania. Kod b??du [ERR_A5]")
                return
            end
        end

        local q2 exports.rpg_mysql:mysql_query("SELECT * FROM rpg_admins WHERE user=?"q[1].uid)
        if #q2 > 0 then
            local adminQuerry exports.rpg_mysql:mysql_query("SELECT * FROM rpg_rankList WHERE id=?"q2[1].rankID)
            player:setData("user:admin"true)
            player:setData("user:adminRankID"tonumber(q2[1].rankID))
            player:setData("admin:name"tostring(adminQuerry[1].RankName))
            player:setData("user:aperm"q2[1])

            local colorAdmin split(adminQuerry[1].RGB",")
            player:setData("admin:colorR"tonumber(colorAdmin[1]))
            player:setData("admin:colorG"tonumber(colorAdmin[2]))
            player:setData("admin:colorB"tonumber(colorAdmin[3]))
            player:setData("admin:silentEnter"q2[1].silentEnter)
        else
            player:setData("user:admin"false)
            player:setData("user:aperm"false)
        end

        if q[1].premium ~= "" and q[1].premium ~= nil then
            local pd split(q[1].premium" ")
            local pd1 split(pd[1], "-")
            local pd2 split(pd[2], ":")
            local ts1 getTimestamp()
            local ts2 getTimestamp(pd1[1], pd1[2], pd1[3], pd2[1], pd2[2], pd2[3])
            if ts1 <= ts2 then
                local fs ts2 ts1
                local p_left math.floor(fs/86400)
                if p_left 1 then
                    p_left math.floor(fs/3600)
                    if p_left 1 then
                        p_left math.floor(fs/60).."m"
                    else
                        p_left p_left.."h"
                    end
                else
                        p_left p_left.."d"
                end

                player:setData("user:premium"true)
                player:setData("user:premium:left"p_left)
                player:setData("user:premium:ts"ts2)
                setPlayerNametagColorplayer2552000)
                setTimer(function() exports.rpg_noti:createNotification(player"info""Twoje konto premium pozostanie wa?ne jeszcze przez oko?o "..p_left7000end40001)
            else
                player:setData("user:premium"false)
                player:setData("user:premium:left"false)
            end
        else
            player:setData("user:premium"false)
            player:setData("user:premium:left"false)
        end

        setTimer(function ()
            if not player then return end
            triggerClientEvent(player"removeLoadingWindow"player)
            local pos split(q[1].position",")
            spawnPlayer(playerpos[1], pos[2], pos[3], pos[4], q[1].skinpos[5], pos[6])

            setElementHealth(playerq[1].health)
            setPedArmor(playerq[1].armor)

            setCameraTarget(playerplayer)
            player:setData("user:logged"true)
            if tonumber(pos[5]) < 1 then
                player:setData("hud:radar"true)
            end
            player:setData("hud:enabled"true)
            local hudSettings split(getElementData(player"hud:settings"), ',')
            if tonumber(hudSettings[4]) == 1 then
            showChat(playertrue)
            end
            if tonumber(getElementData(player"admin:silentEnter")) == 1 then
                setElementAlpha(player0)
                player:setData("admin:inv"true)
            end

            player:setData("user:prolog",q[1].prolog)
            if tostring(q[1].prolog) == "0" then
                setTimer(function()
                    triggerClientEvent(player"startProlog"player)
                end500,)
            end

            if tostring(q[1].plec) == "2" then
                setPedWalkingStyle(player129)
            else
                setPedWalkingStyle(player118)
            end

        end30001)

        triggerClientEvent(player,"core:blipyaut",player,player)
        triggerEvent("loadPlayerXP",root,player)

        loadImgFormForum(playerq[1].imieq[1].nazwisko)

        player:setData("user:logged"true)
        triggerEvent("syncPlayerItemsWhenLogIn",root,player)
    end
end
addEvent("auth"true)
addEventHandler("auth"getRootElement(), auth)


function loadImgFormForum(plrimienazwisko)
    local q mysqlForum_query(string.format("SELECT pp_thumb_photo FROM `core_members` WHERE `member_title` = '%s' LIMIT 1"tostring(imie.." "..nazwisko)))
    -- if #q > 0 then
    --     if not q[1].pp_thumb_photo then return end
    --     getAvatar(plrtostring("https://forum.empiresantos.pl/uploads/"..q[1].pp_thumb_photo))
    -- end
end


function getAvatar(plrlink)
  if not link then return end
  fetchRemote(linkcallBackAvatar""falseplrlink)
end


function callBackAvatar(dataerrorplrlink)
  if error and error 0 then print("[AVATAR] fetchRemote error number: "..error.."!") return end
  triggerClientEvent(plr'setHudAvatar'plrdata)
end



