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Wysłany: 2017-03-04, 15:00


Gravgor







Wiek: 22
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Zmienilem miejsca samochodow psp do nowej remizy wszystko z gp2 i jak resetuje to w konsoli bledy a samochody sie nie pokazuja

Postaw piwo autorowi tego posta
 

 
Wysłany: 2017-03-04, 15:10


amited







Wiek: 26
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Respekt: 466

to mo?e podaj te b??dy i kod?

Podpis
"amited" napisał/a:
Postaw piwo autorowi tego posta
 

 
Wysłany: 2017-03-04, 15:19


Gravgor







Wiek: 22
Na forum: 3619 dni
Posty: 380
Nick w MP: 1944

Piwa: 702

Respekt: 57,8

Kod:

ocal pojazd_1 = {
{2342.43, 594.00, 10.83, -0.00, 0.00, 359.44},------FIRETRUCKI
{2340.77, 580.95, 10.82, -0.00, 0.00, 353.48},
{2340.24, 570.97, 10.82, -0.00, 0.00, 1.32},

}
for i,v in pairs(pojazd_1) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 6, 2, false, false, false, true )
setVehicleSirens(vehicle, 1, -0.600, 3.300, 1.400, 0, 50, 255, 255, 255 )
setVehicleSirens(vehicle, 2, 0.600, 3.300, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 3, -0.750, -3.200, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.750, -3.200, 1.400, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 5, 1.240, 0.900, -0.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 6, -1.240, 0.900, -0.200, 0, 0, 255, 255, 255 )
setVehicleColor(vehicle, 255,0,0 )
addVehicleUpgrade(vehicle, 1025)


setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 500)
setElementData(vehicle,"vehicle:rank",2)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna GBA \n301[LS]2" .. i)
setVehiclePlateText(vehicle,"PSP-" .. i)

end


local pojazd_6969 = {
{2390.86, 566.91, 10.82, -0.00, 0.00, 3.20},---DRABINKA
}
for i,v in pairs(pojazd_6969) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 6, 2, false, false, false, true )
setVehicleSirens(vehicle, 1, -0.600, 3.300, 1.400, 0, 50, 255, 255, 255 )
setVehicleSirens(vehicle, 2, 0.600, 3.300, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 3, -0.750, -3.200, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.750, -3.200, 1.400, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 5, 1.240, 0.900, -0.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 6, -1.240, 0.900, -0.200, 0, 0, 255, 255, 255 )
setVehicleColor(vehicle, 255,0,0 )
addVehicleUpgrade(vehicle, 1025)


setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 500)
setElementData(vehicle,"vehicle:rank",2)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna \n301[LS]53")
setVehiclePlateText(vehicle,"PSP-" .. i)

end





local pojazd_3 = {

{2390.26, 579.93, 10.82, -0.00, 0.00, 5.08},----KARETKA

}
for i,v in pairs(pojazd_3) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 5, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.400, 0.900, 1.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.000, 0.900, 1.200, 255, 255, 255, 255, 255 )
setVehicleSirens(vehicle, 3, 0.400, 0.900, 1.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.900, -3.700, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 5, -0.900, -3.700, 1.400, 255, 0, 0, 255, 255 )
setVehicleColor(vehicle, 255,255,0 ,255,0,0)
addVehicleUpgrade(vehicle, 1025)


setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:rank",2)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n301[LS]59")
setVehiclePlateText(vehicle,"PSP-" .. i)

end



local pojazd_82121 = {
{2391.84, 599.51, 10.82, -0.00, 0.00, 358.81},-----------Intruder Akademia
{2389.45, 596.50, 10.82, -0.00, 0.00, 358.81},
{2393.21, 595.98, 10.82, -0.00, 0.00, 355.05},
{2393.13, 589.57, 10.82, -0.00, 0.00, 357.24},


}
for i,v in pairs(pojazd_82121) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",1)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","SLop\nPa?stwowa Stra? Po?arna\n301[LS]9" .. i)
setVehiclePlateText(vehicle,"PSP".. i)
end

local pojazd_821211 = {
{2378.68, 566.91, 10.82, -0.00, 0.00, 1.94},-----------Yosemite


}
for i,v in pairs(pojazd_821211) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255,235, 0, 255,0,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",3)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n301[LS]90")
setVehiclePlateText(vehicle,"PSP".. i)
end

local pojazd_8821211 = {
{2379.04, 570.60, 10.82, -0.00, 0.00, 355.99},-----------FBI RANCHER


