addEvent("event", true)
addEventHandler("event", root, function(plr, veh)
if not veh then return end
local x, y, z = getElementPosition ( plr )
if getElementData(source,"created:Vehicle") then
destroyElement(getElementData(source, "created:Vehicle"))
end
pojazd = createVehicle(getVehicleModelFromName(veh), x+2, y, z)
setElementData(source, "created:Vehicle", pojazd)
end)
addEventHandler("onPlayerQuit", root, function()
if getElementData(source, "created:Vehicle") then
destroyElement(getElementData(source, "created:Vehicle"))
end
end)