Wysłany: 2015-11-08, 00:27
ReadyKiller
Wiek: 27 Na forum: 3865 dni Posty: 6
Nick w MP: ReadyKiller
mojeW , mojeH = 800 , 600
sW , sH = guiGetScreenSize ()
w , h = ( sW / mojeW ), ( sH / mojeH )
local sm = {}
sm . moov = 0
sm . object1 , sm . object2 = nil , nil
local function removeCamHandler ()
if( sm . moov == 1 ) then
sm . moov = 0
end
end
local function camRender ()
if ( sm . moov == 1 ) then
local x1 , y1 , z1 = getElementPosition ( sm . object1 )
local x2 , y2 , z2 = getElementPosition ( sm . object2 )
setCameraMatrix ( x1 , y1 , z1 , x2 , y2 , z2 )
end
end
addEventHandler ( "onClientPreRender" , root , camRender )
function smoothMoveCamera ( x1 , y1 , z1 , x1t , y1t , z1t , x2 , y2 , z2 , x2t , y2t , z2t , time )
if( sm . moov == 1 ) then return false end
sm . object1 = createObject ( 1337 , x1 , y1 , z1 )
sm . object2 = createObject ( 1337 , x1t , y1t , z1t )
setElementAlpha ( sm . object1 , 0 )
setElementAlpha ( sm . object2 , 0 )
setObjectScale ( sm . object1 , 0.01 )
setObjectScale ( sm . object2 , 0.01 )
moveObject ( sm . object1 , time , x2 , y2 , z2 , 0 , 0 , 0 , "InOutQuad" )
moveObject ( sm . object2 , time , x2t , y2t , z2t , 0 , 0 , 0 , "InOutQuad" )
sm . moov = 1
setTimer ( removeCamHandler , time , 1 )
setTimer ( destroyElement , time , 1 , sm . object1 )
setTimer ( destroyElement , time , 1 , sm . object2 )
return true
end
main = {}
main . login = {}
main . register = {}
main . background = {}
main . login . tab = guiCreateTab ( "Logowanie" , main . background )
main . register . tab = guiCreateTab ( "Rejestracja" , main . background )
guiCreateLabel ( 25 , 20 , 300 , 30 , "Nazwa u?ytkownika" , false , main . login . tab )
guiCreateLabel ( 25 , 90 , 300 , 30 , "Ha?o" , false , main . login . tab )
main . login . edit = {
guiCreateEdit ( 379 * w , 206 * h , 214 * w , 32 * h , "" , main . login . tab ),
guiCreateEdit ( 379 * w , 296 * h , 214 * w , 32 * h , "" , main . login . tab )
}
guiEditSetMasked ( main . login . edit [ 2 ], true )
main . login . button = guiCreateButtton ( 20 , 210 , 360 , 50 , "Zaloguj" , false , main . login . tab )
guiSetVisible ( main . background , false )
addEventHandler ( "onClientResourceStart" , root ,
function()
guiSetVisible ( main . background , true )
setPlayerHudComponentVisible ( "all" , false )
showChat ( false )
showCursor ( true )
end
)
[00] restart: Requested by Console
[00] restart: Resource restarting...
[00] Stopping logowanie
[00] Starting logowanie
[00] ERROR: logowanie\cfile.lua:2: attempt to call global 'guiGetScreenSize' (a nil value)
[00] logowanie restarted successfully
Czekam na podpowiedzi.
Wysłany: 2015-11-08, 00:35
jg2aviva1
Rusek :D
Wiek: 25 Na forum: 4134 dni Posty: 445
Nick w MP: _Wolfenstei[N]^.^
Piwa : 1033
Wysłany: 2015-11-08, 01:00
ReadyKiller
Wiek: 27 Na forum: 3865 dni Posty: 6
Nick w MP: ReadyKiller
Dalej to samo.
Wysłany: 2015-11-08, 01:09
TheTroll
Pan Majster
Wiek: 38 Na forum: 4764 dni Posty: 219
Nick w MP: TheTroll
Piwa : 1114
Sprawd? czy w mecie masz ustawion? stron? klienta.
Wysłany: 2015-11-08, 01:22
ReadyKiller
Wiek: 27 Na forum: 3865 dni Posty: 6
Nick w MP: ReadyKiller
nie pojawai buttona Zaloguj
local sw , sh = guiGetScreenSize ()
main = {}
main . login = {}
main . register = {}
main . background = guiCreateTabPanel ( sw / 2 - 200 , sh / 2 - 150 , 400 , 300 , false )
main . login . tab = guiCreateTab ( "Logowanie" , main . background )
main . register . tab = guiCreateTab ( "Rejestracja" , main . background )
guiCreateLabel ( 25 , 20 , 300 , 30 , "Nazwa u?ytkownika" , false , main . login . tab )
guiCreateLabel ( 25 , 90 , 300 , 30 , "Ha?o" , false , main . login . tab )
main . login . edit = {
guiCreateEdit ( 20 , 40 , 360 , 30 , "" , false , main . login . tab ),
guiCreateEdit ( 20 , 110 , 360 , 30 , "" , false , main . login . tab )
}
guiEditSetMasked ( main . login . edit [ 2 ], true )
main . login . button = guiCreateButtton ( 20 , 210 , 360 , 50 , "Zaloguj" , false , main . login . tab )
guiSetVisible ( main . background , false )
addEventHandler ( "onClientResourceStart" , root ,
function( )
guiSetVisible ( main . background , true )
setPlayerHudComponentVisible ( "all" , false )
showChat ( false )
showCursor ( true )
end
)
Tagi: logowanie/rejestraca
Anonymous
Na forum: 245 dni
Posty: 1
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