addEventHandler("onPlayerQuit",root, function (theVehicle) local kurierka = getElementModel ( theVehicle ) if kurierka == 414 then if isElement( kurierka ) then destroyElement( kurierka ) end end end)
pojazd[theVehicle] = kurierka addEvent("onPlayerQuit", true) addEventHandler ( "onPlayerQuit", getRootElement(), function() if pojazd[source] then if isElement(pojazd[source]) then destroyElement(pojazd[source]) end end end)
test = createVehicle (...)
if isElement (test) and test then destroyElement (test) end