Wysłany: 2012-05-12, 19:40
pawcioodb10
Nowy xD
Wiek: 27 Na forum: 5144 dni Posty: 51
Nick w MP: Pawcioxe
Piwa : 76
Bardzo bym prosi? o przekonwertowanie tych plik?w.map na AMX mi wyskakuj? errory ;/ B?agam pom??cie
Kod: # IPL generated from Delux GTA Map Converter
# IPL Export is in alpha stage (No rotations, no model files)
inst
718, delux, 0, 1796.9000244141, 842.79998779297, 9.6000003814697, 0, 0, 0, 1, -1
6964, delux, 0, 1798.2744140625, 843.5810546875, 7.7568311691284, 0, 0, 0, 1, -1
1337, delux, 0, 1797.5205078125, 843.708984375, 10.42396068573, 0, 0, 0, 1, -1
7033, delux, 0, 1739.8000488281, 525.29998779297, 31.299999237061, 0, 0, 0, 1, -1
866, delux, 0, 1753.3000488281, 510.60000610352, 27.299999237061, 0, 0, 0, 1, -1
869, delux, 0, 1756.5, 525.29998779297, 26.89999961853, 0, 0, 0, 1, -1
869, delux, 0, 1736.4000244141, 516.70001220703, 27.700000762939, 0, 0, 0, 1, -1
869, delux, 0, 1735.5, 513.59997558594, 27.89999961853, 0, 0, 0, 1, -1
869, delux, 0, 1734.9000244141, 510.89999389648, 28.10000038147, 0, 0, 0, 1, -1
869, delux, 0, 1734.1999511719, 508.20001220703, 28.200000762939, 0, 0, 0, 1, -1
869, delux, 0, 1749.3000488281, 513.09997558594, 27.700000762939, 0, 0, 0, 1, -1
869, delux, 0, 1753.4000244141, 513.79998779297, 27.60000038147, 0, 0, 0, 1, -1
869, delux, 0, 1753.5999755859, 516.09997558594, 27.5, 0, 0, 0, 1, -1
869, delux, 0, 1755, 519.29998779297, 27.299999237061, 0, 0, 0, 1, -1
869, delux, 0, 1755.5999755859, 523.20001220703, 27.10000038147, 0, 0, 0, 1, -1
869, delux, 0, 1723.3000488281, 522.09997558594, 27.700000762939, 0, 0, 0, 1, -1
869, delux, 0, 1719.5, 522.09997558594, 27.799999237061, 0, 0, 0, 1, -1
869, delux, 0, 1722.4000244141, 525.40002441406, 27.5, 0, 0, 0, 1, -1
869, delux, 0, 1724.6999511719, 529.59997558594, 27.299999237061, 0, 0, 0, 1, -1
869, delux, 0, 1724.5999755859, 534, 27, 0, 0, 0, 1, -1
869, delux, 0, 1721.5, 529.70001220703, 27.299999237061, 0, 0, 0, 1, -1
869, delux, 0, 1728.0999755859, 533.90002441406, 27, 0, 0, 0, 1, -1
1337, delux, 0, 1727.345703125, 524.7646484375, 27.540992736816, 0, 0, 0, 1, -1
1337, delux, 0, 1727.2900390625, 524.474609375, 27.631118774414, 0, 0, 0, 1, -1
1465, delux, 0, 1724.1999511719, 524.20001220703, 28.299999237061, 0, 0, 0, 1, -1
1465, delux, 0, 1721.1999511719, 525.59997558594, 28.299999237061, 0, 0, 0, 1, -1
1465, delux, 0, 1754, 513.40002441406, 28.299999237061, 0, 0, 0, 1, -1
1465, delux, 0, 1751.1999511719, 514.20001220703, 28.299999237061, 0, 0, 0, 1, -1
18014, delux, 0, 1758.5999755859, 526, 26.799999237061, 0, 0, 0, 1, -1
18014, delux, 0, 1754.9000244141, 527.29998779297, 26.799999237061, 0, 0, 0, 1, -1
18014, delux, 0, 1750.5, 518.59997558594, 27.39999961853, 0, 0, 0, 1, -1
18014, delux, 0, 1752.0999755859, 523.59997558594, 27.10000038147, 0, 0, 0, 1, -1
18014, delux, 0, 1742.5, 532.29998779297, 26.700000762939, 0, 0, 0, 1, -1
18014, delux, 0, 1729.6999511719, 536.79998779297, 26.799999237061, 0, 0, 0, 1, -1
18014, delux, 0, 1725.5, 538.40002441406, 26.799999237061, 0, 0, 0, 1, -1
18014, delux, 0, 1729.4000244141, 531.90002441406, 27, 0, 0, 0, 1, -1
18014, delux, 0, 1727.4000244141, 526.90002441406, 27.299999237061, 0, 0, 0, 1, -1
18014, delux, 0, 1737, 517.79998779297, 27.60000038147, 0, 0, 0, 1, -1
