Wysłany: 2010-08-20, 10:55
War3st
Wiek: 27 Na forum: 6841 dni Posty: 24
Nick w MP: War3st
Piwa : 55
Kod: C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2380) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2410) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2420) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2430) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2441) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2452) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2473) : warning 202: number of arguments does not match definition
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2463) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2481) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2535) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2553) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2566) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2584) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2602) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2620) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(2638) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(4138) : warning 203: symbol is never used: "cmdtext"
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(6223) : error 047: array sizes do not match, or destination array is too small
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(6224) : error 047: array sizes do not match, or destination array is too small
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(6240) : warning 213: tag mismatch
C:\DOCUME~1\Ernest\MOJEDO~1\LV\SAMP03~1\GAMEMO~1\EDYTOW~1\heavy.pwn(7340) : warning 235: public function lacks forward declaration (symbol "roleplay")
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
Jak to rozwi?za??
Wysłany: 2010-08-22, 20:44
teju14
Wiek: 32 Na forum: 6390 dni Posty: 1
Wariningi "symbol is never used..." m?wi? o tym, ?e dana zmienna jest nie u?ywana, czyli bezu?ytecznie zajmuje pamie?. Mo?esz takie warningi usun?? na dwa sposoby:
1. Je?eli zmienna 'cmdtext' jest zdefiniowana, to usu? definicj?.
2. Je?eli cmdtext jest w jakiej? funkcji jako argument, to w funkcji daj '#pragma unused cmdtext"
Warning z linijki 2473 m?wi o tym, ?e poda?e? z?? liczb? argument?w do funkcji kt?ra jest w tej linijce. Sprawd?, ile ta funkcja powinna mie? argument?w.
Error z linijki 6223 oraz 6224 m?wi o tym, ?e rozmiar tablicy nie zgadza si? z definicj?. Sprawd? jak zdefiniowa?e? t? tablic?.
Warning 7340 m?wi o tym, ?e public kt?ry na tej linijce jest nie jest zforwardowany. Musisz przed public'iem umie?ci? jego forward czyli:
Kod: forward NazwaPublica(Argument1,Argument2,ArgumentN...);
Wysłany: 2010-08-25, 18:44
slaxs
Wiek: 33 Na forum: 5790 dni Posty: 2
Piwa : 1
Kod: C:\Users\S?awek\Desktop\ap.pwn(10019) : error 033: array must be indexed (variable "x_nr")
Jak go rozwi?za??
Wiem ?e error jest z linijki 10019 w tej linijce mam kod
Kod: x_nr = strtok(cmdtext, idx);
Wysłany: 2010-08-26, 19:23
patryk1264
Wiek: 41 Na forum: 6150 dni Posty: 4
Nick w MP: .::Mrozu::.
Piwa : 159
Kod: D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(2384) : error 025: function heading differs from prototype
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(2424) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(2433) : error 025: function heading differs from prototype
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(2451) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(15963) : warning 219: local variable "idx" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(15968) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(15989) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(16003) : warning 219: local variable "tmp" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(16005) : warning 219: local variable "idx" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(16006) : warning 219: local variable "string" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(16010) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(16021) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(16031) : error 035: argument type mismatch (argument 2)
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(26153) : warning 219: local variable "carid" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(26417) : warning 219: local variable "carid" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(34376) : warning 219: local variable "carid" shadows a variable at a preceding level
D:\Program Files\Rockstar Games\GTA SanAndreas\Serwer\gamemodes\lsrp.pwn(51166) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
Chodzi i o te errory bo one s? jakie? dziwne pierwszy raz takie widz?.
Wysłany: 2010-08-27, 20:04
damikus15
Wiek: 35 Na forum: 6401 dni Posty: 3
Piwa : 62
Kod: #include <a_samp>
#include <dudb>
#include <dini>
#pragma tabsize 0
new Brama;
new Brama2;
public OnGameModeInit(playerid)
{
SetTimer("cos", 1000, true);
SetTimer("cos1", 1000, true);
Brama2 = CreateObject(989,974.30859375,759.06640625,11.50714684,0.00000000,0.00000000,38.00000000);
Brama = CreateObject(989,981.30108643,740.44055176,11.50614548,0.00000000,0.00000000,217.99621582);
return 1;
}
forward cos();
public cos()
{
for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if (PlayerToPoint(10.0, i,980.5048,761.5378,10.6812)) {
if (PlayerToPoint(6.0, i,984.5184,762.9860,10.6820)) {
GameTextForPlayer(playerid, "~b~Wlasnie Zaplaciles Za Granice: 1000 Z? ", 2500, 5);
GivePlayerMoney(playerid,-1000);
MoveObject(Brama2,974.35290527,759.11633301,7.75607204, 2); // Wspolzende otwartej bramy
}else{MoveObject(Brama2,974.30859375,759.06640625,11.50714684, 2);} // wspolzendne zamknietej bramy
}
}
}}
forward cos1();
public cos1()
{
for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if (PlayerToPoint(10.0, i,978.1249,739.1773,10.6718)) {
if (PlayerToPoint(6.0, i,972.8838,737.6947,10.6832)) {
GameTextForPlayer(playerid, "~b~Wlasnie Zaplaciles Za Granice: 1000 Z? ", 2500, 5);
GivePlayerMoney(playerid,-1000);
MoveObject(Brama,981.27404785,740.44030762,7.50587463, 2); // Wspolzende otwartej bramy
}else{MoveObject(Brama,981.30108643,740.44055176,11.50614548, 2);} // wspolzendne zamknietej bramy
}
}
}}
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
return 0;
}
To jest m?j skrypt
Kod: C:\Users\*****\Desktop\Cedzik&Wiczu.pwn(9) : error 025: function heading differs from prototype
C:\Users\***\Desktop\Cedzik&Wiczu.pwn(29) : error 017: undefined symbol "playerid"
C:\Users\*****\Desktop\Cedzik&Wiczu.pwn(30) : error 017: undefined symbol "playerid"
C:\Users\*****\Desktop\Cedzik&Wiczu.pwn(45) : error 017: undefined symbol "playerid"
C:\Users\*****\Desktop\Cedzik&Wiczu.pwn(46) : error 017: undefined symbol "playerid"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
a tu error
nie potrafi? tu zdefiniowa? tego -.- playerid
Wysłany: 2010-09-04, 10:30
midio
Wiek: 31 Na forum: 5915 dni Posty: 6
Nick w MP: Dr.Joint
Piwa : 212
Spr?buj Doda? Na Koniec Object.return 1;
}
Wysłany: 2010-09-29, 06:05
tomek_WZL
Wiek: 35 Na forum: 5776 dni Posty: 1
witam mam problem chcem skompilowac mapke do formatu amx lecz wyskakuj? mi takie warningi prosze niech ktos pomoze jestem pocz?tkuj?cy w pawno postawie zimnego oto warningi
[ Dodano : 2010-09-29, 06:06 ]
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(2139) : warning 209: function "getCheckpointType" should return a value
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(2839) : warning 209: function "getCheckpointType" should return a value
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(2893) : warning 209: function "getCheckpointType" should return a value
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(2950) : warning 209: function "getCheckpointType" should return a value
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(6245) : warning 209: function "getCheckpointType" should return a value
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(6280) : warning 209: function "getCheckpointType" should return a value
C:\Documents and Settings\Administrator\Pulpit\skrypty\Golf.pwn(6280) : warning 209: function "getCheckpointType" should return a value
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Wysłany: 2010-10-11, 14:45
Fox3000
Wiek: 29 Na forum: 5763 dni Posty: 1
Prosze o pomoc. Jak przerabiam mape na .amx to pokazuje si? co? takiego
fatal error 100: cannot read from file: "utils"
Mam najnowsze include
Za pomoc dam piwo ;d
Podpis
Najlepsza mapa RP
Prawie to samo co h**-rp i m**-rp
KLIK !
Wysłany: 2010-10-11, 19:50
Cz3chu
Szary człowiek
Wiek: 28 Na forum: 5963 dni Posty: 239
Nick w MP: Czechu
Piwa : 174
Pobra?em skrypt i jest znakomity gratuluje. Poniewa? na moim prawie serwie jest stra? miejska postanowi?em doda?.
Kod: #include <a_samp>
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/telefon", true)==0){
ShowPlayerDialog(playerid, 111, 2, "Telefon", "Kontakty\nNawigacja GPS", "Wybierz", "Anuluj");
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 112 && response) //Kontakty
{
switch(listitem)
{
case 0:
{
new string[128];
ShowPlayerDialog(playerid, 999, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 1:
{
new string[128];
ShowPlayerDialog(playerid, 998, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 2:
{
new string[128];
ShowPlayerDialog(playerid, 997, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 3:
{
new string[128];
ShowPlayerDialog(playerid, 996, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
new string[128]
ShowPlayerDialog(playerid, 995, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
}
}
if(dialogid == 999)
{
new str[256];
format(str, 256, "*** %s Wzywa Pomoc Drogow?, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 998)
{
new str[256];
format(str, 256, "*** %s Wzywa Taxi, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 997)
{
new str[256];
format(str, 256, "*** %s Wzywa Policje, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 996)
{
new str[256];
format(str, 256, "*** %s Wzywa Pogotowie, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 995)
new str[256];
format(str, 256, "*** %s Wzywa Straz Miejska, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
Jest to ca?a cz???, ja doda?em Stra? miejsk?.
