Wysłany: 2017-03-04, 15:00
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
Zmienilem miejsca samochodow psp do nowej remizy wszystko z gp2 i jak resetuje to w konsoli bledy a samochody sie nie pokazuja
Wysłany: 2017-03-04, 15:10
amited
Wiek: 26 Na forum: 3714 dni Posty: 1233
Nick w MP: Amited
Piwa : 512
to mo?e podaj te b??dy i kod?
Podpis
"amited" napisał/a :
Wysłany: 2017-03-04, 15:19
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
Kod: ocal pojazd_1 = {
{2342.43, 594.00, 10.83, -0.00, 0.00, 359.44},------FIRETRUCKI
{2340.77, 580.95, 10.82, -0.00, 0.00, 353.48},
{2340.24, 570.97, 10.82, -0.00, 0.00, 1.32},
}
for i,v in pairs(pojazd_1) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 6, 2, false, false, false, true )
setVehicleSirens(vehicle, 1, -0.600, 3.300, 1.400, 0, 50, 255, 255, 255 )
setVehicleSirens(vehicle, 2, 0.600, 3.300, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 3, -0.750, -3.200, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.750, -3.200, 1.400, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 5, 1.240, 0.900, -0.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 6, -1.240, 0.900, -0.200, 0, 0, 255, 255, 255 )
setVehicleColor(vehicle, 255,0,0 )
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 500)
setElementData(vehicle,"vehicle:rank",2)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna GBA \n301[LS]2" .. i)
setVehiclePlateText(vehicle,"PSP-" .. i)
end
local pojazd_6969 = {
{2390.86, 566.91, 10.82, -0.00, 0.00, 3.20},---DRABINKA
}
for i,v in pairs(pojazd_6969) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 6, 2, false, false, false, true )
setVehicleSirens(vehicle, 1, -0.600, 3.300, 1.400, 0, 50, 255, 255, 255 )
setVehicleSirens(vehicle, 2, 0.600, 3.300, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 3, -0.750, -3.200, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.750, -3.200, 1.400, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 5, 1.240, 0.900, -0.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 6, -1.240, 0.900, -0.200, 0, 0, 255, 255, 255 )
setVehicleColor(vehicle, 255,0,0 )
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 500)
setElementData(vehicle,"vehicle:rank",2)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna \n301[LS]53")
setVehiclePlateText(vehicle,"PSP-" .. i)
end
local pojazd_3 = {
{2390.26, 579.93, 10.82, -0.00, 0.00, 5.08},----KARETKA
}
for i,v in pairs(pojazd_3) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 5, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.400, 0.900, 1.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.000, 0.900, 1.200, 255, 255, 255, 255, 255 )
setVehicleSirens(vehicle, 3, 0.400, 0.900, 1.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.900, -3.700, 1.400, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 5, -0.900, -3.700, 1.400, 255, 0, 0, 255, 255 )
setVehicleColor(vehicle, 255,255,0 ,255,0,0)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:rank",2)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n301[LS]59")
setVehiclePlateText(vehicle,"PSP-" .. i)
end
local pojazd_82121 = {
{2391.84, 599.51, 10.82, -0.00, 0.00, 358.81},-----------Intruder Akademia
{2389.45, 596.50, 10.82, -0.00, 0.00, 358.81},
{2393.21, 595.98, 10.82, -0.00, 0.00, 355.05},
{2393.13, 589.57, 10.82, -0.00, 0.00, 357.24},
}
