ShaonicPL
Wiek: 29 Na forum: 4207 dni Posty: 25
Nick w MP: ShaonicPL
Witam
Mam problem gdy? chcia?bym aby okno z wyborem dru?yny wyskakiwa?o dopiero po zalogowaniu, a nie zakrywa?o panelu logowania. Za pomoc leci piwko.
Kod:
Kod: addEventHandler("onClientResourceStart",resourceRoot,
function()
dm_window = guiCreateWindow(0.1556,0.1597,0.5575,0.4144,"",true)
grove_button = guiCreateButton(125,108,100,100,"Grove Street",false,dm_window)
police_button = guiCreateButton(225,108,100,100,"Policja",false,dm_window)
rifa_button = guiCreateButton(325,108,100,100,"Rifa",false,dm_window)
blood_button = guiCreateButton(25,108,100,100,"Bloods",false,dm_window)
teams_label = guiCreateLabel(50,33,70,25,"Druzyny",false,dm_window)
showCursor(true)
end
)
function openguiwindow ()
thePlayer = getLocalPlayer()
guiSetVisible(dm_window, true)
showCursor(true)
end
addEvent("opengui1window", true)
addEventHandler("opengui1window", getRootElement(), openguiwindow)
addCommandHandler("changeteam", openguiwindow)
function grovego (state)
if state == "left" then
if source == grove_button then
guiSetVisible(dm_window, false)
thePlayer = getLocalPlayer()
showCursor(false)
triggerServerEvent("grove", getLocalPlayer(), thePlayer, grove)
end
end
end
addEventHandler("onClientGUIClick", getRootElement(), grovego)
function gotopolice (state)
if state == "left" then
if source == police_button then
guiSetVisible(dm_window, false)
showCursor(false)
thePlayer = getLocalPlayer()
triggerServerEvent("police", getLocalPlayer(), thePlayer, police)
end
end
end
addEventHandler("onClientGUIClick", getRootElement(), gotopolice)
function gotorifa (state)
if state == "left" then
if source == rifa_button then
guiSetVisible(dm_window, false)
showCursor(false)
thePlayer = getLocalPlayer()
triggerServerEvent("rifa", getLocalPlayer(), thePlayer, rifa)
end
end
end
addEventHandler("onClientGUIClick", getRootElement(), gotorifa)
function gotoblood (state)
if state == "left" then
if source == blood_button then
guiSetVisible(dm_window, false)
showCursor(false)
thePlayer = getLocalPlayer()
triggerServerEvent("blood", getLocalPlayer(), thePlayer, blood)
end
end
end
addEventHandler("onClientGUIClick", getRootElement(), gotoblood)
function onSpawnFirstTime()
triggerClientEvent(source,"onLogin",source,firstTime)
end
addEventHandler("onPlayerLogin",root,onSpawnFirstTime)