function register(usernamepasswordemail)
    if not username then
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_R1]")
        return
    end
    if not password then
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_R2]")
        return
    end
    if not email then
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_R3]")
        return
    end
    local q1 exports.rpg_mysql:mysql_query("SELECT username FROM rpg_accounts WHERE username=?"username)
    if not q1 then
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_R4]")
        return
    elseif #q1 > 0 then
        triggerClientEvent(source"addErrorLoginText"source"Podany login jest ju? w u?yciu")
        return
    end
    local q2 exports.rpg_mysql:mysql_query("SELECT email FROM rpg_accounts WHERE email=?"email)
    if not q2 then
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_R5]")
        return
    elseif #q2 > 0 then
        triggerClientEvent(source"addErrorLoginText"source"Podany adres E-Mail jest ju? w u?yciu")
        return
    end

    local ip getPlayerIP(source)
    local serial getPlayerSerial(source)
    local q3 exports.rpg_mysql:mysql_query("INSERT INTO rpg_accounts SET username=?, password=?, email=?, serial=?, ip=?, position=?, premium=''"usernamemd5(password), emailserialipdefpos)
    if q3 then
        triggerClientEvent(source"addErrorLoginText"source"Twoje konto zosta?o poprawnie utworzone \nMo?esz si? teraz zalogowa? i utworzy? swoj? posta?""success")
    else
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_R7]")
    end
end
addEvent("register"true)
addEventHandler("register"getRootElement(), register)


function accCreate(imienazwiskoplecrasaskinusernamepassword)
    imie string.lower(imie)
    nazwisko string.lower(nazwisko)
    imie imie:gsub("^%l"string.upper)
    nazwisko nazwisko:gsub("^%l"string.upper)
    local userName imie.." "..nazwisko

    local q3 exports.rpg_mysql:mysql_query("SELECT imie AND nazwisko FROM rpg_accounts WHERE imie=? AND nazwisko=?"imienazwisko)
    if not q3 then
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_C1]")
        return
    elseif #q3 > 0 then
        triggerClientEvent(source"addErrorLoginText"source"Osoba o takim imieniu i nazwisku istnieje")
        return
    end

    local q3 exports.rpg_mysql:mysql_query("UPDATE rpg_accounts SET imie=?, nazwisko=?, plec=?, EQSkin=-1, skin=?, rasa=? WHERE username=?"imienazwiskoplecskinrasausername)
    local q4 mysqlForum_query(string.format("INSERT INTO `connectCodes`(`authCode`, `userName`) VALUES ('%s','%s')"md5(userName), userName))
    if q3 then
        triggerClientEvent(source"closeLoginPanel"source)
        auth(usernamepassword)
    else
        triggerClientEvent(source"addErrorLoginText"source"B??d rejestracji. Kod b??du [ERR_C2]")
    end
end
addEvent("accCreate"true)
addEventHandler("accCreate"getRootElement(), accCreate)


function quit(quitType)
    player source

    exports.rpg_items:disarmPlayer(player)
    local uid getElementData(player"user:uid")
    if not uid then return end
    local money getElementData(player"user:money")
    local bankmoney getElementData(player"user:bankmoney")
    local hasToPay getElementData(player"gasStationPlayer:allToPay")

    if hasToPay then
        if hasToPay 0 then
            if money hasToPay 0 then
                bankmoney bankmoney hasToPay
            else
                money money hasToPay
            end
        end
    end

    if getElementData(player"user:prolog"then prolog getElementData(player"user:prolog") else prolog 0 end

    local freeSpin getElementData(player"user:dailySpin")
    local gamescore getElementData(player"user:gamescore")
    local PulsCoins getElementData(player"user:PulsCoins")
    local skin getElementData(player"user:skin")
    local EQskin getElementData(player"user:EQskin")

    local x,y,getElementPosition(player)
    local _,_,rz getElementRotation(player)
    local int getElementInterior(player)
    local dim getElementDimension(player)
    if getElementData(player"player:positionOnQuit"then
        pos getElementData(player"player:positionOnQuit")
        x,y,pos[1], pos[2], pos[3]
        int pos[4] and pos[4] or 0
        dim pos[5] and pos[5] or 0
    end

    local health getElementHealth(player)
    local armor getPedArmor(player)
    local stamina getElementData(player"user:stamina")
    local pos x..", "..y..", "..z..", "..rz..", "..int..", "..dim

