McDeKi


Wiek: 28 Na forum: 4844 dni Posty: 95
Nick w MP: McDeKi
Piwa: 186
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Siemka, chcia?em doda? hydr? na server, wszystko okej spawnuj? si?, ale jak zrestartuje server komend? shutdown to one tworz? si? jeszcze raz w tym miejscu, nie wiem gdzie ustawi? ten limit wklejam kod
vehicleFuelTable = {
{593,80},
{568,100},
{490,100},
{549,80},
{500,100},
{400,80},
{471,80},
{422,80},
{470,100},
{468,30},
{433,140},
{437,140},
{509,0},
{487,60},
{497,60},
{453,60},
{520,50},
}
vehicleAddonsInfo = {
{593,0,1,1},
{568,4,1,1},
{490,4,1,1},
{549,4,1,1},
{500,4,1,1},
{400,4,1,1},
{471,4,1,1},
{422,4,1,1},
{470,4,1,1},
{468,2,1,1},
{433,6,1,1},
{437,6,1,1},
{509,0,0,0},
{487,0,1,1},
{497,0,1,1},
{453,0,1,1},
{520,0,2,4},
}
vehicleFuelInfo = {
{422, 0.25},
{470, 0.1},
{468, 0.1},
{433, 0.5},
{437, 0.5},
{509, 0},
{487, 0.25},
{497, 0.25},
{453, 0.1},
{520, 2}
vehicleAddonsInfo = {
{
422,
4,
1,
1
},
{
470,
4,
1,
1
},
{
468,
2,
1,
1
},
{
433,
6,
1,
1
},
{
437,
6,
1,
1
},
{
509,
0,
0,
0
},
{
487,
0,
1,
1
},
{
497,
0,
1,
1
},
{
453,
0,
1,
1
},
{
520,
0,
2,
4
}
}
hydraSpawns = gameplayVariables.hydraspawns
end
for i, veh in ipairs(hydraSpawns) do
local x, y, z = veh[1], veh[2], veh[3]
veh = createVehicle(520, x, y, z)
vehCol = createColSphere(x, y, z, 4)
attachElements(vehCol, veh, 0, 0, 0)
setElementData(vehCol, "parent", veh)
setElementData(veh, "parent", vehCol)
setElementData(vehCol, "vehicle", true)
setElementData(vehCol, "MAX_Slots", 10)
local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh))
setElementData(vehCol, "Tire_inVehicle", math.random(0, tires))
setElementData(vehCol, "Engine_inVehicle", math.random(0, engine))
setElementData(vehCol, "Parts_inVehicle", math.random(0, parts))
setElementData(vehCol, "spawn", {
520,
x,
y,
z
})
setElementData(vehCol, "fuel", 0)
end
gameplayVariables["hydraspawns"] =
{
{307.51821899414,2045.8626708984,17.640625},
{1437.0931396484,-988.84429931641,57.515625},
{-1452.0318603516,501.22918701172,10.000867843628},
}
i gdzie zrobi?em b??d ;/ ?
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