for i,v in pairs(pojazd_82121) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",1)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","SLop\nPa?stwowa Stra? Po?arna\n301[LS]9" .. i)
setVehiclePlateText(vehicle,"PSP".. i)
end
local pojazd_821211 = {
{2378.68, 566.91, 10.82, -0.00, 0.00, 1.94},-----------Yosemite
}
for i,v in pairs(pojazd_821211) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255,235, 0, 255,0,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",3)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n301[LS]90")
setVehiclePlateText(vehicle,"PSP".. i)
end
local pojazd_8821211 = {
{2379.04, 570.60, 10.82, -0.00, 0.00, 355.99},-----------FBI RANCHER
}
for i,v in pairs(pojazd_8821211) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255,0, 0, 255,0,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank", 6)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n Kadra Oficerska\n 301[LS]95")
setVehiclePlateText(vehicle,"PSP".. i)
end
local pojazd_8 = {
{2379.55, 577.76, 10.82, -0.00, 0.00, 355.99},--Utility Van
}
for i,v in pairs(pojazd_8) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.500, -0.200, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.500, -0.200, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.800, -2.500, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.800, -2.500, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",2)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\n455[LS]43")
setVehiclePlateText(vehicle,"PSP".. i)
end
local pojazd_19 = {
{2383.34, 578.34, 10.82, -0.00, 0.00, 0.06},-----------Merit
}
for i,v in pairs(pojazd_19) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",3)
addVehicleUpgrade(vehicle, 1025)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","SLop\nPa?stwowa Stra? Po?arna\n301[LS]93")
setVehiclePlateText(vehicle,"PSP".. i)
end
local pojazd_199 = {
{2379.08, 578.50, 10.82, -0.00, 0.00, 359.75},-----------Sultan Kadra
}
for i,v in pairs(pojazd_199) do
local vehicle=createVehicle(v[7], v[1], v[2], v[3])
setVehicleColor(vehicle,255,255,255,255)
setElementRotation(vehicle, v[4], v[5], v[6])
setVehicleEngineState(vehicle, false)
setElementFrozen(vehicle, true)
removeVehicleSirens(vehicle)
addVehicleSirens(vehicle, 4, 2, true, false, false, true )
setVehicleSirens(vehicle, 1, -0.300, 2.600, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 2, 0.300, 2.600, 0.000, 0, 0, 255, 255, 255 )
setVehicleSirens(vehicle, 3, -0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleSirens(vehicle, 4, 0.950, -2.800, 0.000, 255, 0, 0, 255, 255 )
setVehicleColor( vehicle, 255, 0, 0, 235,255,0, 0,0,0 ,0,0,0 )
setElementData(vehicle,"vehicle:rank",6)
addVehicleUpgrade(vehicle, 1075)
setElementFrozen(vehicle,true)
setElementData(vehicle,"vehicle:fuel", 100)
setElementData(vehicle,"vehicle:desc","Pa?stwowa Stra? Po?arna\nKadra Oficerska \n301[LS]94")
setVehiclePlateText(vehicle,"PSP".. i)
end
addEventHandler("onVehicleEnter", resourceRoot, function(plr,seat,jacked)
if seat == 0 then
setElementFrozen(source,false)
setElementData(source,"use:player",true)
outputChatBox(" Wszelkie zostawiania pojazd?w b?da karane banem.", plr)
outputChatBox(" Wszedle?/a? do pojazdu frakcyjnego, dbaj o niego i odstaw na miejsce.", plr)
end
end)
setTimer(function()
for i,vehicle in pairs(getElementsByType("vehicle", resourceRoot)) do
local x,y,z = getElementPosition(vehicle)
local r1,r2,r3 = getElementRotation(vehicle)
setElementData(vehicle,"vehicle:duty","PSP")
Tutaj Bledy.