    local job getElementData(player"user:job") or 0
    local jobmoney getElementData(player"user:jobmoney") or 0
    local onlinetime getElementData(player"user:onlinetime")
    local afktime getElementData(player"user:afktime")
    local hudSettings getElementData(player"hud:settings")
    local shaderSettings getElementData(player"shader:settings")
    local playerSettings getElementData(player"player:settings")
    local bwTime getElementData(player"user:bwTime")
    local xp getElementData(player"user:xp")
    local lvl getElementData(player"user:lvl")
    local skillPoints getElementData(player"user:skillPoints")
    if getElementData(player"user:dm"then dm else dm 0 end
    local q exports.rpg_mysql:mysql_query("UPDATE rpg_accounts SET money=?, bankmoney=?, gamescore=?, skin=?, EQskin=?, position=?, health=?, armor=?, stamina=?, job=?, jobmoney=?, onlinetime=?, afktime = ?, PulsCoins=?, hudSettings = ?, shaderSettings = ?, playerSettings = ?, freeSpin = ?, prolog=?, bwTime = ?, skillPoints = ?, xp = ?, lvl = ?, dm = ? WHERE uid=?"moneybankmoneygamescoreskinEQskinposhealtharmorstaminajobjobmoneyonlinetimeafktimePulsCoinshudSettingsshaderSettingsplayerSettingsfreeSpinprologbwTimeskillPointsxplvldmuid)
    if not q then
        outputDebugString("[rpg_accounts] Wyst?pi? problem z zapisywaniem gracza o UID "..uid)
    end
end
addEventHandler("onPlayerQuit"getRootElement(), quit)

function getUpdate(playerSource)
    local updateList false
    local qList exports.rpg_mysql:mysql_query("SELECT * FROM rpg_updates ORDER BY id DESC")
        for i,v in ipairs(qList) do
            if not updateList then
                updateList v.Text
            end
        end

    ----------- ADMINI ---------
    local checkPlayerTable = {}
    local checkPlayer ''

    local allAdminTable = {}


    for _,id in ipairs(exports.rpg_mysql:mysql_query("SELECT * FROM rpg_rankList")) do
        local rankId id["id"]

            local rgbTable split(id["RGB"], ",")
            local hex RGBToHex(tonumber(rgbTable[1]),tonumber(rgbTable[2]),tonumber(rgbTable[3]))
            table.insert(allAdminTabletostring(hex..""..id["RankNamePrular"]..":"))

            for _,v in ipairs(exports.rpg_mysql:mysql_query("SELECT * FROM rpg_admins")) do
                for _player in ipairs(getElementsByType("player")) do
                    if getElementData(player"user:logged"then
                        if getElementData(player"user:adminRankID") == rankId then
                        local dane getElementData(player"user:imie").." "..getElementData(player"user:nazwisko")
                            if not string.find(checkPlayerv["Nick"]) then
                                if dane == v["Nick"] and not getElementData(player"admin:inv"then
                                    checkPlayer tostring(checkPlayer..'\n#ffffff&#8226; '..tostring(v["Nick"])..'#00ff00  (ONLINE)')
                                    table.insert(allAdminTabletostring('#ffffff&#8226; '..tostring(v["Nick"])..'#00ff00  (ONLINE)'))
                                end
                            end
                        end
                    end
                end
            end

            for _,v in ipairs(exports.rpg_mysql:mysql_query("SELECT * FROM rpg_admins")) do
                if not string.find(checkPlayerv["Nick"]) then
                    if v["rankID"] == rankId then
                        checkPlayer tostring(checkPlayer..'\n#ffffff&#8226; '..tostring(v["Nick"])..'ff0000  (OFFLINE)')
                        table.insert(allAdminTabletostring('#ffffff&#8226; '..tostring(v["Nick"])..'#ff0000  (OFFLINE)'))
                    end
                end
            end

        rankId rankId 1

    end

    triggerClientEvent playerSource"addUpdate"playerSourceallAdminTableupdateList)
end
addEvent"getUpdate"true )
addEventHandler"getUpdate"resourceRootgetUpdate )


function respawn(plr)
    setElementPosition(plr1727.27734375, -1912.043945312513.563561439514)
    setElementRotation(plr0,0,88)
end
addEvent"setPlayerOnSpawn"true )
addEventHandler"setPlayerOnSpawn"resourceRootrespawn)

----------------
---- UTILS ----
----------------
function getKoncowka(timek1k2k3)
    if time == 0 then
        return k1
    elseif time == 1 then
        return k2
    else
        return k3
    end
end

function getTimestamp(yearmonthdayhourminutesecond)
    -- initiate variables
    local monthseconds = { 267840024192002678400259200026784002592000267840026784002592000267840025920002678400 }
    local timestamp 0
    local datetime getRealTime()
    yearmonthday year or datetime.year 1900month or datetime.month 1day or datetime.monthday
    hourminutesecond hour or datetime.hourminute or datetime.minutesecond or datetime.second