}
for i,v in pairs(pojazd_8821211) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255,0, 0, 255,0,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank", 6)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n Kadra Oficerska\n 301[LS]95")
setVehiclePlateText(vehicle,"PSP".. i)
end



local pojazd_8 = {
{2379.55, 577.76, 10.82, -0.00, 0.00, 355.99},--Utility Van


}
for i,v in pairs(pojazd_8) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.500, -0.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.500, -0.200, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.800, -2.500, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.800, -2.500, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",2)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n455[LS]43")
setVehiclePlateText(vehicle,"PSP".. i)
end


local pojazd_19 = {
{2383.34, 578.34, 10.82, -0.00, 0.00, 0.06},-----------Merit


}
for i,v in pairs(pojazd_19) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",3)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","SLop\nPa?stwowa Stra? Po?arna\n301[LS]93")
setVehiclePlateText(vehicle,"PSP".. i)
end

local pojazd_199 = {
{2379.08, 578.50, 10.82, -0.00, 0.00, 359.75},-----------Sultan Kadra


}
for i,v in pairs(pojazd_199) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)

removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",6)
addVehicleUpgrade(vehicle, 1075)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\nKadra Oficerska \n301[LS]94")
setVehiclePlateText(vehicle,"PSP".. i)
end


addEventHandler("onVehicleEnter", resourceRoot, function(plr,seat,jacked)
if seat == 0 then
setElementFrozen(source,false)
setElementData(source,"use:player",true)
outputChatBox(" Wszelkie zostawiania pojazd?w b?da karane banem.", plr)
outputChatBox(" Wszedle?/a? do pojazdu frakcyjnego, dbaj o niego i odstaw na miejsce.", plr)
end
end)

setTimer(function()
for i,vehicle in pairs(getElementsByType("vehicle", resourceRoot)) do
local x,y,z = getElementPosition(vehicle)
local r1,r2,r3 = getElementRotation(vehicle)
setElementData(vehicle,"vehicle:duty","PSP")






Tutaj Bledy.



Kod:

2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:15: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:16: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:17: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:18: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:20: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:21: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:22: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:23: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:24: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:25: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:26: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:27: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:28: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:29: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:32: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:33: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:36: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:15: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:16: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:17: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:18: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:20: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:21: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:22: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:23: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:24: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:25: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:26: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:27: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:28: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:29: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:32: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:33: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:36: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:15: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:16: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:17: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:18: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:20: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:21: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:22: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:23: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:24: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:25: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:26: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:27: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:28: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:29: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:32: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:33: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:36: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:45: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:46: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:47: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:48: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:50: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:51: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:52: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:53: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:54: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:55: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:56: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:57: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:58: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:59: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:62: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:63: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:64: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:65: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:66: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:80: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:81: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:82: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:83: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:84: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:86: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:87: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:88: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:89: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:90: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:91: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:92: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:93: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:94: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:97: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:98: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:99: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:100: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:101: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:116: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:117: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:118: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:119: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:120: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:122: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:123: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:124: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:125: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:126: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:127: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:128: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:129: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:130: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:131: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:132: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:133: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:134: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:116: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:117: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:118: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:119: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:120: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:122: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:123: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:124: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:125: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:126: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:127: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:128: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:129: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:130: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:131: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:132: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:133: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:134: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[
[20'setVehiclePlateText' [Expected element at argument 1, got boolean]


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Wysłany: 2017-03-04, 15:33


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local pojazd_1 = { 
{2342.43594.0010.830.000.00359.44MODEL_POJAZDU},------FIRETRUCKI 
{2340.77580.9510.820.000.00353.48MODEL_POJAZDU}, 
{2340.24570.9710.820.000.001.32MODEL_POJAZDU}, 
} 

Uzupe?nij "MODEL_POJAZDU" id wozu stra?ackiego.

Podpis

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Wysłany: 2017-03-04, 15:50


Gravgor







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Bo tez zmienilem miejsca skina to tak samo sie robi?

Podpis
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Wysłany: 2017-03-04, 15:53


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PieselDragon, poka? skrawek od skin?w w tagu [.lua] kod [./lua] (bez kropek te lua).

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Wysłany: 2017-03-04, 16:09


Gravgor







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"=DC=" napisał/a:

PieselDragon, poka? skrawek od skin?w w tagu [.lua] kod [./lua] (bez kropek te lua).