end
STAWIAM DU?O
Wysłany: 2012-05-12, 19:50
optimus
PawnoMen
Wiek: 27 Na forum: 5614 dni Posty: 453
Nick w MP: [PMS]ReveresPL
Piwa : 159
Google.pl nie gryzie
I tu masz kod jak google jest ci takie obce
Kod:
CreateObject(718, 1796.9000, 842.8000, 9.6000, 0.0000, 0.0000, 0.0000);
CreateObject(6964, 1798.2744, 843.5811, 7.7568, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1797.5205, 843.7090, 10.4240, 0.0000, 0.0000, 0.0000);
CreateObject(7033, 1739.8000, 525.3000, 31.3000, 0.0000, 0.0000, 0.0000);
CreateObject(866, 1753.3000, 510.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1756.5000, 525.3000, 26.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1736.4000, 516.7000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1735.5000, 513.6000, 27.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.9000, 510.9000, 28.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.2000, 508.2000, 28.2000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1749.3000, 513.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.4000, 513.8000, 27.6000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.6000, 516.1000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.0000, 519.3000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.6000, 523.2000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1723.3000, 522.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1719.5000, 522.1000, 27.8000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1722.4000, 525.4000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.7000, 529.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.6000, 534.0000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1721.5000, 529.7000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1728.1000, 533.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.3457, 524.7646, 27.5410, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.2900, 524.4746, 27.6311, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1724.2000, 524.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1721.2000, 525.6000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1754.0000, 513.4000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1751.2000, 514.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1758.6000, 526.0000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1754.9000, 527.3000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1750.5000, 518.6000, 27.4000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1752.1000, 523.6000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1742.5000, 532.3000, 26.7000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.7000, 536.8000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1725.5000, 538.4000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.4000, 531.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1727.4000, 526.9000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1737.0000, 517.8000, 27.6000, 0.0000, 0.0000, 0.0000);
Wysłany: 2012-05-12, 20:01
pawcioodb10
Nowy xD
Wiek: 27 Na forum: 5144 dni Posty: 51
Nick w MP: Pawcioxe
Piwa : 76
Ale w jaki spos?b to wklej? do Pawno ????? / albo jak zrobi? z tego skrypt zeby doda? na serw ten obiekt :??