Kod: 2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:15: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:16: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:17: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:18: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:20: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:21: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:22: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:23: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:24: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:25: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:26: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:27: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:28: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:29: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:32: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:33: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:36: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:15: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:16: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:17: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:18: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:20: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:21: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:22: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:23: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:24: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:25: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:26: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:27: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:28: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:29: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:32: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:33: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:36: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:15: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:16: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:17: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:18: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:20: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:21: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:22: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:23: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:24: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:25: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:26: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:27: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:28: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:29: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:32: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:33: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:36: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:45: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:46: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:47: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:48: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:50: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:51: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:52: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:53: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:54: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:55: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:56: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:57: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:58: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:59: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:62: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:63: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:64: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:65: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:66: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:80: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:81: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:82: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:83: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:84: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:86: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:87: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:88: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:89: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:90: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:91: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:92: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:93: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:94: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:97: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:98: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:99: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:100: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:101: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:116: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:117: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:118: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:119: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:120: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:122: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:123: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:124: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:125: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:126: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:127: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:128: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:129: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:130: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:131: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:132: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:133: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:134: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:116: Bad argument @ 'createVehicle' [Expected number at argument 1, got nil]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:117: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:118: Bad argument @ 'setElementRotation' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:119: Bad argument @ 'setVehicleEngineState' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:120: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:122: Bad argument @ 'removeVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:123: Bad argument @ 'addVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:124: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:125: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:126: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:127: Bad argument @ 'setVehicleSirens'
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:128: Bad argument @ 'setVehicleColor' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:129: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:130: Bad argument @ 'addVehicleUpgrade' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:131: Bad argument @ 'setElementFrozen' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:132: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:133: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean]
[2017-03-04 15] WARNING: frakcja-psp/s_vehicles.lua:134: Bad argument @ 'setVehiclePlateText' [Expected element at argument 1, got boolean]
[
[20'setVehiclePlateText' [Expected element at argument 1, got boolean]
Wysłany: 2017-03-04, 15:33
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
local pojazd_1 = {
{ 2342.43 , 594.00 , 10.83 , 0.00 , 0.00 , 359.44 , MODEL_POJAZDU },------ FIRETRUCKI
{ 2340.77 , 580.95 , 10.82 , 0.00 , 0.00 , 353.48 , MODEL_POJAZDU },
{ 2340.24 , 570.97 , 10.82 , 0.00 , 0.00 , 1.32 , MODEL_POJAZDU },
}
Uzupe?nij "MODEL_POJAZDU" id wozu stra?ackiego.
Podpis
Witaj
[you]
, jeśli Ci pomogłem postaw mi lub Dzięki!
Wysłany: 2017-03-04, 15:50
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
Bo tez zmienilem miejsca skina to tak samo sie robi?
Podpis
Portfolio marceliborowczak.me
Wysłany: 2017-03-04, 15:53
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
PieselDragon , poka? skrawek od skin?w w tagu [.lua] kod [./lua] (bez kropek te lua).
Podpis
Witaj
[you]
, jeśli Ci pomogłem postaw mi lub Dzięki!
Wysłany: 2017-03-04, 16:09
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
"=DC=" napisał/a :PieselDragon , poka? skrawek od skin?w w tagu [.lua] kod [./lua] (bez kropek te lua).
Skiny pozniej ale jak dodalem te id to jest taki b?ad
Kod: frakcja-osp/s_vehicles.lua:27: 'end' expected (to close 'for' at line 5) near '<eof>'
[2017-03-04 16:08] ERROR: Loading script failed: frakcja-osp/s_vehicles.lua:27: 'end' expected (to close 'for' at line 5) near '<eof>'
Wysłany: 2017-03-04, 16:16
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
Tutaj masz dla jednego ID powinno dzia?a? (nie zapomnij uzupe?ni? ID w tabeli):
local pojazd_1 = {
{ 2342.43 , 594.00 , 10.83 , 0.00 , 0.00 , 359.44 , ID },
{ 2340.77 , 580.95 , 10.82 , 0.00 , 0.00 , 353.48 , ID },
{ 2340.24 , 570.97 , 10.82 , 0.00 , 0.00 , 1.32 , ID }
}
for i , v in pairs ( pojazd_1 ) do
local vehicle = createVehicle ( v [ i ][ 7 ], v [ i ][ 1 ], v [ i ][ 2 ], v [ i ][ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ i ][ 4 ], v [ i ][ 5 ], v [ i ][ 6 ])
setVehicleEngineState ( vehicle , false )
removeVehicleSirens ( vehicle )
addVehicleSirens ( vehicle , 6 , 2 , false , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.600 , 3.300 , 1.400 , 0 , 50 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.600 , 3.300 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , - 0.750 , - 3.200 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 0.750 , - 3.200 , 1.400 , 0 , 0 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , 1.240 , 0.900 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 6 , - 1.240 , 0.900 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 255 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1025 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 500 )
setElementData ( vehicle , "vehicle:rank" , 2 )
setElementData ( vehicle , "vehicle:desc" , "Pa?stwowa Stra? Po?arna GBA \n301[LS]2" .. i .. "" )
setVehiclePlateText ( vehicle , "PSP-" .. i .. "" )
end
Podpis
Witaj
[you]
, jeśli Ci pomogłem postaw mi lub Dzięki!
