Wysłany: 2014-06-16, 19:43
flimbo123
Wiek: 33 Na forum: 5776 dni Posty: 93
Nick w MP: Flimbo
Piwa : 190
Witam, mam problem z pewnym skryptem na sw?j server RPG, a postanowilem ?e bez stuprocentowej kompletno?ci skrypt?w nie wystartuj?.
Zapodaj? kod:
Kod: addEventHandler("onResourceStart", resourceRoot,
function()
for i,player in ipairs(getElementsByType("player")) do
spawn(player)
end
end
)
function spawn(player)
if not isElement(player) then return end
repeat until spawnPlayer ( player, 1778+math.random(1,5), -1933+math.random(5,9), 14, 0, math.random(9,288) )
fadeCamera(player, true)
setCameraTarget(player, player)
end
addEventHandler("onPlayerJoin", root,
function()
spawn(source)
end
)
addEventHandler("onPlayerWasted", root,
function()
setTimer(spawn, 1800, 1, source)
end
)
Chcia?bym, aby gdy gracz wejdzie na server dostawa? skin 0, Po ?mierci traci? 100 dolar?w a skin by? taki jak przed ?mierci? (czyli na jaki sobie zmieni). A, no i jeszcze po ?mierci spawnowal sie pod szpitalem a nie na miejscu spawnu.
Za pomoc by?bym bardzo wdzi?czny. oczywi?cie nagrodz? smacznym
Wysłany: 2014-06-16, 20:41
Zgredek666
LUA
Wiek: 27 Na forum: 4722 dni Posty: 251
Nick w MP: Zgredek
Piwa : 442
addEventHandler ( "onResourceStart" , resourceRoot ,
function()
for i , player in ipairs ( getElementsByType ( "player" )) do
spawn ( player )
end
end
)
function spawn ( player )
if not isElement ( player ) then return end
repeat until spawnPlayer ( player , 1778 + math . random ( 1 , 5 ), - 1933 + math . random ( 5 , 9 ), 14 , 0 , math . random ( 9 , 288 ) )
fadeCamera ( player , true )
setCameraTarget ( player , player )
setPedSkin ( source , 0 )
end
addEventHandler ( "onPlayerJoin" , root ,
function()
spawn ( source )
end
)
addEventHandler ( "onPlayerWasted" , root ,
function()
setPedSkin ( source , 0 )
takePlayerMoney ( source , 100 )
setTimer ( spawn , 1800 , 1 , source )
end
)
Co do spawnu pod szpitalem to podaj akordy
Wysłany: 2014-06-17, 10:10
flimbo123
Wiek: 33 Na forum: 5776 dni Posty: 93
Nick w MP: Flimbo
Piwa : 190
Kordy Szpitala:
Kod: x = 1178.3088378906
y = -1323.1887207031
z = 14.113689422607
int,dim 0,0
Wysłany: 2014-06-17, 17:42
Zgredek666
LUA
Wiek: 27 Na forum: 4722 dni Posty: 251
Nick w MP: Zgredek
Piwa : 442
addEventHandler ( "onResourceStart" , resourceRoot ,
function()
for i , player in ipairs ( getElementsByType ( "player" )) do
spawn ( player )
end
end
)
function spawn ( player )
if not isElement ( player ) then return end
repeat until spawnPlayer ( player , 1778 + math . random ( 1 , 5 ), - 1933 + math . random ( 5 , 9 ), 14 , 0 , math . random ( 9 , 288 ) )
fadeCamera ( player , true )
setCameraTarget ( player , player )
setPedSkin ( source , 0 )
end
addEventHandler ( "onPlayerJoin" , root ,
function()
spawn ( source )
end
)
addEventHandler ( "onPlayerWasted" , root ,
function( source )
spawnPlayer ( source , 1178.3088378906 , - 1323.1887207031 , 14.113689422607 )
setPedSkin ( source , 0 )
takePlayerMoney ( source , 100 )
end
)
Wysłany: 2014-06-17, 17:50
flimbo123
Wiek: 33 Na forum: 5776 dni Posty: 93
Nick w MP: Flimbo
Piwa : 190
Kolego, z tym spawnem dziala, ale po ?mierci poprostu le?ysz umarly i nic wiecej. Nie zabiera kasy, nie teleportuje do szpitala oto log
Kod: [2014-06-17 17:48] ADMIN: flimbo123 has slapped flimbo123 (20 HP)
[2014-06-17 17:48] ADMIN: flimbo123 has slapped flimbo123 (20 HP)
[2014-06-17 17:48] ADMIN: flimbo123 has slapped flimbo123 (20 HP)
[2014-06-17 17:48] ADMIN: flimbo123 has slapped flimbo123 (20 HP)
[2014-06-17 17:48] WARNING: save_system\save.lua:120: Bad argument @ 'setPlayerSkin' [Expected number at argument 2, got nil]
[2014-06-17 17:48] WARNING: rpg\spawn.lua:25: Bad argument @ 'spawnPlayer'
[2014-06-17 17:48] WARNING: rpg\spawn.lua:26: Bad argument @ 'setPedSkin' [Expected element at argument 1, got number '1']
[2014-06-17 17:48] WARNING: rpg\spawn.lua:27: Bad argument @ 'takePlayerMoney'
Wysłany: 2014-06-17, 17:56
MeeShuffle
Programista/Grafik
Wiek: 32 Na forum: 4394 dni Posty: 2758
Nick w MP: Shuffle
Piwa : 8575
Zgredek666 , function(source)
Co to jest ? Usu? source i spr?buj.
Wysłany: 2014-06-17, 20:11
Zgredek666
LUA
Wiek: 27 Na forum: 4722 dni Posty: 251
Nick w MP: Zgredek
Piwa : 442
Sorki nie zauwa?y?em ?e mia?e? w funckji source
zr?b tak:
function spawnwasted ( player )
spawnPlayer ( player , 1178.3088378906 , - 1323.1887207031 , 14.113689422607 )
setPedSkin ( player , 0 )
takePlayerMoney ( player , 100 )
end
i
addEventHandler ( "onPlayerWasted" , root ,
function()
setTimer ( spawnwasted , 3500 , 1 , source )
end
)
Wysłany: 2014-06-17, 20:19
MeeShuffle
Programista/Grafik
Wiek: 32 Na forum: 4394 dni Posty: 2758
Nick w MP: Shuffle
Piwa : 8575
Zgredek666 , po co tak ? Wystarczy, ?e usunie samo source z argumentu.
Wysłany: 2014-06-17, 20:27
flimbo123
Wiek: 33 Na forum: 5776 dni Posty: 93
Nick w MP: Flimbo
Piwa : 190
dzi?ki wam wielkie, obaj macie po piwach.
Tagi: spawn/respawn :: śmierci
Anonymous
Na forum: 245 dni
Posty: 1
Anonymous Koniecznie zajrzyj na: