Wysłany: 2020-06-17, 13:36
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
Witam,
Pisze w sprawie waluty na serwerze
Czy mo?e mi kto? powiedzie? jak moge zmienic nastepujace rzeczy.
1. Hud - limit mam 99.999.999 a chce miec 1mln + grosze ( 1000000.00 )
2. To samo w banku
Za pomoc daje
Wysłany: 2020-06-17, 17:06
PatryKK.
Emeryt LUA
Wiek: 26 Na forum: 3061 dni Posty: 1060
Nick w MP: PatryKK.
Piwa : 2322
Wysłany: 2020-06-17, 17:35
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
Przepraszam ale w kt?rym momencie mam dopsiac ten kod
Chcia? bym miec na hudzie max 999ty? 999pln 99groszy $
local name = getPlayerName ( localPlayer )
local godzina , minuty , dzien , miesiac , rok = getRealTime (). hour , getRealTime (). minute , getRealTime (). monthday , getRealTime (). month , getRealTime (). year + 1900
local sx , sy = guiGetScreenSize ()
local fh = 1920
local zoom = 1
if sx < fh then
zoom = math . min ( 2 , fh / sx )
end
local font = dxCreateFont ( 'files/hudfont.ttf' , 30 / zoom )
local font3 = dxCreateFont ( 'files/hudfont.ttf' , 20 / zoom )
local font2 = dxCreateFont ( 'files/hudfont.ttf' , 15 / zoom )
local dxfont0_hudfont = font2
local dxfont1_cz = dxCreateFont ( 'files/bold.otf' , 40 / zoom )
local cz_height = dxGetFontHeight ( 1 , dxfont1_cz )
function convertNumber ( number )
local formatted = number
while true do
formatted , k = string . gsub ( formatted , "^(-?%d+)(%d%d%d)" , '%1.%2' )
if ( k == 0 ) then
break
end
end
return formatted
end
local arg = {
'ammo' ,
'area_name' ,
'armour' ,
'breath' ,
'clock' ,
'health' ,
'money' ,
'vehicle_name' ,
'weapon' ,
'radio' ,
'wanted'
}
addEventHandler ( 'onClientResourceStart' , resourceRoot , function()
for i , v in ipairs ( arg ) do
setPlayerHudComponentVisible ( v , false )
end
end )
local pajac = dxCreateTexture ( "pajac.png" , "argb" , true , "clamp" );
local gwiazdka_pelna = DxTexture ( "gwiazdka_pelna.png" , "argb" , true , "clamp" );
local gwiazdka_pusta = DxTexture ( "gwiazdka_pusta.png" , "argb" , true , "clamp" );
local lvl = DxTexture ( "lvl.png" , "argb" , true , "clamp" );
local masked ;
local created = false ;
hudMaskShader = dxCreateShader ( "hud_mask.fx" )
addEventHandler ( 'onClientRender' , root , function()
if getElementData ( localPlayer , "f11" ) then return end
if getElementData ( localPlayer , "status" ) == "Loguje si?™" or getElementData ( localPlayer , "hide:hud" ) then return end
local weapon = getPedWeapon ( localPlayer )
if weapon == 7 or weapon == 43 or weapon == 44 or weapon == 45 then weapon = 0 end
local file = 'files/' .. weapon .. '.png'
local current = getPedAmmoInClip ( localPlayer )
local total = getPedTotalAmmo ( localPlayer )- current
if weapon <= 15 or weapon == 40 or weapon == 46 then
text = ''
else
text = current .. '/' .. total
end
local id = getElementData ( localPlayer , "id" )
-- dxDrawText ( string . format ( "%02d:%02d" , godzina , minuty ), 2250 + 1.5 / zoom , 186 + 1.5 / zoom , 1121 + 1.5 / zoom , 44 + 1.5 / zoom , tocolor ( 0 , 0 , 0 , 255 ), 0.6 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( string . format ( "%02d:%02d" , godzina , minuty ), 2250 / zoom , 186 / zoom , 1121 / zoom , 44 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 0.6 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( "[ID: " .. id .. "]" , 2570 + 1.5 / zoom , 186 + 1.5 / zoom , 1121 + 1.5 / zoom , 44 + 1.5 / zoom , tocolor ( 0 , 0 , 0 , 255 ), 0.5 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( "[ID: " .. id .. "]" , 2570 / zoom , 186 / zoom , 1121 / zoom , 44 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 0.5 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( convertNumber ( getPlayerMoney ()).. "$" , 1700 / zoom + 1 , - 140 / zoom + 1 , 1856 / zoom + 1 , 270 / zoom + 1 , tocolor ( 0 , 0 , 0 , 255 ), 0.8 , font , "right" , "center" , false , false , false , false , false )