Wysłany: 2017-03-04, 16:26
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
"=DC=" napisał/a :Tutaj masz dla jednego ID powinno dzia?a? (nie zapomnij uzupe?ni? ID w tabeli):
local pojazd_1 = {
{ 2342.43 , 594.00 , 10.83 , 0.00 , 0.00 , 359.44 , ID },
{ 2340.77 , 580.95 , 10.82 , 0.00 , 0.00 , 353.48 , ID },
{ 2340.24 , 570.97 , 10.82 , 0.00 , 0.00 , 1.32 , ID }
}
for i , v in pairs ( pojazd_1 ) do
local vehicle = createVehicle ( v [ i ][ 7 ], v [ i ][ 1 ], v [ i ][ 2 ], v [ i ][ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ i ][ 4 ], v [ i ][ 5 ], v [ i ][ 6 ])
setVehicleEngineState ( vehicle , false )
removeVehicleSirens ( vehicle )
addVehicleSirens ( vehicle , 6 , 2 , false , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.600 , 3.300 , 1.400 , 0 , 50 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.600 , 3.300 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , - 0.750 , - 3.200 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 0.750 , - 3.200 , 1.400 , 0 , 0 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , 1.240 , 0.900 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 6 , - 1.240 , 0.900 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 255 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1025 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 500 )
setElementData ( vehicle , "vehicle:rank" , 2 )
setElementData ( vehicle , "vehicle:desc" , "Pa?stwowa Stra? Po?arna GBA \n301[LS]2" .. i .. "" )
setVehiclePlateText ( vehicle , "PSP-" .. i .. "" )
end
[ 2017 - 03 - 04 16 : 25 : 54 ] ERROR : frakcja - osp / s_vehicles . lua : 8 : attempt to index field '?' ( a number value )
Teraz taki b?ad
Wysłany: 2017-03-04, 16:35
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
Sory m?j b??d teraz sprawdzi?em na localu i ?miga:
local pojazd_1 = {
{ 2342.43 , 594.00 , 10.83 , 0.00 , 0.00 , 359.44 , 411 },
{ 2340.77 , 580.95 , 10.82 , 0.00 , 0.00 , 353.48 , 411 },
{ 2340.24 , 570.97 , 10.82 , 0.00 , 0.00 , 1.32 , 411 }
}
for i , v in ipairs ( pojazd_1 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
removeVehicleSirens ( vehicle )
addVehicleSirens ( vehicle , 6 , 2 , false , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.600 , 3.300 , 1.400 , 0 , 50 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.600 , 3.300 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , - 0.750 , - 3.200 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 0.750 , - 3.200 , 1.400 , 0 , 0 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , 1.240 , 0.900 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 6 , - 1.240 , 0.900 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 255 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1025 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 500 )
setElementData ( vehicle , "vehicle:rank" , 2 )
setElementData ( vehicle , "vehicle:desc" , "Pa?stwowa Stra? Po?arna GBA \n301[LS]2" .. i .. "" )
setVehiclePlateText ( vehicle , "PSP-" .. i .. "" )
end
Podpis
Witaj
[you]
, jeśli Ci pomogłem postaw mi lub Dzięki!
Wysłany: 2017-03-04, 17:08
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
Spoko w takim razie czekam
Podpis
Witaj
[you]
, jeśli Ci pomogłem postaw mi lub Dzięki!