Ostatnio zmieniony przez pawcioodb10 2012-05-12, 20:05, w całości zmieniany 1 raz
Wysłany: 2012-05-12, 20:04
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Wklej to tak :
Kod: public OnGameModeInit()
{
CreateObject(718, 1796.9000, 842.8000, 9.6000, 0.0000, 0.0000, 0.0000);
CreateObject(6964, 1798.2744, 843.5811, 7.7568, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1797.5205, 843.7090, 10.4240, 0.0000, 0.0000, 0.0000);
CreateObject(7033, 1739.8000, 525.3000, 31.3000, 0.0000, 0.0000, 0.0000);
CreateObject(866, 1753.3000, 510.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1756.5000, 525.3000, 26.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1736.4000, 516.7000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1735.5000, 513.6000, 27.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.9000, 510.9000, 28.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.2000, 508.2000, 28.2000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1749.3000, 513.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.4000, 513.8000, 27.6000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.6000, 516.1000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.0000, 519.3000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.6000, 523.2000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1723.3000, 522.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1719.5000, 522.1000, 27.8000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1722.4000, 525.4000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.7000, 529.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.6000, 534.0000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1721.5000, 529.7000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1728.1000, 533.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.3457, 524.7646, 27.5410, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.2900, 524.4746, 27.6311, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1724.2000, 524.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1721.2000, 525.6000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1754.0000, 513.4000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1751.2000, 514.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1758.6000, 526.0000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1754.9000, 527.3000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1750.5000, 518.6000, 27.4000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1752.1000, 523.6000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1742.5000, 532.3000, 26.7000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.7000, 536.8000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1725.5000, 538.4000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.4000, 531.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1727.4000, 526.9000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1737.0000, 517.8000, 27.6000, 0.0000, 0.0000, 0.0000);
return 1;
}
Wysłany: 2012-05-12, 20:07
Seboo
Wiek: 30 Na forum: 5516 dni Posty: 124
Nick w MP: Sebo
Piwa : 1228
W Kod: public OnGameModeInit()
{
// Tutaj te obiekty
return 1;
}
Na pewno w mapie masz funkcj? w tym publicu. Nie usuwaj ich tylko doklej do niego te obiekty i gotowe.
Wysłany: 2012-05-12, 20:11
pawcioodb10
Nowy xD
Wiek: 27 Na forum: 5144 dni Posty: 51
Nick w MP: Pawcioxe
Piwa : 76
Wklejam tak jak mi ka?ecie ale wyskakuje mi jeszcze wiecej err?w 26 !
Zr?bcie mi to w amx gotowca pls Dam Du?e !
zrobi?em to tak Kod: print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnGameModeInit()
{
public OnGameModeInit()
{
CreateObject(718, 1796.9000, 842.8000, 9.6000, 0.0000, 0.0000, 0.0000);
CreateObject(6964, 1798.2744, 843.5811, 7.7568, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1797.5205, 843.7090, 10.4240, 0.0000, 0.0000, 0.0000);
CreateObject(7033, 1739.8000, 525.3000, 31.3000, 0.0000, 0.0000, 0.0000);
CreateObject(866, 1753.3000, 510.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1756.5000, 525.3000, 26.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1736.4000, 516.7000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1735.5000, 513.6000, 27.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.9000, 510.9000, 28.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.2000, 508.2000, 28.2000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1749.3000, 513.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.4000, 513.8000, 27.6000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.6000, 516.1000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.0000, 519.3000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.6000, 523.2000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1723.3000, 522.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1719.5000, 522.1000, 27.8000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1722.4000, 525.4000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.7000, 529.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.6000, 534.0000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1721.5000, 529.7000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1728.1000, 533.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.3457, 524.7646, 27.5410, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.2900, 524.4746, 27.6311, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1724.2000, 524.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1721.2000, 525.6000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1754.0000, 513.4000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1751.2000, 514.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1758.6000, 526.0000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1754.9000, 527.3000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1750.5000, 518.6000, 27.4000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1752.1000, 523.6000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1742.5000, 532.3000, 26.7000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.7000, 536.8000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1725.5000, 538.4000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.4000, 531.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1727.4000, 526.9000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1737.0000, 517.8000, 27.6000, 0.0000, 0.0000, 0.0000);
return 1;
} // Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
i mi tak wyskoczy?o Kod: C:\Users\Paulina\Desktop\Untitled.pwn(30) : warning 209: function "OnGameModeInit" should return a value
C:\Users\Paulina\Desktop\Untitled.pwn(34) : error 021: symbol already defined: "OnGameModeInit"
C:\Users\Paulina\Desktop\Untitled.pwn(36) : error 029: invalid expression, assumed zero
C:\Users\Paulina\Desktop\Untitled.pwn(37) : error 001: expected token: ";", but found "{"
C:\Users\Paulina\Desktop\Untitled.pwn(78) : warning 225: unreachable code
C:\Users\Paulina\Desktop\Untitled.pwn(78) : warning 217: loose indentation
C:\Users\Paulina\Desktop\Untitled.pwn(83) : error 021: symbol already defined: "SetGameModeText"
C:\Users\Paulina\Desktop\Untitled.pwn(85) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Errors.
Wysłany: 2012-05-12, 20:16
Seboo
Wiek: 30 Na forum: 5516 dni Posty: 124
Nick w MP: Sebo
Piwa : 1228
Wysłany: 2012-05-12, 20:23
pawcioodb10
Nowy xD
Wiek: 27 Na forum: 5144 dni Posty: 51
Nick w MP: Pawcioxe
Piwa : 76
Nie dzia?a;/ nie ma obiekt?w nie wida? ich prosze ;;/
Podpis
GG:37817603 //Pawcioxe
Wysłany: 2012-05-12, 20:24
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Masz 2 razy public OnGameModeInt{}
Wysłany: 2012-05-12, 20:26
Seboo
Wiek: 30 Na forum: 5516 dni Posty: 124
Nick w MP: Sebo
Piwa : 1228
Daj tak:
Kod: public OnGameModeInit()
{
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
CreateObject(718, 1796.9000, 842.8000, 9.6000, 0.0000, 0.0000, 0.0000);
CreateObject(6964, 1798.2744, 843.5811, 7.7568, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1797.5205, 843.7090, 10.4240, 0.0000, 0.0000, 0.0000);
CreateObject(7033, 1739.8000, 525.3000, 31.3000, 0.0000, 0.0000, 0.0000);
CreateObject(866, 1753.3000, 510.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1756.5000, 525.3000, 26.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1736.4000, 516.7000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1735.5000, 513.6000, 27.9000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.9000, 510.9000, 28.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1734.2000, 508.2000, 28.2000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1749.3000, 513.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.4000, 513.8000, 27.6000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1753.6000, 516.1000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.0000, 519.3000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1755.6000, 523.2000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1723.3000, 522.1000, 27.7000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1719.5000, 522.1000, 27.8000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1722.4000, 525.4000, 27.5000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.7000, 529.6000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1724.6000, 534.0000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1721.5000, 529.7000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(869, 1728.1000, 533.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.3457, 524.7646, 27.5410, 0.0000, 0.0000, 0.0000);
CreateObject(1337, 1727.2900, 524.4746, 27.6311, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1724.2000, 524.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1721.2000, 525.6000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1754.0000, 513.4000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(1465, 1751.2000, 514.2000, 28.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1758.6000, 526.0000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1754.9000, 527.3000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1750.5000, 518.6000, 27.4000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1752.1000, 523.6000, 27.1000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1742.5000, 532.3000, 26.7000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.7000, 536.8000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1725.5000, 538.4000, 26.8000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1729.4000, 531.9000, 27.0000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1727.4000, 526.9000, 27.3000, 0.0000, 0.0000, 0.0000);
CreateObject(18014, 1737.0000, 517.8000, 27.6000, 0.0000, 0.0000, 0.0000);
return 1;
}
Wysłany: 2012-05-12, 23:31
Lukasbank
Wiek: 30 Na forum: 5329 dni Posty: 249
Nick w MP: [USD]LuXoR[X]
Piwa : 404
Na g?rze mapy
Kod:
potem w
Kod:
dajesz obiekty w CreateDynamicObjects
Kod: {
CreateDynamicObject(718, 1796.90, 842.80, 9.60, 0.00, 0.00, 0.00);
CreateDynamicObject(6964, 1798.27, 843.58, 7.76, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1797.52, 843.71, 10.42, 0.00, 0.00, 0.00);
CreateDynamicObject(7033, 1739.80, 525.30, 31.30, 0.00, 0.00, 0.00);
CreateDynamicObject(866, 1753.30, 510.60, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1756.50, 525.30, 26.90, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1736.40, 516.70, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1735.50, 513.60, 27.90, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1734.90, 510.90, 28.10, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1734.20, 508.20, 28.20, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1749.30, 513.10, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1753.40, 513.80, 27.60, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1753.60, 516.10, 27.50, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1755.00, 519.30, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1755.60, 523.20, 27.10, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1723.30, 522.10, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1719.50, 522.10, 27.80, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1722.40, 525.40, 27.50, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1724.70, 529.60, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1724.60, 534.00, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1721.50, 529.70, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1728.10, 533.90, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1727.35, 524.76, 27.54, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1727.29, 524.47, 27.