Skiny pozniej ale jak dodalem te id to jest taki b?ad

Kod:

frakcja-osp/s_vehicles.lua:27: 'end' expected (to close 'for' at line 5) near '<eof>'
[2017-03-04 16:08] ERROR: Loading script failed: frakcja-osp/s_vehicles.lua:27: 'end' expected (to close 'for' at line 5) near '<eof>'


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Wysłany: 2017-03-04, 16:16


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Tutaj masz dla jednego ID powinno dzia?a? (nie zapomnij uzupe?ni? ID w tabeli):
local pojazd_1 = { 
    {2342.43594.0010.830.000.00359.44ID},
    {2340.77580.9510.820.000.00353.48ID}, 
    {2340.24570.9710.820.000.001.32ID}
} 

for i,v in pairs(pojazd_1) do 
    local vehicle createVehicle(v[i][7], v[i][1], v[i][2], v[i][3]) 
    setVehicleColor(vehicle,255,255,255,255) 
    setElementRotation(vehiclev[i][4], v[i][5], v[i][6]) 
    setVehicleEngineState(vehiclefalse) 

    removeVehicleSirens(vehicle) 
    addVehicleSirens(vehicle62falsefalsefalsetrue ) 
    setVehicleSirens(vehicle1, -0.6003.3001.400050255255255 ) 
    setVehicleSirens(vehicle20.6003.3001.40025500255255 ) 
    setVehicleSirens(vehicle3, -0.750, -3.2001.40025500255255 ) 
    setVehicleSirens(vehicle40.750, -3.2001.40000255255255 ) 
    setVehicleSirens(vehicle51.2400.900, -0.20025500255255 ) 
    setVehicleSirens(vehicle6, -1.2400.900, -0.20000255255255 ) 
    setVehicleColor(vehicle255,0,) 
    addVehicleUpgrade(vehicle1025) 


    setElementFrozen(vehicle,true) 
    setElementData(vehicle,"vehicle:fuel"500) 
    setElementData(vehicle,"vehicle:rank"2) 
    setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna GBA \n301[LS]2"..i.."") 
    setVehiclePlateText(vehicle,"PSP-"..i..""end


Podpis

Witaj
, jeśli Ci pomogłem postaw mi :piwo: lub R* Dzięki!

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Wysłany: 2017-03-04, 16:26


Gravgor







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"=DC=" napisał/a:

Tutaj masz dla jednego ID powinno dzia?a? (nie zapomnij uzupe?ni? ID w tabeli):
local pojazd_1 = { 
    {2342.43594.0010.830.000.00359.44ID},
    {2340.77580.9510.820.000.00353.48ID}, 
    {2340.24570.9710.820.000.001.32ID}
} 

for i,v in pairs(pojazd_1) do 
    local vehicle createVehicle(v[i][7], v[i][1], v[i][2], v[i][3]) 
    setVehicleColor(vehicle,255,255,255,255) 
    setElementRotation(vehiclev[i][4], v[i][5], v[i][6]) 
    setVehicleEngineState(vehiclefalse) 

    removeVehicleSirens(vehicle) 
    addVehicleSirens(vehicle62falsefalsefalsetrue ) 
    setVehicleSirens(vehicle1, -0.6003.3001.400050255255255 ) 
    setVehicleSirens(vehicle20.6003.3001.40025500255255 ) 
    setVehicleSirens(vehicle3, -0.750, -3.2001.40025500255255 ) 
    setVehicleSirens(vehicle40.750, -3.2001.40000255255255 ) 
    setVehicleSirens(vehicle51.2400.900, -0.20025500255255 ) 
    setVehicleSirens(vehicle6, -1.2400.900, -0.20000255255255 ) 
    setVehicleColor(vehicle255,0,) 
    addVehicleUpgrade(vehicle1025) 


    setElementFrozen(vehicle,true) 
    setElementData(vehicle,"vehicle:fuel"500) 
    setElementData(vehicle,"vehicle:rank"2) 
    setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna GBA \n301[LS]2"..i.."") 
    setVehiclePlateText(vehicle,"PSP-"..i..""end



[2017-03-04 16:25:54ERRORfrakcja-osp/s_vehicles.lua:8attempt to index field '?' (a number value)


