Masz skonfigurowanie mapy i zobacz czy mam cos dodac gdzies:
#include <a_samp>
#include <kolory>
#include <zcmd>
#include <sscanf2>
main()
{
print("\n----------------------------------");
print("Mapa Tuning Drift By $hycel$");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(8, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(9, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(10, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(11, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(12, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(13, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(14, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(48, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(49, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddStaticPickup(1240, 2, 2028,9174, 1350.8079, 10.8203);
AddStaticPickup(1242, 2, 2028,4667, 1334,7136, 10.8203);
AddStaticVehicle(415, 2039,0841, 1344.3269, 10.4420, 0.0, 62,1);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 218.0858, -98.6638, 105,2578);
SetPlayerCameraPos(playerid,215.1882, -98,7515, 1005.2575);
SetPlayerCameraLookAt(playerid, 218.0858, -98.6638, 105,2578);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerInterior(playerid, 15);
ApplyAnimation(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 1, 0);
return 1;
}
public OnPlayerConnect(playerid)
{ new imie[MAX_PLAYER_NAME];
GetPlayerName(playerid, imie, sizeof(imie));
new string[125];
format(string, sizeof(string), "** Gracz %s do??czy?(a) do serwera Drift!", imie);
SendClientMessageToAll (SZARY, string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{ new imie[MAX_PLAYER_NAME];
GetPlayerName(playerid, imie, sizeof(imie));
new string[125];
switch(reason)
{
case 0:
(
format(string), sizeof(string), "** Gracz %s opu?ci?(a) serwer Drift(Timeout)!", imie);
)
case 1:
(
format(string), sizeof(string), "** Gracz %s opu?ci?(a) serwer! Drift", imie);
)
case 2:
(
format(string), sizeof(string), "** Gracz %s opu?ci?(a) serwer (Kick/Ban)!", imie);
)
)
SendClientMessageToAll(SZARY, string);
return 1;
}
public OnPlayerSpawn(playerid)
{ ClerAnimations(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
CMD:zycie(playerid, params[])
(
if(GetPlayerMoney(playerid) >= 5000)
(
new Float:hp; GetPlayerHealth(playerid, hp);
new Float:armour: GetPlayerArmour(playerid, armour;
if(hp < 100 66 armour < 100)
(
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0;
SendClientMessage(playerid, ZIELONY, "Kupi?e? ?ycie i pancerz za $5000!");
GivePlayerMoney(playerid, -5000);
)
else if(hp < 100 66 armour== 100$
(
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0;
SendClientMessage(playerid, ZIELONY, "Kupi?e? ?ycie za $2500!");
GivePlayerMoney(playerid, -2500);
)
else if(hp == 100 66 armour < 100)
(
SetPlayerArmour(playerid, 100.0);
SetPlayerArmour(playerid, 100.0;
SendClientMessage(playerid, ZIELONY, "Kupi?e? pancerz za $2500!");
GivePlayerMoney(playerid, -2500);
)
else SendClientMessage(playerid, CWARN, "Nie potrzebujesz tej komendy!");
else SendClientMessage(playerid, CWARN, "Nie Masz $2500!);
return 1;
)
CMD:auto(playerid, params[])
(
if(IsPlayerAdmin(playerid))
(
new Float:pos[3]; GetPlayerPos(playerid, pos[0], [pos[1], pos[2]);
CreateVehicle(562, pos[0] + 3, pos[1] pos[2], 0.0, random(126), random(126), 60000);
SendClientMessage(playerid, ZIELONY, "Zespawnowa?e? Elegy!");
)
else return 0;
return 1;
)
CMD:kick(playerid, params[])
(
if(isplayerAdmin(playerid))
(
new gracz, powod[32], imiea[MAX_PLAYER_NAME], imieg[MAX_PLAYER_NAME];
if(sscanf(params, "us[32]", gracz, powod)) SendClientMessage(playerid, SZARY, "FORMAT:kick <gracz> <powod>*);
else if(gracz == INVALID_PLAYER_ID) SendClientMessage(playerid, CWARN, "Gracz nie istnieje!");
else
(
GetPlayerName(playerid, imiea, sizeof(imiea));
GetPlayerName(gracz, imiea, sizeof(imiea));
format(imag. sizeof(mag). "AdminCod: %s wyrzuci? %s z serwera! Pow?d %s*, imiea, imieg, powod);
Kick(gracz);
)
(
else retrun 0;
return 1;
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
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