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1724.20, 524.20, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1721.20, 525.60, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1754.00, 513.40, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1751.20, 514.20, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1758.60, 526.00, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1754.90, 527.30, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1750.50, 518.60, 27.40, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1752.10, 523.60, 27.10, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1742.50, 532.30, 26.70, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1729.70, 536.80, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1725.50, 538.40, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1729.40, 531.90, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1727.40, 526.90, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1737.00, 517.80, 27.60, 0.00, 0.00, 0.00);
}
jak dajesz CreateDymanicObjects to musisz miec steamer i wtedy bedziesz mia? je widoczne na mapie bo zwyk?y CreateObject ma ograniczona ilosc obiekt?w i niebeda widoczne na mapie , wi?dz radze uzywac steamera
Wysłany: 2012-05-13, 08:56
pawcioodb10
Nowy xD
Wiek: 27 Na forum: 5144 dni Posty: 51
Nick w MP: Pawcioxe
Piwa : 76
Zrobilem jak kaza?e? i niic ;/
Kod: #include <streamer>
public OnGameModeInit()
{
CreateDynamicObject(718, 1796.90, 842.80, 9.60, 0.00, 0.00, 0.00);
CreateDynamicObject(6964, 1798.27, 843.58, 7.76, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1797.52, 843.71, 10.42, 0.00, 0.00, 0.00);
CreateDynamicObject(7033, 1739.80, 525.30, 31.30, 0.00, 0.00, 0.00);
CreateDynamicObject(866, 1753.30, 510.60, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1756.50, 525.30, 26.90, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1736.40, 516.70, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1735.50, 513.60, 27.90, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1734.90, 510.90, 28.10, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1734.20, 508.20, 28.20, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1749.30, 513.10, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1753.40, 513.80, 27.60, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1753.60, 516.10, 27.50, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1755.00, 519.30, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1755.60, 523.20, 27.10, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1723.30, 522.10, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1719.50, 522.10, 27.80, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1722.40, 525.40, 27.50, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1724.70, 529.60, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1724.60, 534.00, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1721.50, 529.70, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1728.10, 533.90, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1727.35, 524.76, 27.54, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1727.29, 524.47, 27.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1724.20, 524.20, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1721.20, 525.60, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1754.00, 513.40, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1751.20, 514.20, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1758.60, 526.00, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1754.90, 527.30, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1750.50, 518.60, 27.40, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1752.10, 523.60, 27.10, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1742.50, 532.30, 26.70, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1729.70, 536.80, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1725.50, 538.40, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1729.40, 531.90, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1727.40, 526.90, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1737.00, 517.80, 27.60, 0.00, 0.00, 0.00);
}
i jak wcisn??em to Kod: C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(50) : error 070: rational number support was not enabled
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(64) : error 070: rational number support was not enabled
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(71) : error 070: rational number support was not enabled
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(81) : error 070: rational number support was not enabled
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(91) : error 070: rational number support was not enabled
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(98) : error 017: undefined symbol "INVALID_PLAYER_ID"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(130) : warning 235: public function lacks forward declaration (symbol "OnFilterScriptInit")
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(134) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(135) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(136) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(140) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(142) : error 017: undefined symbol "CallLocalFunction"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(158) : warning 235: public function lacks forward declaration (symbol "OnGameModeInit")
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(162) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(163) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(164) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(168) : error 017: undefined symbol "funcidx"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(170) : error 017: undefined symbol "CallLocalFunction"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(186) : warning 235: public function lacks forward declaration (symbol "OnPlayerConnect")
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(191) : error 017: undefined symbol "CallLocalFunction"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(207) : warning 235: public function lacks forward declaration (symbol "OnPlayerDisconnect")
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(212) : error 017: undefined symbol "CallLocalFunction"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(228) : warning 235: public function lacks forward declaration (symbol "OnPlayerPickUpPickup")
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(233) : error 017: undefined symbol "CallLocalFunction"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(259) : error 017: undefined symbol "CreatePickup"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(260) : error 017: undefined symbol "CreatePlayer3DTextLabel"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(261) : error 017: undefined symbol "CreatePlayerObject"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(262) : error 017: undefined symbol "DeletePlayer3DTextLabel"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(263) : error 017: undefined symbol "DestroyPickup"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(264) : error 017: undefined symbol "DestroyPlayerObject"
C:\Users\Paulina\Desktop\PAWNO\include\streamer.inc(265) : error 017: undefined symbol "DisablePlayerCheckpoint"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
PS ; M?g?by mi kto? zrobi? z tego gotowca juz w amx?, i chce wiedzie? co to streamer
Wysłany: 2012-05-13, 09:23
Quis
Wszechwiedzący
Wiek: 31 Na forum: 5146 dni Posty: 464
Nick w MP: Quis
Piwa : 1110
Wklej:
Kod:
Nad:
Kod:
streamer to biblioteka od streamera by Incognito kt?ry s?u?y m.in. do streamu obiekt?w.
a_samp to domy?lna biblioteka SA-MPa, kt?rej nie masz w tym kodzie
Wysłany: 2012-05-13, 10:34
pawcioodb10
Nowy xD
Wiek: 27 Na forum: 5144 dni Posty: 51
Nick w MP: Pawcioxe
Piwa : 76
Mo?esz mi pokaza? jak to zrobi?e? w pawno jak pouk?adane? pls
Wysłany: 2012-05-13, 10:54
Ramos99
Wiek: 33 Na forum: 5234 dni Posty: 30
Nick w MP: Ramos
Piwa : 301
Kod: #include <a_samp>
#include <streamer>
public OnGameModeInit()
{
CreateDynamicObject(718, 1796.90, 842.80, 9.60, 0.00, 0.00, 0.00);
CreateDynamicObject(6964, 1798.27, 843.58, 7.76, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1797.52, 843.71, 10.42, 0.00, 0.00, 0.00);
CreateDynamicObject(7033, 1739.80, 525.30, 31.30, 0.00, 0.00, 0.00);
CreateDynamicObject(866, 1753.30, 510.60, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1756.50, 525.30, 26.90, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1736.40, 516.70, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1735.50, 513.60, 27.90, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1734.90, 510.90, 28.10, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1734.20, 508.20, 28.20, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1749.30, 513.10, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1753.40, 513.80, 27.60, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1753.60, 516.10, 27.50, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1755.00, 519.30, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1755.60, 523.20, 27.10, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1723.30, 522.10, 27.70, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1719.50, 522.10, 27.80, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1722.40, 525.40, 27.50, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1724.70, 529.60, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1724.60, 534.00, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1721.50, 529.70, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(869, 1728.10, 533.90, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1727.35, 524.76, 27.54, 0.00, 0.00, 0.00);
CreateDynamicObject(1337, 1727.29, 524.47, 27.63, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1724.20, 524.20, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1721.20, 525.60, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1754.00, 513.40, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(1465, 1751.20, 514.20, 28.30, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1758.60, 526.00, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1754.90, 527.30, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1750.50, 518.60, 27.40, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1752.10, 523.60, 27.10, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1742.50, 532.30, 26.70, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1729.70, 536.80, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1725.50, 538.40, 26.80, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1729.40, 531.90, 27.00, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1727.40, 526.90, 27.30, 0.00, 0.00, 0.00);
CreateDynamicObject(18014, 1737.00, 517.80, 27.60, 0.00, 0.00, 0.00);
}
Podpis
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