    -- calculate timestamp
    for i=1970year-do timestamp timestamp + (isLeapYear(i) and 31622400 or 31536000end
    for i=1month-do timestamp timestamp + ((isLeapYear(year) and == 2) and 2505600 or monthseconds[i]) end
    timestamp timestamp 86400 * (day 1) + 3600 hour 60 minute second

    timestamp timestamp 3600 --GMT+1 compensation
    if datetime.isdst then timestamp timestamp 3600 end

    return timestamp
end

function isLeapYear(year)
    if year then year math.floor(year)
    else year getRealTime().year 1900 end
    return ((year == and year 100 ~= 0) or year 400 == 0)
end

function RGBToHex(redgreenbluealpha)
    if((red or red 255 or green or green 255 or blue or blue 255) or (alpha and (alpha or alpha 255))) then
        return nil
    end
    if(alphathen
        return string.format("#%.2X%.2X%.2X%.2X"red,green,blue,alpha)
    else
        return string.format("#%.2X%.2X%.2X"red,green,blue)
    end
end




setTimer(function()
    local time getTimestamp()
    local ilosc 0

    for i,v in ipairs(getElementsByType("player")) do
        if getElementData(v"user:logged") and getElementData(v"user:uid"then
            quitUpdate(v)
            ilosc ilosc 1
        end
    end

    print("[AUTO ZAPIS] Zapisano "..ilosc.." graczy w czasie "..(getTimestamp() - time).." ms")
end1200000)

function quitUpdate(player)
    local uid getElementData(player"user:uid")
    if not uid then return end
    local money getElementData(player"user:money")
    local bankmoney getElementData(player"user:bankmoney")
    local hasToPay getElementData(player"gasStationPlayer:allToPay")

    if hasToPay then
        if hasToPay 0 then
            if money hasToPay 0 then
                bankmoney bankmoney hasToPay
            else
                money money hasToPay
            end
        end
    end

    if getElementData(player"user:prolog"then prolog getElementData(player"user:prolog") else prolog 0 end

    local freeSpin getElementData(player"user:dailySpin")
    local gamescore getElementData(player"user:gamescore")
    local PulsCoins getElementData(player"user:PulsCoins")
    local skin getElementData(player"user:skin")
    local EQskin getElementData(player"user:EQskin")

    local x,y,getElementPosition(player)
    local _,_,rz getElementRotation(player)
    local int getElementInterior(player)
    local dim getElementDimension(player)
    if getElementData(player"player:positionOnQuit"then
        pos getElementData(player"player:positionOnQuit")
        x,y,pos[1], pos[2], pos[3]
        int pos[4] and pos[4] or 0
        dim pos[5] and pos[5] or 0
    end

    local health getElementHealth(player)
    local armor getPedArmor(player)
    local stamina getElementData(player"user:stamina")
    local pos x..", "..y..", "..z..", "..rz..", "..int..", "..dim

    local job getElementData(player"user:job") or 0
    local jobmoney getElementData(player"user:jobmoney") or 0
    local onlinetime getElementData(player"user:onlinetime")
    local afktime getElementData(player"user:afktime")
    local hudSettings getElementData(player"hud:settings")
    local shaderSettings getElementData(player"shader:settings")
    local playerSettings getElementData(player"player:settings")
    local bwTime getElementData(player"user:bwTime")
    local xp getElementData(player"user:xp")
    local lvl getElementData(player"user:lvl")
    local skillPoints getElementData(player"user:skillPoints")
    if getElementData(player"user:dm"then dm else dm 0 end
    local q exports.rpg_mysql:mysql_query("UPDATE rpg_accounts SET money=?, bankmoney=?, gamescore=?, skin=?, EQskin=?, position=?, health=?, armor=?, stamina=?, job=?, jobmoney=?, onlinetime=?, afktime = ?, PulsCoins=?, hudSettings = ?, shaderSettings = ?, playerSettings = ?, freeSpin = ?, prolog=?, bwTime = ?, skillPoints = ?, xp = ?, lvl = ?, dm = ? WHERE uid=?"moneybankmoneygamescoreskinEQskinposhealtharmorstaminajobjobmoneyonlinetimeafktimePulsCoinshudSettingsshaderSettingsplayerSettingsfreeSpinprologbwTimeskillPointsxplvldmuid)
    if not q then
        outputDebugString("[rpg_accounts] Wyst?pi? problem z zapisywaniem gracza o UID "..uid)
    end
end


Ostatnio zmieniony przez PatryKK. 2020-08-28, 14:46, w całości zmieniany 1 raz  
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Tagi: panel :: logowania
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