Wysłany: 2017-03-04, 17:32
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
"=DC=" napisał/a :Sory m?j b??d teraz sprawdzi?em na localu i ?miga:
local pojazd_1 = {
{ 2342.43 , 594.00 , 10.83 , 0.00 , 0.00 , 359.44 , 411 },
{ 2340.77 , 580.95 , 10.82 , 0.00 , 0.00 , 353.48 , 411 },
{ 2340.24 , 570.97 , 10.82 , 0.00 , 0.00 , 1.32 , 411 }
}
for i , v in ipairs ( pojazd_1 ) do
local vehicle = createVehicle ( v [ 7 ], v [ 1 ], v [ 2 ], v [ 3 ])
setVehicleColor ( vehicle , 255 , 255 , 255 , 255 )
setElementRotation ( vehicle , v [ 4 ], v [ 5 ], v [ 6 ])
setVehicleEngineState ( vehicle , false )
removeVehicleSirens ( vehicle )
addVehicleSirens ( vehicle , 6 , 2 , false , false , false , true )
setVehicleSirens ( vehicle , 1 , - 0.600 , 3.300 , 1.400 , 0 , 50 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 2 , 0.600 , 3.300 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 3 , - 0.750 , - 3.200 , 1.400 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 4 , 0.750 , - 3.200 , 1.400 , 0 , 0 , 255 , 255 , 255 )
setVehicleSirens ( vehicle , 5 , 1.240 , 0.900 , - 0.200 , 255 , 0 , 0 , 255 , 255 )
setVehicleSirens ( vehicle , 6 , - 1.240 , 0.900 , - 0.200 , 0 , 0 , 255 , 255 , 255 )
setVehicleColor ( vehicle , 255 , 0 , 0 )
addVehicleUpgrade ( vehicle , 1025 )
setElementFrozen ( vehicle , true )
setElementData ( vehicle , "vehicle:fuel" , 500 )
setElementData ( vehicle , "vehicle:rank" , 2 )
setElementData ( vehicle , "vehicle:desc" , "Pa?stwowa Stra? Po?arna GBA \n301[LS]2" .. i .. "" )
setVehiclePlateText ( vehicle , "PSP-" .. i .. "" )
end
W tych skinach to wygloda tak
},
[ "PSP" ]={
code = "PSP" ,
positions ={
{ 2326.10 , 564.24 , 18.89 , "Skin Kadry" },
{ 2321.88 , 564.24 , 18.89 , "Skin ratownika" },
{ 2343.78 , 563.57 , 10.82 , "Skin Nomex" },
{ 2346.92 , 563.57 , 10.82 , "Skin po?arowy" },
},
A w grze tak
I jak w nie wejde to nic sie nie dzieje
Wysłany: 2017-03-04, 17:34
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
A gdzie masz kod na tworzenie tych pickup'?w bo da?e? sam? tabel??
Podpis
Witaj
[you]
, jeśli Ci pomogłem postaw mi lub Dzięki!
Wysłany: 2017-03-04, 17:43
Gravgor
Wiek: 22 Na forum: 3619 dni Posty: 380
Nick w MP: 1944
Piwa : 702
for _ , skin in pairs ( skins ) do
for _ , pos in ipairs ( skin . positions ) do
local pickup = createPickup ( pos [ 1 ], pos [ 2 ], pos [ 3 ], 3 , 1275 , 2000 )
setElementDimension ( pickup , pos [ 7 ] or 0 )
setElementInterior ( pickup , pos [ 6 ] or 0 )
setElementData ( pickup , "p:faction" , tostring ( skin . code ))
setElementData ( pickup , "p:skin" , tonumber ( pos [ 4 ]))
setElementData ( pickup , "p:rank" , pos [ 8 ] or 1 )
local t = createElement ( "text" )
setElementDimension ( t , pos [ 7 ] or 0 )
setElementInterior ( t , pos [ 6 ] or 0 )
setElementData ( t , "name" , pos [ 5 ] or "Skin" )
setElementPosition ( t , pos [ 1 ], pos [ 2 ], pos [ 3 ])
end
end
addEventHandler ( "onPickupHit" , resourceRoot , function( el , md )
if getElementType ( el )~= "player" then return end
local faction = getElementData ( source , "p:faction" )
if not faction then return end
local skin = getElementData ( source , "p:skin" )
local rank = getElementData ( source , "p:rank" )
if not skin then return end
if not getPlayerFaction ( el , faction ) or getElementData ( el , "player:duty" ) ~= faction then