-- dxDrawText ( convertNumber ( getPlayerMoney ()).. "#1a77d2$" , 1700 / zoom , - 140 / zoom , 1856 / zoom , 270 / zoom , tocolor ( 250 , 250 , 250 , 255 ), 0.8 , font , "right" , "center" , false , false , false , true , false )
dxDrawImage ( 1567 / zoom , 40 / zoom , 353 / zoom , 166 / zoom , lvl , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawText ( convertNumber ( getPlayerMoney ()).. "$" , 1577 / zoom , 65 / zoom , 1771 / zoom , 98 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont0_hudfont , "center" , "center" , false , false , false , false , false )
local level , exp , next_level = unpack ( getElementData ( localPlayer , "level:data" ));
dxDrawText ( exp .. "/" .. next_level .. " xp" , 1577 / zoom , 112 / zoom , 1771 / zoom , 146 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont0_hudfont , "center" , "center" , false , false , false , false , false )
dxDrawText ( level , 1759 / zoom , 49 / zoom , 1916 / zoom , 180 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont1_cz , "center" , "center" , false , false , true , false , false )
-- local hp = math . floor ( localPlayer . health )
-- dxDrawText ( "\n?»ycie: " .. hp .. "%\n[id: " .. id .. "]" , 1700 / zoom + 1 , 24 / zoom + 1 , 1866 / zoom + 1 , 198 / zoom + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1 , font3 , "right" , "center" , false , false , false , false , false )
-- dxDrawText ( "\n?»ycie: " .. hp .. "%\n[id: " .. id .. "]" , 1700 / zoom , 24 / zoom , 1866 / zoom , 198 / zoom , tocolor ( 250 , 250 , 250 , 255 ), 1 , font3 , "right" , "center" , false , false , false , false , false )
local margin = 36 / zoom ;
local gwiazdki = localPlayer : getData ( "player:gwiazdki" ) or 0 ;
if gwiazdki > 0 then
if mruganie then
if ( getTickCount ()- mruganie_last_update ) >= 425 then
mruganie_last_update = getTickCount ();
mruganie_state = not mruganie_state ;
end
if ( getTickCount () > mruganie_time ) then
mruganie = false ;
mruganie_state = false ;
end
end
for i = 1 , 6 do
dxDrawImage ( 1732 / zoom - margin *( i - 1 ) - 1 , 150 / zoom + 1 , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 0 , 0 , 0 , mruganie_state and 0 or 255 ))
dxDrawImage ( 1732 / zoom - margin *( i - 1 ), 150 / zoom + 1 , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 0 , 0 , 0 , mruganie_state and 0 or 255 ))
dxDrawImage ( 1732 / zoom - margin *( i - 1 ), 150 / zoom , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , mruganie_state and 0 or 255 ))
end
end
end )
addCommandHandler ( "show" , function()
localPlayer : setData ( "hide:hud" , ( not ( localPlayer : getData ( "hide:hud" ) or false )))
end )
addEventHandler ( "onClientElementDataChange" , root , function( key , value , new_value )
if ( source == localPlayer ) then
if ( key == "player:gwiazdki" ) then
mruganie = true ;
mruganie_state = false ;
mruganie_last_update = 0 ;
mruganie_time = getTickCount () + 4000 ;
elseif ( key == "avatar:data_response" ) then
texture = false ;
end
end
end )
Wysłany: 2020-06-17, 17:52
PatryKK.
Emeryt LUA
Wiek: 26 Na forum: 3061 dni Posty: 1060
Nick w MP: PatryKK.
Piwa : 2322
local dxfont0_hudfont = font2
local dxfont1_cz = dxCreateFont ( 'files/bold.otf' , 40 / zoom )
local cz_height = dxGetFontHeight ( 1 , dxfont1_cz )
function convertNumber ( number )
local formatted = number
while true do
formatted , k = string . gsub ( formatted , "^(-?%d+)(%d%d%d)" , '%1.%2' )
if ( k == 0 ) then
break
end
end
return formatted
end
local arg = {
'ammo' ,
'area_name' ,
'armour' ,
'breath' ,
'clock' ,
'health' ,
'money' ,
'vehicle_name' ,
'weapon' ,
'radio' ,
'wanted'
}
addEventHandler ( 'onClientResourceStart' , resourceRoot , function()
for i , v in ipairs ( arg ) do
setPlayerHudComponentVisible ( v , false )
end
end )
function przecinek ( liczba )
local format = liczba
while true do
format , k = string . gsub ( format , "^(-?%d+)(%d%d%d)" , '%1,%2' )
if ( k == 0 ) then
break
end
end
return format
end
local pajac = dxCreateTexture ( "pajac.png" , "argb" , true , "clamp" );
local gwiazdka_pelna = DxTexture ( "gwiazdka_pelna.png" , "argb" , true , "clamp" );
local gwiazdka_pusta = DxTexture ( "gwiazdka_pusta.png" , "argb" , true , "clamp" );
local lvl = DxTexture ( "lvl.png" , "argb" , true , "clamp" );
local masked ;
local created = false ;
hudMaskShader = dxCreateShader ( "hud_mask.fx" )
addEventHandler ( 'onClientRender' , root , function()
if getElementData ( localPlayer , "f11" ) then return end
if getElementData ( localPlayer , "status" ) == "Loguje si?™" or getElementData ( localPlayer , "hide:hud" ) then return end
local weapon = getPedWeapon ( localPlayer )
if weapon == 7 or weapon == 43 or weapon == 44 or weapon == 45 then weapon = 0 end
local file = 'files/' .. weapon .. '.png'
local current = getPedAmmoInClip ( localPlayer )
local total = getPedTotalAmmo ( localPlayer )- current
if weapon <= 15 or weapon == 40 or weapon == 46 then
text = ''
else
text = current .. '/' .. total
end
local id = getElementData ( localPlayer , "id" )
-- dxDrawText ( string . format ( "%02d:%02d" , godzina , minuty ), 2250 + 1.5 / zoom , 186 + 1.5 / zoom , 1121 + 1.5 / zoom , 44 + 1.5 / zoom , tocolor ( 0 , 0 , 0 , 255 ), 0.6 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( string . format ( "%02d:%02d" , godzina , minuty ), 2250 / zoom , 186 / zoom , 1121 / zoom , 44 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 0.6 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( "[ID: " .. id .. "]" , 2570 + 1.5 / zoom , 186 + 1.5 / zoom , 1121 + 1.5 / zoom , 44 + 1.5 / zoom , tocolor ( 0 , 0 , 0 , 255 ), 0.5 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( "[ID: " .. id .. "]" , 2570 / zoom , 186 / zoom , 1121 / zoom , 44 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 0.5 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( convertNumber ( getPlayerMoney ()).. "$" , 1700 / zoom + 1 , - 140 / zoom + 1 , 1856 / zoom + 1 , 270 / zoom + 1 , tocolor ( 0 , 0 , 0 , 255 ), 0.8 , font , "right" , "center" , false , false , false , false , false )
-- dxDrawText ( convertNumber ( getPlayerMoney ()).. "#1a77d2$" , 1700 / zoom , - 140 / zoom , 1856 / zoom , 270 / zoom , tocolor ( 250 , 250 , 250 , 255 ), 0.8 , font , "right" , "center" , false , false , false , true , false )
dxDrawImage ( 1567 / zoom , 40 / zoom , 353 / zoom , 166 / zoom , lvl , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawText ( convertNumber ( getPlayerMoney ()).. "$" , 1577 / zoom , 65 / zoom , 1771 / zoom , 98 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont0_hudfont , "center" , "center" , false , false , false , false , false )
local level , exp , next_level = unpack ( getElementData ( localPlayer , "level:data" ));
dxDrawText ( exp .. "/" .. next_level .. " xp" , 1577 / zoom , 112 / zoom , 1771 / zoom , 146 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont0_hudfont , "center" , "center" , false , false , false , false , false )
dxDrawText ( level , 1759 / zoom , 49 / zoom , 1916 / zoom , 180 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont1_cz , "center" , "center" , false , false , true , false , false )
-- local hp = math . floor ( localPlayer . health )
-- dxDrawText ( "\n?»ycie: " .. hp .. "%\n[id: " .. id .. "]" , 1700 / zoom + 1 , 24 / zoom + 1 , 1866 / zoom + 1 , 198 / zoom + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1 , font3 , "right" , "center" , false , false , false , false , false )
-- dxDrawText ( "\n?»ycie: " .. hp .. "%\n[id: " .. id .. "]" , 1700 / zoom , 24 / zoom , 1866 / zoom , 198 / zoom , tocolor ( 250 , 250 , 250 , 255 ), 1 , font3 , "right" , "center" , false , false , false , false , false )
local margin = 36 / zoom ;
local gwiazdki = localPlayer : getData ( "player:gwiazdki" ) or 0 ;
if gwiazdki > 0 then
if mruganie then
if ( getTickCount ()- mruganie_last_update ) >= 425 then
mruganie_last_update = getTickCount ();
mruganie_state = not mruganie_state ;
end
if ( getTickCount () > mruganie_time ) then
mruganie = false ;
mruganie_state = false ;
end
end
for i = 1 , 6 do
dxDrawImage ( 1732 / zoom - margin *( i - 1 ) - 1 , 150 / zoom + 1 , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 0 , 0 , 0 , mruganie_state and 0 or 255 ))
dxDrawImage ( 1732 / zoom - margin *( i - 1 ), 150 / zoom + 1 , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 0 , 0 , 0 , mruganie_state and 0 or 255 ))
dxDrawImage ( 1732 / zoom - margin *( i - 1 ), 150 / zoom , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , mruganie_state and 0 or 255 ))
end
end
end )
addCommandHandler ( "show" , function()
localPlayer : setData ( "hide:hud" , ( not ( localPlayer : getData ( "hide:hud" ) or false )))
end )
addEventHandler ( "onClientElementDataChange" , root , function( key , value , new_value )
if ( source == localPlayer ) then
if ( key == "player:gwiazdki" ) then
mruganie = true ;
mruganie_state = false ;
mruganie_last_update = 0 ;
mruganie_time = getTickCount () + 4000 ;
elseif ( key == "avatar:data_response" ) then
texture = false ;
end
end
end )
Ostatnio zmieniony przez PatryKK. 2020-06-18, 01:14, w całości zmieniany 1 raz
Wysłany: 2020-06-17, 18:42
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
Ten kod powinnien by? w innym miejscu ju? znalaz?em gdzie ale jest nastepny problem
zamiast max. 1000000.00 jest 9.999.999
je?eli nie da sie robic max = 1mln to mo?e by? 999.999.99 to ostatnie to grosze
wyjasni mi jak to zmienic kod
local dxfont0_hudfont = font2
local dxfont1_cz = dxCreateFont ( 'files/bold.otf' , 40 / zoom )
local cz_height = dxGetFontHeight ( 1 , dxfont1_cz )
function convertNumber ( number )
local formatted = number
while true do
formatted , k = string . gsub ( formatted , "^(-?%d+)(%d%d%d)" , '%1.%2' )
if ( k == 0 ) then
break
end
end
return formatted
end
local arg = {
'ammo' ,
'area_name' ,
'armour' ,
'breath' ,
'clock' ,
'health' ,
'money' ,
'vehicle_name' ,
'weapon' ,
'radio' ,
'wanted'
}
addEventHandler ( 'onClientResourceStart' , resourceRoot , function()
for i , v in ipairs ( arg ) do
setPlayerHudComponentVisible ( v , false )
end
end )
function przecinek ( liczba )
local format = liczba
while true do
format , k = string . gsub ( format , "^(-?%d+)(%d%d%d)" , '%1,%2' )
if ( k == 0 ) then
break
end
end
return format
end
local pajac = dxCreateTexture ( "pajac.png" , "argb" , true , "clamp" );
local gwiazdka_pelna = DxTexture ( "gwiazdka_pelna.png" , "argb" , true , "clamp" );
local gwiazdka_pusta = DxTexture ( "gwiazdka_pusta.png" , "argb" , true , "clamp" );
local lvl = DxTexture ( "lvl.png" , "argb" , true , "clamp" );
local masked ;
local created = false ;
hudMaskShader = dxCreateShader ( "hud_mask.fx" )
addEventHandler ( 'onClientRender' , root , function()
if getElementData ( localPlayer , "f11" ) then return end
if getElementData ( localPlayer , "status" ) == "Loguje si?™" or getElementData ( localPlayer , "hide:hud" ) then return end
local weapon = getPedWeapon ( localPlayer )
if weapon == 7 or weapon == 43 or weapon == 44 or weapon == 45 then weapon = 0 end
local file = 'files/' .. weapon .. '.png'
local current = getPedAmmoInClip ( localPlayer )
local total = getPedTotalAmmo ( localPlayer )- current
if weapon <= 15 or weapon == 40 or weapon == 46 then
text = ''
else
text = current .. '/' .. total
end
local id = getElementData ( localPlayer , "id" )
-- dxDrawText ( string . format ( "%02d:%02d" , godzina , minuty ), 2250 + 1.5 / zoom , 186 + 1.5 / zoom , 1121 + 1.5 / zoom , 44 + 1.5 / zoom , tocolor ( 0 , 0 , 0 , 255 ), 0.6 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( string . format ( "%02d:%02d" , godzina , minuty ), 2250 / zoom , 186 / zoom , 1121 / zoom , 44 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 0.6 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( "[ID: " .. id .. "]" , 2570 + 1.5 / zoom , 186 + 1.5 / zoom , 1121 + 1.5 / zoom , 44 + 1.5 / zoom , tocolor ( 0 , 0 , 0 , 255 ), 0.5 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( "[ID: " .. id .. "]" , 2570 / zoom , 186 / zoom , 1121 / zoom , 44 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 0.5 , font , "center" , "center" , false , false , false , true , false )
-- dxDrawText ( convertNumber ( getPlayerMoney ()).. "$" , 1700 / zoom + 1 , - 140 / zoom + 1 , 1856 / zoom + 1 , 270 / zoom + 1 , tocolor ( 0 , 0 , 0 , 255 ), 0.8 , font , "right" , "center" , false , false , false , false , false )
-- dxDrawText ( convertNumber ( getPlayerMoney ()).. "#1a77d2$" , 1700 / zoom , - 140 / zoom , 1856 / zoom , 270 / zoom , tocolor ( 250 , 250 , 250 , 255 ), 0.8 , font , "right" , "center" , false , false , false , true , false )
dxDrawImage ( 1567 / zoom , 40 / zoom , 353 / zoom , 166 / zoom , lvl , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawText ( convertNumber ( getPlayerMoney ()).. "$" , 1577 / zoom , 65 / zoom , 1771 / zoom , 98 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont0_hudfont , "center" , "center" , false , false , false , false , false )
local level , exp , next_level = unpack ( getElementData ( localPlayer , "level:data" ));
dxDrawText ( exp .. "/" .. next_level .. " xp" , 1577 / zoom , 112 / zoom , 1771 / zoom , 146 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont0_hudfont , "center" , "center" , false , false , false , false , false )
dxDrawText ( level , 1759 / zoom , 49 / zoom , 1916 / zoom , 180 / zoom , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , dxfont1_cz , "center" , "center" , false , false , true , false , false )
-- local hp = math . floor ( localPlayer . health )
-- dxDrawText ( "\n?»ycie: " .. hp .. "%\n[id: " .. id .. "]" , 1700 / zoom + 1 , 24 / zoom + 1 , 1866 / zoom + 1 , 198 / zoom + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1 , font3 , "right" , "center" , false , false , false , false , false )
-- dxDrawText ( "\n?»ycie: " .. hp .. "%\n[id: " .. id .. "]" , 1700 / zoom , 24 / zoom , 1866 / zoom , 198 / zoom , tocolor ( 250 , 250 , 250 , 255 ), 1 , font3 , "right" , "center" , false , false , false , false , false )
local margin = 36 / zoom ;
local gwiazdki = localPlayer : getData ( "player:gwiazdki" ) or 0 ;
if gwiazdki > 0 then
if mruganie then
if ( getTickCount ()- mruganie_last_update ) >= 425 then
mruganie_last_update = getTickCount ();
mruganie_state = not mruganie_state ;
end
if ( getTickCount () > mruganie_time ) then
mruganie = false ;
mruganie_state = false ;
end
end
for i = 1 , 6 do
dxDrawImage ( 1732 / zoom - margin *( i - 1 ) - 1 , 150 / zoom + 1 , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 0 , 0 , 0 , mruganie_state and 0 or 255 ))
dxDrawImage ( 1732 / zoom - margin *( i - 1 ), 150 / zoom + 1 , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 0 , 0 , 0 , mruganie_state and 0 or 255 ))
dxDrawImage ( 1732 / zoom - margin *( i - 1 ), 150 / zoom , 31 / zoom , 31 / zoom , gwiazdki >= i and gwiazdka_pelna or gwiazdka_pusta , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , mruganie_state and 0 or 255 ))
end
end
end )
addCommandHandler ( "show" , function()
localPlayer : setData ( "hide:hud" , ( not ( localPlayer : getData ( "hide:hud" ) or false )))
end )
addEventHandler ( "onClientElementDataChange" , root , function( key , value , new_value )
if ( source == localPlayer ) then
if ( key == "player:gwiazdki" ) then
mruganie = true ;
mruganie_state = false ;
mruganie_last_update = 0 ;
mruganie_time = getTickCount () + 4000 ;
elseif ( key == "avatar:data_response" ) then
texture = false ;
end
end
end )
Wysłany: 2020-06-23, 02:27
mixLoLmix2
Programista
Wiek: 35 Na forum: 4113 dni Posty: 454
Nick w MP: TomeQmix
Piwa : 1915
Mo?esz zrobi? walute w elementData
Tagi: zmiana :: waluty
Anonymous
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