Wyskakuj? mi 4 Errorry.
Cytat: C:\GRY\Gta\Skrypty\aPhone przer?bka Czechu.pwn(41) : error 002: only a single statement (or expression) can follow each "case"
C:\GRY\Gta\Skrypty\aPhone przer?bka Czechu.pwn(41) : error 017: undefined symbol "string"
C:\GRY\Gta\Skrypty\aPhone przer?bka Czechu.pwn(41) : warning 215: expression has no effect
C:\GRY\Gta\Skrypty\aPhone przer?bka Czechu.pwn(41) : error 001: expected token: ";", but found "]"
C:\GRY\Gta\Skrypty\aPhone przer?bka Czechu.pwn(41) : fatal error 107: too many error messages on one line
Nie, ?eby by?o , ?e przyw?aszczam sobie skrypty i da?em przer?bka ale , ?eby mi si? nie myli?o.
[ Dodano : 2010-10-11, 19:48 ]
Pomo?e kto? ?
Wysłany: 2010-10-17, 14:55
Janikos
Wiek: 28 Na forum: 6007 dni Posty: 9
Nick w MP: EnerGy
Piwa : 676
Kod: #include <a_samp>
#define PlayerName
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/telefon", true)==0){
ShowPlayerDialog(playerid, 112, 2, "Telefon", "Kontakty\nNawigacja GPS", "Wybierz", "Anuluj");
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 112 && response) //Kontakty
{
switch(listitem)
{
case 0:
{
new string[128];
ShowPlayerDialog(playerid, 999, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 1:
{
new string[128];
ShowPlayerDialog(playerid, 998, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 2:
{
new string[128];
ShowPlayerDialog(playerid, 997, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 3:
{
new string[128];
ShowPlayerDialog(playerid, 996, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
case 4:
{
new string[128];
ShowPlayerDialog(playerid, 995, DIALOG_STYLE_INPUT, "Witam, gdzie si? pan znajduje?", string, "Kontynuuj", "Anuluj");
}
}
}
if(dialogid == 999)
{
new str[256];
format(str, 256, "*** %s Wzywa Pomoc Drogow?, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 998)
{
new str[256];
format(str, 256, "*** %s Wzywa Taxi, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 997)
{
new str[256];
format(str, 256, "*** %s Wzywa Policje, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 996)
{
new str[256];
format(str, 256, "*** %s Wzywa Pogotowie, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
if(dialogid == 995)
{
new str[256];
format(str, 256, "*** %s Wzywa Straz Miejska, dodatkowe informacje: %s !.", PlayerName(playerid), inputtext);
SendClientMessageToAll(0x47DEFEFF, str);
}
}
On i tak jest ca?y zr?bany.. Brak mo?liwo?ci wyboru numeru..
Pzdr.
Edit : Nie naprawiam ca?ego bo nie prosi?e?
Fox3000 , tomek_WZL , a linijki mo?e? Ja nie jasnowidz...
Wysłany: 2010-10-24, 21:50
naemarq
Wiek: 38 Na forum: 6257 dni Posty: 16
Mam Takie errory Prosz? o pomoc za pomoc
Kod: error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
23 Errors.
Wysłany: 2010-10-24, 22:15
BrendY
Stalker.
Wiek: 33 Na forum: 6410 dni Posty: 48
Piwa : 2482
Kod:
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
M?wi samo za siebie, nie zdefiniowa?e? ?w linijek.
Wysłany: 2010-10-24, 23:44
Marihuana
Żyć by umierać :)
Wiek: 31 Na forum: 6063 dni Posty: 101
Nick w MP: KoZaKo
Piwa : 547
"BrendY" napisał/a : Kod:
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "DeletePVar"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "GetPVarInt"
error 017: undefined symbol "SetPVarInt"
error 017: undefined symbol "SetPVarInt"
M?wi samo za siebie, nie zdefiniowa?e? ?w linijek.
No ja bym powiedzial ze ma stare includy i zeby sobie ?ci?gn?? nowe ;d
Wysłany: 2010-10-24, 23:44
SzoteK
DriftPajace <3
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BrendY , a ja si? nie zgodz? bo mi si? wydaje ?e to wina starych include.
naemarq , ?ci?gnij nowe includy (s? w paczce z serwerem KliK )
Podpis
Tu był kot ale zjadł go Snoop Dogg
Wysłany: 2010-10-25, 19:59
naemarq
Wiek: 38 Na forum: 6257 dni Posty: 16
Dzi?ki za pomoc! leci dal was nowe inculudy pomog?y
Tagi: błędy :: przy :: kompilacji :: rozwiązanie
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