Teraz taki b?ad

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Wysłany: 2017-03-04, 16:35


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Sory m?j b??d teraz sprawdzi?em na localu i ?miga:
local pojazd_1 = { 
    {2342.43594.0010.830.000.00359.44411},
    {2340.77580.9510.820.000.00353.48411}, 
    {2340.24570.9710.820.000.001.32411}
} 

for i,v in ipairs(pojazd_1) do 
    local vehicle createVehicle(v[7], v[1], v[2], v[3]) 
    setVehicleColor(vehicle,255,255,255,255) 
    setElementRotation(vehiclev[4], v[5], v[6]) 
    setVehicleEngineState(vehiclefalse) 

    removeVehicleSirens(vehicle) 
    addVehicleSirens(vehicle62falsefalsefalsetrue ) 
    setVehicleSirens(vehicle1, -0.6003.3001.400050255255255 ) 
    setVehicleSirens(vehicle20.6003.3001.40025500255255 ) 
    setVehicleSirens(vehicle3, -0.750, -3.2001.40025500255255 ) 
    setVehicleSirens(vehicle40.750, -3.2001.40000255255255 ) 
    setVehicleSirens(vehicle51.2400.900, -0.20025500255255 ) 
    setVehicleSirens(vehicle6, -1.2400.900, -0.20000255255255 ) 
    setVehicleColor(vehicle255,0,) 
    addVehicleUpgrade(vehicle1025) 


    setElementFrozen(vehicle,true) 
    setElementData(vehicle,"vehicle:fuel"500) 
    setElementData(vehicle,"vehicle:rank"2) 
    setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna GBA \n301[LS]2"..i.."") 
    setVehiclePlateText(vehicle,"PSP-"..i..""end


Podpis

Witaj
, jeśli Ci pomogłem postaw mi :piwo: lub R* Dzięki!

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Wysłany: 2017-03-04, 17:08


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Spoko w takim razie czekam :)

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Witaj
, jeśli Ci pomogłem postaw mi :piwo: lub R* Dzięki!

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Wysłany: 2017-03-04, 17:32


Gravgor







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"=DC=" napisał/a:

Sory m?j b??d teraz sprawdzi?em na localu i ?miga:
local pojazd_1 = { 
    {2342.43594.0010.830.000.00359.44411},
    {2340.77580.9510.820.000.00353.48411}, 
    {2340.24570.9710.820.000.001.32411}
} 

for i,v in ipairs(pojazd_1) do 
    local vehicle createVehicle(v[7], v[1], v[2], v[3]) 
    setVehicleColor(vehicle,255,255,255,255) 
    setElementRotation(vehiclev[4], v[5], v[6]) 
    setVehicleEngineState(vehiclefalse) 

    removeVehicleSirens(vehicle) 
    addVehicleSirens(vehicle62falsefalsefalsetrue ) 
    setVehicleSirens(vehicle1, -0.6003.3001.400050255255255 ) 
    setVehicleSirens(vehicle20.6003.3001.40025500255255 ) 
    setVehicleSirens(vehicle3, -0.750, -3.2001.40025500255255 ) 
    setVehicleSirens(vehicle40.750, -3.2001.40000255255255 ) 
    setVehicleSirens(vehicle51.2400.900, -0.20025500255255 ) 
    setVehicleSirens(vehicle6, -1.2400.900, -0.20000255255255 ) 
    setVehicleColor(vehicle255,0,) 
    addVehicleUpgrade(vehicle1025) 


    setElementFrozen(vehicle,true) 
    setElementData(vehicle,"vehicle:fuel"500) 
    setElementData(vehicle,"vehicle:rank"2) 
    setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna GBA \n301[LS]2"..i.."") 
    setVehiclePlateText(vehicle,"PSP-"..i..""end


W tych skinach to wygloda tak

},
    ["PSP"]={
        code="PSP",
        positions={
            {2326.10564.2418.89,"Skin Kadry"},
            {2321.88564.2418.89,"Skin ratownika"},
            {2343.78563.5710.82,"Skin Nomex"},
            {2346.92563.5710.82,"Skin po?arowy"},
        },


A w grze tak

I jak w nie wejde to nic sie nie dzieje

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Wysłany: 2017-03-04, 17:34


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A gdzie masz kod na tworzenie tych pickup'?w bo da?e? sam? tabel??

Podpis

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Wysłany: 2017-03-04, 17:43


Gravgor







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for _,skin in pairs(skins) do
    for _,pos in ipairs(skin.positions) do
        local pickup=createPickup(pos[1], pos[2], pos[3], 312752000)
        setElementDimension(pickuppos[7] or 0)
        setElementInterior(pickuppos[6] or 0)
        setElementData(pickup,"p:faction",tostring(skin.code))
        setElementData(pickup,"p:skin"tonumber(pos[4]))
        setElementData(pickup,"p:rank"pos[8] or 1)
        local t=createElement("text")
        setElementDimension(tpos[7] or 0)
        setElementInterior(tpos[6] or 0)
        setElementData(t,"name",pos[5] or "Skin")
        setElementPosition(t,pos[1],pos[2],pos[3])
    end
end

addEventHandler("onPickupHit"resourceRoot, function(el,md)
    if getElementType(el)~="player" then return end
    local faction=getElementData(source,"p:faction")
    if not faction then return end
    local skin=getElementData(source,"p:skin")
    local rank=getElementData(source,"p:rank")
    if not skin then return end
    if not getPlayerFaction(el,faction) or getElementData(el,"player:duty") ~= faction then
        outputChatBox(skins[faction].textel)
        cancelEvent()
        return end
    if rank then
    if rank getElementData(el,"player:rank")  then
        outputChatBox(skins[faction].textel)
        cancelEvent()
    return end
    end
    setElementModel(el,skin)
end)


Podpis
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Wysłany: 2017-03-04, 18:39


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Troch? przerobi?em tw?j kod i u mnie takie co? ?miga:


local skins = {
--[[
    {"NAZWA FRAKCJI"positions={
        {xyz,"OPIS NAD PICKUPEM"id_skinawymagana_rangadimensioninterior},
        {xyz,"OPIS NAD PICKUPEM"id_skinawymagana_rangadimensioninterior},
        {xyz,"OPIS NAD PICKUPEM"id_skinawymagana_rangadimensioninterior},
        {xyz,"OPIS NAD PICKUPEM"id_skinawymagana_rangadimensioninterior},
        }
    },
]]
    {"SAMC"positions={
        {003,"Skin Medyka 1"274000},
        {033,"Skin Medyka 2"275000},
        {063,"Skin Medyka 3"276000},
        {093,"Skin Chirurga"70000},
        }
    },
   
    {"SAPD"positions={
        {303,"Skin Policjant 1"280000},
        {333,"Skin Policjant 2"281000},
        {363,"Skin Policjant 3"282000},
        {393,"Skin Policjant 4"283000},
        }
    },

    
}


for i,skin in ipairs(skins) do
    for k,pos in ipairs(skins[i].positions) do
        local pickup createPickup(pos[1], pos[2], pos[3], 312752000)
        setElementDimension(pickuppos[7] or 0)
        setElementInterior(pickuppos[8] or 0)
        setElementData(pickup,"p:faction",tostring(skins[i][1]))
        setElementData(pickup,"p:skin"pos[5])
        setElementData(pickup,"p:rank"pos[6] or 1)

        setElementData(pickup,"opis"pos[4])
        --local t createElement("text")
        --setElementDimension(tpos[7] or 0)
        --setElementInterior(tpos[8] or 0)
        --setElementData(t,"name",pos[4] or "Skin")
        --setElementPosition(tpos[1], pos[2], pos[3])
    end
end

addEventHandler("onPickupHit"resourceRoot, function(el,md)
    if getElementType(el)~="player" then return end
    
    local faction getElementData(source,"p:faction") or nil
    if (not factionthen outputChatBox("B??D! 1",el,255,255,0) return end
    
    local rank getElementData(source,"p:rank") or nil
    
    local skin getElementData(source,"p:skin") or nil
    if not skin then outputChatBox("B??D! 2",el,255,255,0) return end

    if (not rankthen outputChatBox("B?AD! 3"el,255,0,0) return end
    
    if ( getElementData(el,"faction") == faction ) or ( getElementData(el,"player:duty") == faction then
        if rank getElementData(el,"player:rank")  then
            outputChatBox("Nie posiadasz wystarczaj?cej rangi aby u?ywa? ten skin!"el,255,0,0)
            cancelEvent()
            return
        end   
    else
        outputChatBox("Nie jeste? pracownikiem "..faction.."!"el,255,0,0)
        cancelEvent()
        return
    end

    setElementModel(el,skin)
end)


Jedyne co musisz sobie tam zrobi? to opisy nad te pickupy albo usun?? "--" od 39 do 43 linijki je?li ci dzia?a?o bo mi sypa?o b??dami.

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