outputChatBox ( skins [ faction ]. text , el )
cancelEvent ()
return end
if rank then
if rank > getElementData ( el , "player:rank" ) then
outputChatBox ( skins [ faction ]. text , el )
cancelEvent ()
return end
end
setElementModel ( el , skin )
end )
Podpis
Portfolio marceliborowczak.me
Wysłany: 2017-03-04, 18:39
=DC=
Wiek: 35 Na forum: 3944 dni Posty: 223
Nick w MP: =DC=
Piwa : 72
Troch? przerobi?em tw?j kod i u mnie takie co? ?miga:
local skins = {
--[[
{ "NAZWA FRAKCJI" , positions ={
{ x , y , z , "OPIS NAD PICKUPEM" , id_skina , wymagana_ranga , dimension , interior },
{ x , y , z , "OPIS NAD PICKUPEM" , id_skina , wymagana_ranga , dimension , interior },
{ x , y , z , "OPIS NAD PICKUPEM" , id_skina , wymagana_ranga , dimension , interior },
{ x , y , z , "OPIS NAD PICKUPEM" , id_skina , wymagana_ranga , dimension , interior },
}
},
]]
{ "SAMC" , positions ={
{ 0 , 0 , 3 , "Skin Medyka 1" , 274 , 0 , 0 , 0 },
{ 0 , 3 , 3 , "Skin Medyka 2" , 275 , 0 , 0 , 0 },
{ 0 , 6 , 3 , "Skin Medyka 3" , 276 , 0 , 0 , 0 },
{ 0 , 9 , 3 , "Skin Chirurga" , 70 , 0 , 0 , 0 },
}
},
{ "SAPD" , positions ={
{ 3 , 0 , 3 , "Skin Policjant 1" , 280 , 0 , 0 , 0 },
{ 3 , 3 , 3 , "Skin Policjant 2" , 281 , 0 , 0 , 0 },
{ 3 , 6 , 3 , "Skin Policjant 3" , 282 , 0 , 0 , 0 },
{ 3 , 9 , 3 , "Skin Policjant 4" , 283 , 0 , 0 , 0 },
}
},
}
for i , skin in ipairs ( skins ) do
for k , pos in ipairs ( skins [ i ]. positions ) do
local pickup = createPickup ( pos [ 1 ], pos [ 2 ], pos [ 3 ], 3 , 1275 , 2000 )
setElementDimension ( pickup , pos [ 7 ] or 0 )
setElementInterior ( pickup , pos [ 8 ] or 0 )
setElementData ( pickup , "p:faction" , tostring ( skins [ i ][ 1 ]))
setElementData ( pickup , "p:skin" , pos [ 5 ])
setElementData ( pickup , "p:rank" , pos [ 6 ] or 1 )
setElementData ( pickup , "opis" , pos [ 4 ])
-- local t = createElement ( "text" )
-- setElementDimension ( t , pos [ 7 ] or 0 )
-- setElementInterior ( t , pos [ 8 ] or 0 )
-- setElementData ( t , "name" , pos [ 4 ] or "Skin" )
-- setElementPosition ( t , pos [ 1 ], pos [ 2 ], pos [ 3 ])
end
end
addEventHandler ( "onPickupHit" , resourceRoot , function( el , md )
if getElementType ( el )~= "player" then return end
local faction = getElementData ( source , "p:faction" ) or nil
if ( not faction ) then outputChatBox ( "B??D! 1" , el , 255 , 255 , 0 ) return end
local rank = getElementData ( source , "p:rank" ) or nil
local skin = getElementData ( source , "p:skin" ) or nil
if not skin then outputChatBox ( "B??D! 2" , el , 255 , 255 , 0 ) return end
if ( not rank ) then outputChatBox ( "B?AD! 3" , el , 255 , 0 , 0 ) return end
if ( getElementData ( el , "faction" ) == faction ) or ( getElementData ( el , "player:duty" ) == faction ) then
if rank > getElementData ( el , "player:rank" ) then
outputChatBox ( "Nie posiadasz wystarczaj?cej rangi aby u?ywa? ten skin!" , el , 255 , 0 , 0 )
cancelEvent ()
return
end
else
outputChatBox ( "Nie jeste? pracownikiem " .. faction .. "!" , el , 255 , 0 , 0 )
cancelEvent ()
return
end
setElementModel ( el , skin )
end )
Jedyne co musisz sobie tam zrobi? to opisy nad te pickupy albo usun?? "--" od 39 do 43 linijki je?li ci dzia?a?o bo mi sypa?o b??dami.
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